Zorro

Zorro — CS2 Stats

DE76561198257351124[U:1:297085396]Steam profile ↗

594Tracked matches43%Win rate2020Tracked since
CSDB Rating4.6 Developing
Premier CS Rating15,490Purple band · top ~26.4% of ranked players (population est.)
CSDB Leaderboard#27150 of 46105 tracked
FaceitLevel 5 · 1,227 ELOTop 67.6% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGZorroFACEITLevel 5 · 1,227 ELOSTANDINGTop 67.6% of rankedPREMIER15,490 · Purple bandcsdb.gg/stats

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Performance scores

Aim56
Positioning43
Utility48

0–100 skill scores via Leetify.

Recent form

STEADY47467Last 10047%Win rateWLWLLLLWLW

Last 10 vs previous 10: +10pp win rate · -0.02 avg rating

Player DNA

Aim5.6
Aggression5.5
Utility4.8
Positioning4.3
Opening Duels1.4
Clutch3.8

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 82% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower positioning profile; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 660ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.6
Positioning4.3
Utility4.8
Mechanics6.2
Opening Duels1.4
Win Impact2.6

Composite 4.6/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.03
first ⅓ avg 0.01 → last ⅓ avg -0.02
Reaction time651ms−7ms
first ⅓ avg 659ms → last ⅓ avg 651ms
Headshot accuracy18.3%+0.8%
first ⅓ avg 17.4% → last ⅓ avg 18.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.11Best rating — dust2 13–5
133Biggest win — dust2
6Longest win streak
107In matches decided by ≤2 rounds
16Overtime games

Map breakdown

dust2Best map · 53% over 34infernoWeakest map · 25% over 16
MapGradePlayedRecordWin rateAvg rating
dust2B34181653%0.01
anubisC1871139%-0.02
mirageB179853%-0.01
infernoD1641225%-0.02
ancientB63350%-0.02
nuke43175%-0.02
overpass31233%-0.02
vertigo220100%0.08

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (25% over 16). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

765Matches
50%Win rate
1.12Avg K/D
86.6ADR
42%Headshot %

Clutches & streaks

39%1v1 clutch win
23%1v2 clutch win
12Longest win streak

Recent Faceit resultsLLWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage25149%1.1316.7
Anubis17357%1.1416.9
Inferno9352%1.1217.1
Dust28149%1.1416.7
Vertigo6459%1.2116.9
Ancient4231%0.9113.9
Nuke3834%1.1017.3
Train1354%1.0716.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.5%Headshot accuracy
31.5%Accuracy (enemy spotted)
30.8%Spray accuracy
78.1%Counter-strafing
8.6°Preaim
660msReaction time
39.0%T opening success
32.3%CT opening success
0.42Enemies flashed / flash
2.4%Flash assists
15.29HE damage / grenade
6.35Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.417 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 39.0197% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 16 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke16–14-0.0619%28 Jun
anubis9–13-0.0520%28 Jun
dust213–110.0424%26 Jun
anubis1–13-0.0623%26 Jun
inferno9–13-0.0721%26 Jun
inferno4–13-0.0431%23 Jun
inferno5–10-0.0122%22 Jun
anubis13–7-0.028%22 Jun
inferno11–13-0.0415%22 Jun
dust213–10-0.037%22 Jun
anubis6–13-0.0912%22 Jun
dust26–13-0.0925%21 Jun
inferno15–150.0221%21 Jun
dust213–50.1135%21 Jun
inferno14–16-0.0216%21 Jun
ancient6–13-0.0616%20 Jun
overpass15–150.0220%18 Jun
dust213–50.0319%18 Jun
inferno13–7-0.0012%18 Jun
inferno11–13-0.0314%18 Jun
mirage13–60.0529%18 Jun
anubis7–13-0.0213%17 Jun
mirage13–90.0618%17 Jun
anubis11–130.019%17 Jun
dust213–70.0123%16 Jun
mirage4–13-0.0715%16 Jun
inferno3–13-0.0415%16 Jun
anubis5–130.0321%16 Jun
dust216–12-0.0420%15 Jun
dust213–40.0319%15 Jun
ancient3–13-0.0810%14 Jun
anubis11–13-0.0717%14 Jun
ancient13–5-0.0013%14 Jun
anubis6–20.0713%14 Jun
mirage4–13-0.0519%14 Jun
dust214–16-0.0126%14 Jun
dust210–130.0315%14 Jun
dust210–13-0.0018%14 Jun
mirage8–13-0.0117%14 Jun
anubis16–140.0018%12 Jun
anubis13–10-0.0221%12 Jun
dust210–13-0.0318%12 Jun
dust213–11-0.0112%11 Jun
dust210–130.0221%11 Jun
anubis8–13-0.0517%11 Jun
dust213–11-0.0412%10 Jun
anubis13–60.0618%10 Jun
dust213–30.1120%10 Jun
dust215–15-0.0124%9 Jun
nuke13–90.0115%9 Jun
mirage9–130.0019%9 Jun
dust27–130.0012%9 Jun
overpass16–13-0.0319%9 Jun
mirage15–15-0.0213%8 Jun
mirage7–13-0.0111%8 Jun
ancient5–13-0.0415%8 Jun
dust213–70.0019%8 Jun
dust213–110.0418%8 Jun
anubis9–13-0.0122%8 Jun
anubis13–11-0.036%8 Jun
dust211–13-0.0520%8 Jun
inferno10–13-0.0412%8 Jun
dust28–13-0.0613%8 Jun
mirage13–7-0.0714%6 Jun
mirage13–50.0413%6 Jun
ancient13–60.0111%6 Jun
overpass7–13-0.0416%6 Jun
dust213–30.0611%6 Jun
mirage13–100.0110%6 Jun
inferno13–11-0.059%5 Jun
mirage13–9-0.0213%5 Jun
inferno16–140.0516%5 Jun
mirage16–14-0.0317%5 Jun
inferno10–130.0312%4 Jun
dust213–80.1025%4 Jun
anubis13–50.0221%4 Jun
inferno13–90.0517%4 Jun
vertigo13–50.0716%4 Jun
vertigo13–100.0917%4 Jun
mirage8–13-0.0111%4 Jun
dust213–70.0221%4 Jun
inferno9–13-0.0615%3 Jun
ancient13–90.0415%3 Jun
dust27–13-0.0423%3 Jun
anubis6–13-0.0017%3 Jun
dust210–13-0.0731%3 Jun
dust215–15-0.0117%3 Jun
dust29–130.019%3 Jun
dust213–8-0.0115%3 Jun
dust215–150.0917%3 Jun
inferno10–13-0.0517%1 Jun
nuke16–13-0.0115%1 Jun
dust29–13-0.0625%1 Jun
mirage1–13-0.0733%30 May
dust213–100.0713%28 May
dust213–50.1130%28 May
anubis15–15-0.0411%27 May
mirage13–6-0.0120%27 May
nuke8–13-0.0220%27 May
mirage13–90.0214%27 May

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →