HalfNarwhal — CS2 Stats

76561198255953506[U:1:295687778]

1,211Tracked matches54%Win rate2022Tracked since
CSDB Rating5.9 SolidHybrid Rifler
Premier CS Rating17,051Purple band · top ~20.2% of ranked players (population est.)
CSDB Leaderboard#15892 of 28700 tracked
FaceitLevel 3Top 90.6% of ranked FACEIT players
WingmanSilver Elite
Ladder ranks via Leetify

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CSDB.GGHalfNarwhalFACEITLevel 3STANDINGTop 90.6% of rankedPREMIER17,051 · Purple bandcsdb.gg/stats

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Performance scores

Aim76
Positioning52
Utility32

0–100 skill scores via Leetify.

Recent form

STEADY424612Last 10042%Win rateWWLLWLLLLW

Last 10 vs previous 10: -50pp win rate · -0.01 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim7.6
Aggression5.0
Utility3.2
Positioning5.2
Opening Duels2.4
Clutch1.0

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 87% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 48% on CT to 31% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 594ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.6
Positioning5.2
Utility3.2
Mechanics8.4
Opening Duels2.4
Win Impact6.2

Composite 5.9/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00−0.00
first ⅓ avg -0.00 → last ⅓ avg -0.00
Reaction time584ms−73ms
first ⅓ avg 656ms → last ⅓ avg 584ms
Headshot accuracy16.6%−1.1%
first ⅓ avg 17.7% → last ⅓ avg 16.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.11Best rating — ancient 13–11
132Biggest win — dust2
6Longest win streak
W2Current streak
96In matches decided by ≤2 rounds
3Overtime games

Map breakdown

cacheBest map · 58% over 12infernoWeakest map · 33% over 12
MapGradePlayedRecordWin rateAvg rating
dust2C2491538%-0.00
ancientC167944%-0.00
mirageC135838%0.01
infernoD124833%-0.00
cacheA127558%-0.01
nukeC73443%-0.00
anubisB63350%0.02
train31233%0.01
office31233%-0.03
overpass1010%0.00
shelter110100%-0.05
italy110100%-0.09
vertigo1010%-0.03

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (33% over 12). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

111Matches
47%Win rate
1.09Avg K/D
88.2ADR
38%Headshot %

Clutches & streaks

25%1v1 clutch win
26%1v2 clutch win
5Longest win streak

Recent Faceit resultsWWWWL

MapMatchesWin rateAvg K/DAvg kills
Mirage3155%1.1416.7
Dust21856%1.2216.4
Anubis1323%1.0216.1
Nuke1145%1.0015.4
Inferno1145%1.1614.6
Vertigo667%0.9814.0
Ancient333%0.8112.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.4%Headshot accuracy
34.9%Accuracy (enemy spotted)
38.0%Spray accuracy
87.6%Counter-strafing
8.7°Preaim
594msReaction time
31.2%T opening success
48.3%CT opening success
0.38Enemies flashed / flash
0.4%Flash assists
9.05HE damage / grenade
4.19Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3796 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 31.1515% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage13–110.0115%28 Aug
mirage13–70.1111%28 Aug
inferno9–13-0.0216%28 Aug
dust22–13-0.0719%28 Aug
cache13–9-0.0311%28 Aug
nuke3–130.0215%28 Aug
ancient9–13-0.0123%28 Aug
nuke3–13-0.1010%28 Aug
inferno9–13-0.0320%28 Aug
cache13–110.0613%28 Aug
dust213–20.0530%28 Aug
ancient13–70.0016%27 Aug
dust213–60.0214%27 Aug
overpass7–130.0018%27 Aug
train13–110.0428%27 Aug
cache13–100.0314%27 Aug
office13–8-0.0118%26 Aug
shelter6–0-0.0525%26 Aug
italy13–4-0.0916%26 Aug
anubis13–80.0717%26 Aug
office11–13-0.0516%26 Aug
vertigo5–13-0.0325%26 Aug
ancient15–150.0314%26 Aug
inferno14–160.0513%25 Aug
ancient15–15-0.0210%25 Aug
cache2–70.000%25 Aug
nuke10–130.0211%25 Aug
mirage10–10.0914%25 Aug
cache13–7-0.0317%25 Aug
cache4–13-0.0821%25 Aug
anubis6–13-0.0324%25 Aug
ancient11–130.0319%25 Aug
inferno10–13-0.0615%25 Aug
nuke13–11-0.0116%25 Aug
ancient10–13-0.0626%25 Aug
anubis6–13-0.0421%25 Aug
train11–130.0522%23 Aug
dust213–50.0420%23 Aug
dust210–13-0.0118%23 Aug
dust213–100.0015%23 Aug
dust212–120.0011%23 Aug
dust26–13-0.0519%17 Aug
nuke13–110.0116%17 Aug
mirage12–120.0111%17 Aug
inferno13–10-0.0210%17 Aug
ancient13–40.0624%17 Aug
dust213–70.0716%17 Aug
dust213–110.0033%13 Aug
cache13–50.038%13 Aug
office7–13-0.0420%23 Jul
inferno13–70.1017%22 Jul
cache13–90.0118%22 Jul
mirage12–120.0220%22 Jul
dust213–6-0.0021%22 Jul
dust212–120.0122%21 Jul
mirage13–90.0612%21 Jul
mirage6–13-0.0021%21 Jul
ancient11–13-0.0213%21 Jul
mirage4–13-0.0821%21 Jul
dust210–13-0.0433%21 Jul
dust29–13-0.0323%20 Jul
mirage10–13-0.079%20 Jul
dust28–13-0.0313%18 Jul
train9–13-0.0626%18 Jul
inferno13–60.0323%18 Jul
ancient13–10-0.0524%28 Jun
mirage12–12-0.0318%28 Jun
dust212–120.0124%28 Jun
cache4–13-0.0313%28 Jun
dust21–13-0.0911%28 Jun
anubis12–120.0414%27 Jun
inferno7–13-0.0214%27 Jun
cache8–13-0.0014%27 Jun
ancient7–13-0.0614%27 Jun
nuke13–80.0013%27 Jun
dust212–12-0.0421%22 Jun
mirage2–13-0.0114%22 Jun
inferno8–130.0633%22 Jun
cache13–8-0.0420%22 Jun
ancient11–13-0.0119%22 Jun
mirage13–4-0.0127%22 Jun
anubis13–110.0315%22 Jun
dust26–13-0.0022%22 Jun
ancient7–13-0.0524%1 Jun
dust26–130.0120%1 Jun
dust213–110.0715%31 May
ancient13–60.0218%31 May
nuke12–120.0522%31 May
inferno4–13-0.0240%31 May
inferno6–13-0.0710%28 May
ancient13–10-0.0123%28 May
ancient13–110.1113%18 May
dust213–80.1024%18 May
anubis13–60.0515%17 May
inferno13–50.0013%17 May
dust212–12-0.0815%17 May
mirage7–13-0.018%16 May
ancient13–100.0211%16 May
dust28–13-0.0210%16 May
cache8–13-0.0315%16 May

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →