=!+"red*#%- — CS2 Stats

76561198253916909[U:1:293651181]✓ No bans

775Tracked matches57%Win rate2020Tracked since
CSDB Rating5.6 Solid
Premier CS Rating22,827Top 50% of 819 CSDB-tracked playersPink band · top ~5.4% of ranked players (population est.)
CSDB Leaderboard#5212 of 19333 tracked
FaceitLevel 9Top 20.7% of ranked FACEIT players
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

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CSDB.GG=!+"red*#%-FACEITLevel 9STANDINGTop 20.7% of rankedPREMIER22,827 · Pink bandcsdb.gg/stats

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Performance scores

Aim58
Positioning57
Utility44

0–100 skill scores via Leetify.

Recent form

STEADY54397Last 10054%Win rateLLLWLWWWWW

Last 10 vs previous 10: +0pp win rate · +0.01 avg rating

Player DNA

Aim5.8
Aggression7.8
Utility4.4
Positioning5.7
Opening Duels3.1
Clutch3.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

b1t

Plays most like b1t 87% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 588ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.8
Positioning5.7
Utility4.4
Mechanics5.9
Opening Duels3.1
Win Impact7.4

Composite 5.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.02
first ⅓ avg -0.01 → last ⅓ avg 0.01
Reaction time590ms−44ms
first ⅓ avg 634ms → last ⅓ avg 590ms
Headshot accuracy19.3%+3.7%
first ⅓ avg 15.6% → last ⅓ avg 19.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.18Best rating — nuke 2–3
131Biggest win — mirage
6Longest win streak
L3Current streak
88In matches decided by ≤2 rounds
10Overtime games

Map breakdown

ancientBest map · 63% over 16nukeWeakest map · 46% over 13
MapGradePlayedRecordWin rateAvg rating
dust2B23111248%-0.00
ancientA1610663%-0.02
nukeB136746%0.02
cacheA138562%0.02
mirageA127558%-0.01
overpassB84450%-0.03
anubis43175%-0.04
train21150%0.06
vertigo220100%0.09
inferno2020%-0.02
warden110100%-0.07
stronghold1010%0.02
alpine110100%-0.00
office1010%-0.05
agency1010%-0.03

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (46% over 13). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

532Matches
53%Win rate
1.05Avg K/D
66.4ADR
48%Headshot %

Clutches & streaks

35%1v1 clutch win
8%1v2 clutch win
8Longest win streak

Recent Faceit resultsLWWLW

MapMatchesWin rateAvg K/DAvg kills
Ancient2458%0.8111.7
Mirage2148%0.9311.7
Dust21567%0.9213.6
Vertigo1145%0.7712.4
Nuke743%1.0116.9
Anubis3100%1.2014.7
Overpass250%0.618.5
Inferno1100%1.0011.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.7%Headshot accuracy
31.1%Accuracy (enemy spotted)
32.2%Spray accuracy
76.4%Counter-strafing
10.5°Preaim
588msReaction time
40.5%T opening success
44.5%CT opening success
0.47Enemies flashed / flash
5.9%Flash assists
7.22HE damage / grenade
8.54Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4675 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

46% win rate across 13 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke5–130.0624%17 Aug
mirage1–13-0.0417%17 Aug
dust24–130.0523%17 Aug
nuke13–9-0.059%10 Aug
nuke2–30.1821%10 Aug
cache13–5-0.0426%10 Aug
dust213–100.0020%9 Aug
mirage13–90.0324%9 Aug
train11–10.0518%9 Aug
cache13–40.0419%2 Aug
dust214–16-0.0221%2 Aug
anubis13–40.0011%2 Aug
ancient10–13-0.0219%2 Aug
dust213–110.0417%1 Aug
vertigo13–110.0924%1 Aug
cache13–80.0113%1 Aug
dust25–13-0.0420%27 Jul
cache8–130.0429%26 Jul
cache13–110.0322%26 Jul
cache13–60.0112%12 Jul
cache13–80.0925%12 Jul
ancient13–80.0116%12 Jul
cache5–130.0425%12 Jul
ancient13–8-0.0318%12 Jul
dust214–16-0.0121%12 Jul
nuke15–15-0.0720%11 Jul
cache13–50.0018%11 Jul
mirage14–16-0.0725%5 Jul
ancient8–130.0114%5 Jul
mirage15–15-0.0418%3 Jul
dust213–30.0216%3 Jul
anubis6–13-0.0315%3 Jul
dust213–60.0619%2 Jul
vertigo13–110.0926%2 Jul
cache13–50.0131%28 Jun
cache9–13-0.0423%28 Jun
cache10–130.0821%29 Apr
cache5–13-0.0217%29 Apr
warden13–11-0.0723%1 Feb
dust212–120.0421%1 Feb
nuke10–130.0125%1 Feb
dust28–130.0116%26 Jan
ancient4–13-0.0615%25 Jan
nuke15–150.0311%25 Jan
dust22–13-0.088%25 Jan
anubis13–4-0.067%25 Jan
anubis13–11-0.0522%25 Jan
nuke13–7-0.0320%25 Jan
ancient10–13-0.0225%25 Jan
stronghold9–130.0224%24 Jan
alpine4–7-0.0023%24 Jan
office12–12-0.0530%24 Jan
nuke13–60.0625%24 Jan
mirage13–60.0126%19 Jan
dust214–16-0.0420%19 Jan
dust213–16-0.0321%15 Dec
dust213–7-0.0329%15 Dec
nuke3–13-0.0616%15 Dec
mirage11–13-0.0124%13 Dec
nuke9–13-0.0220%13 Dec
mirage13–8-0.0037%13 Dec
overpass11–13-0.0126%7 Dec
ancient10–130.0123%5 Oct
agency7–13-0.0318%5 Oct
dust213–90.0314%3 Aug
mirage5–13-0.0817%3 Aug
ancient13–50.0118%3 Aug
overpass3–13-0.0718%3 Aug
mirage13–9-0.0116%27 Jul
dust213–90.017%27 Jul
ancient13–8-0.0510%27 Jul
ancient13–10-0.0524%27 Jul
inferno15–15-0.0116%27 Jul
mirage13–70.0115%27 Jul
mirage13–10.1215%26 Jul
dust213–80.0413%26 Jul
inferno11–13-0.0221%26 Jul
dust213–50.0112%26 Jul
overpass13–8-0.0017%26 Jul
ancient13–11-0.0413%26 Jul
ancient13–20.0126%24 Jul
overpass13–7-0.059%24 Jul
dust26–13-0.0317%23 Jul
overpass4–13-0.0619%23 Jul
ancient5–13-0.0515%23 Jul
dust212–16-0.0435%23 Jul
ancient13–4-0.0110%23 Jul
nuke13–70.0417%23 Jul
overpass13–11-0.0214%23 Jul
dust213–100.0025%22 Jul
ancient13–80.0316%20 Jul
dust213–80.019%20 Jul
train12–120.0716%19 Jul
overpass13–40.0414%19 Jul
ancient13–4-0.0213%19 Jul
nuke13–50.0210%17 Jul
mirage13–8-0.0313%17 Jul
nuke13–100.0519%17 Jul
overpass1–13-0.0610%17 Jul
dust26–13-0.1110%17 Jul

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →