vant

vant — CS2 Stats

76561198246488850[U:1:286223122]Steam profile ↗

384Tracked matches63%Win rate2020Tracked since
CSDB Rating7.4 StrongAggressive Rifler
FaceitLevel 10 · 2,004 ELOTop 12.4% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGvantFACEITLevel 10 · 2,004 ELOSTANDINGTop 12.4% of rankedcsdb.gg/stats

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Performance scores

Aim92
Positioning63
Utility35

0–100 skill scores via Leetify.

Recent form

STEADY54433Last 10054%Win rateLWWLWLWLWL

Last 10 vs previous 10: -20pp win rate · +0.01 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim9.2
Aggression9.9
Utility3.5
Positioning6.3
Opening Duels5.5
Clutch2.6

Sharp aimerExcellent counter-strafing

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

device

Plays most like device 90% playstyle similarity

Most alike: positioning profile, opening-fight frequency.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 92 — the mechanical foundation is a clear strength.

Counter-strafing. 91% of shots taken properly stopped — movement discipline most players never reach.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 646ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.2
Positioning6.3
Utility3.5
Mechanics9.0
Opening Duels5.5
Win Impact9.4

Composite 7.4/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.00
first ⅓ avg 0.02 → last ⅓ avg 0.02
Reaction time637ms−46ms
first ⅓ avg 683ms → last ⅓ avg 637ms
Headshot accuracy40.2%−2.1%
first ⅓ avg 42.3% → last ⅓ avg 40.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.18Best rating — ancient 13–6
132Biggest win — dust2
7Longest win streak
911In matches decided by ≤2 rounds
14Overtime games

Map breakdown

overpassBest map · 80% over 5infernoWeakest map · 41% over 17
MapGradePlayedRecordWin rateAvg rating
dust2A34201459%0.02
mirageB1991047%0.01
infernoC1771041%0.01
nukeB105550%0.03
ancientB84450%0.07
overpassS54180%0.05
train440100%0.02
anubis21150%0.09
golden1010%-0.02

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (41% over 17). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

192Matches
58%Win rate
1.30Avg K/D
91.7ADR
76%Headshot %

Clutches & streaks

33%1v1 clutch win
25%1v2 clutch win
6Longest win streak

Recent Faceit resultsWWLLL

MapMatchesWin rateAvg K/DAvg kills
Dust25765%1.4021.0
Mirage4560%1.2720.5
Inferno2045%1.2220.2
Ancient1947%1.3219.4
Nuke1560%1.1418.9
Train650%1.3826.3
Overpass425%1.1116.8
Vertigo367%1.1617.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

40.1%Headshot accuracy
35.3%Accuracy (enemy spotted)
37.5%Spray accuracy
90.5%Counter-strafing
9.4°Preaim
646msReaction time
55.8%T opening success
48.0%CT opening success
0.43Enemies flashed / flash
2.6%Flash assists
6.04HE damage / grenade
6.76Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4341 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

41% win rate across 17 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
dust27–13-0.0638%5 Jun
inferno13–70.0863%5 Jun
dust213–60.0652%5 Jun
mirage3–13-0.0541%15 May
mirage13–60.0756%15 May
dust28–130.0637%8 May
ancient13–100.0331%8 May
ancient5–130.0363%8 May
nuke13–90.0744%25 Apr
inferno0–13-0.0734%15 Jan
dust213–80.0226%28 Dec
dust216–130.0644%26 Dec
dust213–80.0362%26 Dec
inferno6–13-0.0343%25 Dec
mirage13–90.0142%25 Dec
dust213–90.0140%25 Dec
nuke17–190.0222%25 Dec
dust213–90.0148%25 Dec
mirage9–130.0036%24 Dec
inferno13–110.0227%24 Dec
mirage16–130.1230%23 Dec
inferno6–13-0.0832%23 Dec
train25–230.0141%23 Dec
nuke13–80.0625%23 Dec
nuke2–13-0.0467%22 Dec
nuke13–60.1338%22 Dec
dust213–70.0438%21 Dec
ancient7–130.0132%21 Dec
dust213–4-0.0244%18 Dec
dust216–14-0.0236%18 Dec
inferno14–16-0.0136%17 Dec
ancient6–13-0.0132%16 Dec
ancient13–60.1826%14 Dec
mirage13–110.0342%14 Dec
dust215–190.1245%12 Dec
dust25–13-0.0525%12 Dec
mirage10–13-0.0037%11 Dec
mirage13–160.0236%11 Dec
dust213–90.0335%11 Dec
nuke13–7-0.0350%10 Dec
mirage12–160.0247%9 Dec
overpass5–130.0237%9 Dec
mirage13–90.0558%7 Dec
dust211–130.0645%5 Dec
dust213–4-0.0254%4 Dec
inferno13–70.1257%2 Dec
dust213–100.0159%2 Dec
mirage10–13-0.0535%2 Dec
dust211–130.0537%28 Nov
dust24–13-0.0045%28 Nov
overpass13–50.0766%28 Nov
inferno11–13-0.0132%28 Nov
dust213–80.1741%18 Nov
dust28–130.0945%18 Nov
dust213–40.0656%18 Nov
dust213–20.0548%18 Nov
dust213–110.1040%18 Nov
ancient13–60.0661%17 Nov
mirage13–80.0246%17 Nov
mirage16–12-0.0340%13 Nov
inferno13–110.0240%13 Nov
inferno10–13-0.0563%12 Nov
mirage11–13-0.0130%11 Nov
anubis12–120.0666%11 Nov
inferno13–100.0843%11 Nov
ancient6–130.0952%11 Nov
train13–110.0155%11 Nov
mirage6–130.0533%10 Nov
inferno12–120.0539%10 Nov
dust212–120.0350%10 Nov
inferno13–70.1248%5 Nov
dust213–100.0251%5 Nov
train13–80.0551%5 Nov
dust213–3-0.0248%5 Nov
overpass13–50.1245%5 Nov
dust211–13-0.0143%5 Nov
dust213–5-0.0642%31 Oct
dust213–160.0237%31 Oct
dust28–13-0.0139%29 Oct
mirage13–100.1152%28 Oct
nuke13–70.0660%28 Oct
train13–60.0257%28 Oct
inferno9–130.0043%27 Oct
inferno13–110.0149%27 Oct
dust216–12-0.0145%27 Oct
overpass13–100.0137%27 Oct
nuke10–130.0538%24 Oct
nuke10–130.0040%23 Oct
inferno12–160.0041%19 Oct
overpass13–80.0338%19 Oct
anubis13–110.1255%18 Oct
ancient13–40.1556%18 Oct
golden10–13-0.0254%18 Oct
inferno9–13-0.0720%12 Jun
mirage13–4-0.0424%12 Jun
nuke11–130.0131%12 Jun
dust211–13-0.0232%12 Jun
dust24–13-0.0129%4 Jun
mirage11–13-0.0738%4 Jun
mirage14–160.0332%3 Jun

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 102K ELO100 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →