John Pork ♿

John Pork ♿ — CS2 Stats

MN76561198240409652[U:1:280143924]Steam profile ↗

1,485Tracked matches27%Win rate2020Tracked since
CSDB Rating4.5 DevelopingPassive Rifler
WingmanLegendary Eagle Master
Ladder ranks via Leetify

Performance scores

Aim68
Positioning45
Utility51

0–100 skill scores via Leetify.

Recent form

COLD414910Last 10041%Win rateLWWLLLLLLL

Last 10 vs previous 10: -10pp win rate · -0.01 avg rating

Player DNA

Primary style: Passive RiflerAim-led profile without a single dominant tendency.

Aim6.8
Aggression4.4
Utility5.1
Positioning4.5
Opening Duels0.0
Clutch3.2

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 85% playstyle similarity

Most alike: opening-fight frequency, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 614ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.8
Positioning4.5
Utility5.1
Mechanics6.9
Opening Duels0.0
Win Impact0.0

Composite 4.5/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.01
first ⅓ avg -0.01 → last ⅓ avg -0.02
Reaction time619ms+28ms
first ⅓ avg 591ms → last ⅓ avg 619ms
Headshot accuracy16.8%+0.9%
first ⅓ avg 15.8% → last ⅓ avg 16.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.19Best rating — anubis 13–2
132Biggest win — office
6Longest win streak
59In matches decided by ≤2 rounds
5Overtime games

Map breakdown

ancientBest map · 57% over 14infernoWeakest map · 17% over 18
MapGradePlayedRecordWin rateAvg rating
cacheB20101050%-0.01
infernoD1831517%-0.01
anubisB178947%0.00
ancientA148657%-0.00
dust2C104640%-0.01
nukeC83538%-0.02
vertigoC52340%-0.03
train31233%0.05
office21150%0.04
mirage2020%-0.04
shelter110100%-0.01

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (17% over 18). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

277Matches
55%Win rate
1.03Avg K/D
80.0ADR
46%Headshot %

Clutches & streaks

36%1v1 clutch win
25%1v2 clutch win
7Longest win streak

Recent Faceit resultsLWWLL

MapMatchesWin rateAvg K/DAvg kills
Anubis5853%1.0215.7
Mirage5149%1.0314.8
Ancient4965%0.9715.2
Inferno4562%1.1515.1
Dust22752%0.9615.2
Nuke1450%0.9915.4
Vertigo1258%0.9615.1
Train475%1.2119.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.3%Headshot accuracy
34.2%Accuracy (enemy spotted)
37.4%Spray accuracy
81.1%Counter-strafing
9.6°Preaim
614msReaction time
30.4%T opening success
29.4%CT opening success
0.49Enemies flashed / flash
2.3%Flash assists
8.44HE damage / grenade
9.68Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4854 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 30.3706% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

17% win rate across 18 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
cache14–16-0.0721%28 Aug
ancient13–6-0.0421%27 Aug
ancient13–100.0013%27 Aug
cache9–13-0.0614%26 Aug
nuke7–13-0.0418%26 Aug
inferno9–130.0224%26 Aug
ancient8–13-0.0118%23 Aug
cache5–13-0.0323%23 Aug
anubis6–13-0.0624%23 Aug
dust23–13-0.090%23 Aug
vertigo11–13-0.0910%23 Aug
inferno12–12-0.0124%23 Aug
ancient8–13-0.0122%9 Jul
anubis6–13-0.0316%9 Jul
shelter13–8-0.0111%9 Jul
office6–130.0519%8 Jul
office13–20.0315%8 Jul
nuke13–10-0.0529%4 Jul
mirage13–16-0.0310%4 Jul
anubis2–13-0.089%4 Jul
train13–40.0630%23 Jun
train7–130.0122%23 Jun
dust27–13-0.047%20 Jun
cache6–130.0113%20 Jun
anubis12–120.0112%15 Jun
inferno11–13-0.079%15 Jun
cache13–70.0728%14 Jun
nuke8–8-0.0614%9 Jun
cache12–12-0.0213%8 Jun
dust212–120.0525%8 Jun
inferno11–13-0.0115%7 Jun
inferno4–9-0.0114%28 May
dust23–13-0.0611%27 May
ancient13–9-0.0010%23 May
inferno13–80.0224%23 May
nuke8–130.016%23 May
ancient13–7-0.0320%23 May
cache13–7-0.0121%23 May
nuke8–80.0329%23 May
anubis13–50.0527%22 May
cache8–13-0.0510%22 May
inferno12–120.0320%20 May
ancient13–50.0720%16 May
anubis13–100.0524%16 May
cache13–10-0.0514%16 May
dust213–10-0.0031%16 May
inferno10–13-0.0111%15 May
ancient13–100.0116%15 May
ancient12–12-0.0121%13 May
cache10–13-0.0518%13 May
cache12–12-0.0415%13 May
dust210–13-0.0224%13 May
dust213–7-0.0218%6 May
inferno3–9-0.0628%3 May
cache13–100.0217%1 May
cache13–110.0312%30 Apr
inferno13–4-0.0320%30 Apr
cache13–30.034%30 Apr
cache13–90.0214%30 Apr
cache13–30.0619%30 Apr
cache10–13-0.0223%29 Apr
cache5–13-0.0021%29 Apr
cache13–7-0.1114%29 Apr
cache13–100.0018%29 Apr
vertigo13–60.0511%25 Apr
train8–130.0616%25 Apr
anubis13–16-0.0416%24 Apr
inferno11–13-0.0116%24 Apr
inferno6–13-0.0617%24 Apr
nuke13–70.0124%24 Apr
anubis8–13-0.019%24 Apr
anubis13–11-0.0512%24 Apr
ancient9–130.0321%22 Apr
anubis3–00.0033%22 Apr
inferno7–13-0.049%22 Apr
nuke13–8-0.0226%22 Apr
mirage11–13-0.0510%22 Apr
anubis13–11-0.0812%20 Apr
anubis8–13-0.0313%20 Apr
ancient13–70.0418%20 Apr
anubis7–130.0114%17 Apr
anubis13–80.0114%17 Apr
inferno3–13-0.0316%17 Apr
ancient14–160.0113%15 Apr
inferno11–13-0.0114%15 Apr
ancient10–13-0.0610%15 Apr
inferno9–40.0817%14 Apr
anubis13–20.1917%13 Apr
ancient13–9-0.0517%13 Apr
nuke11–13-0.0618%13 Apr
inferno10–13-0.0213%13 Apr
anubis13–20.0714%13 Apr
vertigo1–13-0.0815%13 Apr
dust213–70.0015%12 Apr
vertigo13–11-0.0317%12 Apr
inferno3–13-0.0620%12 Apr
dust22–00.1425%12 Apr
anubis12–160.0115%12 Apr
vertigo12–120.0113%7 Apr
dust26–13-0.086%7 Apr

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →