SpedTed

SpedTed — CS2 Stats

76561198239558700[U:1:279292972]Steam profile ↗✓ No bans

1,005Tracked matches59%Win rate2023Tracked since
CSDB Rating4.9 DevelopingClutch Specialist
Premier CS Rating15,816Purple band · top ~25.2% of ranked players (population est.)
CSDB Leaderboard#12913 of 21053 tracked
Ladder ranks via Leetify

Rating over time

15,816Peak Premier on CSDB
1Days observed since 2026-08-28

Premier CS Rating

  • At peak — 15,816
  • Next: Pink band at 20,000 4,184 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-08-28
  • Blue band first seen 2026-08-28

CSDB's own observations — this history builds from the day a profile is first viewed and cannot be backfilled.

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CSDB.GGSpedTedPREMIER15,816 · Purple bandcsdb.gg/stats

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Performance scores

Aim48
Positioning56
Utility35

0–100 skill scores via Leetify.

Recent form

STEADY48475Last 10048%Win rateLWWLWWWLLW

Last 10 vs previous 10: +10pp win rate · +0.04 avg rating

Player DNA

Primary style: Clutch SpecialistLate-round 1vX conversion well above par.

Aim4.8
Aggression8.9
Utility3.5
Positioning5.6
Opening Duels4.0
Clutch10.0

Limited utility dependenceReliable in 1v1s

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 81% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: higher opening-fight frequency; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 591ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 68% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.8
Positioning5.6
Utility3.5
Mechanics4.1
Opening Duels4.0
Win Impact7.9

Composite 4.9/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.04+0.06
first ⅓ avg -0.02 → last ⅓ avg 0.04
Reaction time599ms−7ms
first ⅓ avg 606ms → last ⅓ avg 599ms
Headshot accuracy16.4%−0.6%
first ⅓ avg 16.9% → last ⅓ avg 16.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.24Best rating — train 13–4
131Biggest win — mirage
4Longest win streak
106In matches decided by ≤2 rounds
12Overtime games

Map breakdown

infernoBest map · 71% over 7ancientWeakest map · 40% over 10
MapGradePlayedRecordWin rateAvg rating
mirageC24101442%0.02
dust2A2213959%0.02
nukeA159660%-0.01
ancientC104640%0.01
infernoS75271%0.01
cacheB63350%-0.00
vertigoC52340%0.01
shelter3030%0.07
anubis3030%-0.01
office3030%-0.06
train220100%0.16

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (40% over 10). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

2Matches
50%Win rate
0.68Avg K/D
55.6ADR
34%Headshot %

Clutches & streaks

100%1v1 clutch win
0%1v2 clutch win
1Longest win streak

Recent Faceit resultsLLLLW

MapMatchesWin rateAvg K/DAvg kills
Anubis10%0.294.0
Dust21100%1.0814.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.3%Headshot accuracy
35.2%Accuracy (enemy spotted)
39.4%Spray accuracy
68.3%Counter-strafing
13.9°Preaim
591msReaction time
45.8%T opening success
45.8%CT opening success
0.55Enemies flashed / flash
5.4%Flash assists
11.93HE damage / grenade
2.65Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 13.8612° — above the 12° mark we flag

    Aim Training
  2. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 2.6482 — below the 4 mark we flag

    Grenade Lineups
Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

40% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage8–13-0.029%20 Aug
mirage13–70.0222%20 Aug
dust213–40.0214%20 Aug
mirage11–130.1117%18 Aug
inferno13–60.1527%18 Aug
dust213–110.0217%18 Aug
mirage13–50.0915%18 Aug
mirage13–160.1414%18 Aug
dust26–13-0.0411%18 Aug
vertigo13–110.0020%18 Aug
ancient3–13-0.066%15 Aug
dust210–130.0021%13 Aug
vertigo13–100.0211%9 Aug
shelter7–100.0714%9 Aug
mirage2–13-0.0414%9 Aug
mirage13–80.0613%9 Aug
dust213–100.0417%9 Aug
mirage13–11-0.0116%9 Aug
nuke8–130.0617%9 Aug
dust213–11-0.0512%9 Aug
dust213–80.088%9 Aug
mirage15–15-0.0013%9 Aug
ancient6–130.0421%9 Aug
nuke13–10-0.0320%9 Aug
nuke16–140.019%9 Aug
dust213–8-0.0125%9 Aug
anubis6–13-0.0114%9 Aug
mirage13–70.0722%9 Aug
dust213–10-0.0228%9 Aug
shelter10–130.1621%8 Aug
train13–80.0818%8 Aug
train13–40.2421%8 Aug
dust213–40.1613%8 Aug
mirage1–13-0.0418%8 Aug
ancient13–70.0416%8 Aug
mirage13–10.1128%8 Aug
mirage10–13-0.0117%7 Aug
ancient13–80.0918%7 Aug
nuke13–100.0714%7 Aug
dust210–130.0118%6 Aug
dust213–30.0733%6 Aug
dust27–130.0515%6 Aug
inferno13–100.0327%6 Aug
ancient5–130.0316%6 Aug
nuke16–130.0514%6 Aug
nuke15–15-0.068%6 Aug
inferno13–70.0027%6 Aug
nuke7–13-0.0332%6 Aug
dust213–50.0132%6 Aug
mirage9–13-0.0424%6 Aug
cache4–130.0115%6 Aug
nuke13–7-0.0632%6 Aug
mirage13–7-0.018%6 Aug
mirage9–13-0.0213%4 Aug
mirage1–130.0423%4 Aug
nuke3–13-0.095%4 Aug
cache13–60.0311%4 Aug
mirage13–6-0.036%4 Aug
ancient4–13-0.038%4 Aug
nuke9–13-0.0214%4 Aug
cache13–20.0525%4 Aug
nuke13–110.0414%3 Aug
mirage13–60.0116%3 Aug
dust213–20.1612%3 Aug
vertigo6–130.0015%3 Aug
office3–13-0.0310%3 Aug
vertigo8–130.0130%2 Aug
inferno16–140.0017%1 Aug
nuke16–120.0418%1 Aug
ancient12–16-0.0324%31 Jul
mirage13–50.009%31 Jul
mirage15–150.0417%31 Jul
dust213–110.0117%31 Jul
mirage11–13-0.0610%31 Jul
ancient6–130.0116%31 Jul
inferno13–11-0.0316%31 Jul
cache9–13-0.0014%31 Jul
dust27–130.0211%31 Jul
mirage7–13-0.0221%31 Jul
anubis15–150.0318%31 Jul
nuke7–130.000%31 Jul
dust216–140.0316%31 Jul
cache7–13-0.059%31 Jul
dust211–13-0.0913%31 Jul
dust23–13-0.0718%31 Jul
nuke13–9-0.0111%29 Jul
ancient13–5-0.037%29 Jul
cache4–1-0.0433%29 Jul
nuke13–9-0.0418%29 Jul
inferno15–15-0.0214%29 Jul
inferno11–13-0.0520%29 Jul
dust27–130.0212%29 Jul
ancient13–80.0117%29 Jul
dust24–13-0.0831%29 Jul
mirage4–13-0.0325%29 Jul
office11–13-0.0715%28 Jul
shelter5–13-0.0229%28 Jul
vertigo7–130.0116%28 Jul
office1–13-0.0826%28 Jul
anubis11–13-0.0322%28 Jul

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →