-Br0k3n-- — CS2 Stats

76561198239227290[U:1:278961562]

1,286Tracked matches59%Win rate2020Tracked since
CSDB Rating5.3 DevelopingHybrid Rifler
Premier CS Rating13,322Blue band · top ~37.3% of ranked players (population est.)
CSDB Leaderboard#12269 of 17919 tracked
FaceitLevel 9 · 1,376 ELOTop 20.7% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GG-Br0k3n--FACEITLevel 9 · 1,376 ELOSTANDINGTop 20.7% of rankedPREMIER13,322 · Blue bandcsdb.gg/stats

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Performance scores

Aim69
Positioning55
Utility23

0–100 skill scores via Leetify.

Recent form

HOT48493Last 10048%Win rateLWWWWLWWWL

Last 10 vs previous 10: +40pp win rate · +0.00 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim6.9
Aggression10.0
Utility2.3
Positioning5.5
Opening Duels5.6
Clutch3.0

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

sh1ro

Plays most like sh1ro 82% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

CT openings. 61% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 61% on CT to 44% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 618ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.9
Positioning5.5
Utility2.3
Mechanics4.7
Opening Duels5.6
Win Impact7.9

Composite 5.3/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.01
first ⅓ avg 0.00 → last ⅓ avg 0.02
Reaction time611ms+1ms
first ⅓ avg 610ms → last ⅓ avg 611ms
Headshot accuracy18.5%+1.2%
first ⅓ avg 17.2% → last ⅓ avg 18.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.16Best rating — nuke 7–13
131Biggest win — nuke
5Longest win streak
115In matches decided by ≤2 rounds
9Overtime games

Map breakdown

overpassBest map · 75% over 8mirageWeakest map · 18% over 17
MapGradePlayedRecordWin rateAvg rating
dust2A27151256%0.01
mirageD1731418%-0.01
ancientA1610663%0.01
infernoD1441029%-0.02
anubisA85363%0.01
overpassS86275%-0.00
nukeA53260%0.06
cache42250%0.05
train1010%-0.05

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (18% over 17). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

3,855Matches
50%Win rate
1.00Avg K/D
83.4ADR
37%Headshot %

Clutches & streaks

35%1v1 clutch win
21%1v2 clutch win
10Longest win streak

Recent Faceit resultsLWWLW

MapMatchesWin rateAvg K/DAvg kills
Mirage45447%1.0016.3
Anubis22551%1.0115.6
Ancient21955%1.1016.9
Inferno19948%1.0316.9
Dust219552%1.0216.3
Nuke9753%0.9815.8
Vertigo9056%1.1517.2
Overpass6047%1.0215.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.9%Headshot accuracy
37.1%Accuracy (enemy spotted)
35.6%Spray accuracy
70.9%Counter-strafing
7.8°Preaim
618msReaction time
44.3%T opening success
60.8%CT opening success
0.30Enemies flashed / flash
5.0%Flash assists
8.85HE damage / grenade
3.73Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3045 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

18% win rate across 17 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
ancient10–13-0.0319%28 Aug
anubis13–110.0119%28 Aug
ancient13–8-0.0311%28 Aug
ancient13–90.0212%26 Jul
ancient19–150.0111%12 Jun
anubis3–13-0.0415%12 Jun
ancient16–140.0317%11 Jun
dust213–100.0221%8 Jun
anubis13–100.0816%7 May
mirage4–130.0921%7 May
ancient4–130.0119%7 May
mirage10–130.0022%7 May
ancient15–150.0520%7 May
mirage13–6-0.0234%6 May
ancient13–4-0.0312%6 May
mirage2–13-0.0515%6 May
inferno9–130.0020%6 May
cache5–130.0919%6 May
cache13–40.0822%6 May
cache0–40.018%6 May
overpass13–11-0.0213%6 May
nuke1–13-0.0811%6 May
dust213–11-0.0218%6 May
inferno11–13-0.0316%6 May
nuke13–70.0721%6 May
dust213–30.0722%6 May
ancient13–7-0.0115%6 May
overpass13–80.0722%6 May
dust213–40.0116%6 May
mirage10–130.0324%5 May
dust213–40.0831%5 May
inferno11–130.0125%5 May
dust28–130.0824%4 May
dust211–13-0.0220%4 May
mirage4–13-0.0617%4 May
mirage3–11-0.080%3 May
inferno4–13-0.1226%2 May
dust25–130.0415%2 May
overpass13–100.1015%2 May
dust27–130.0126%2 May
mirage8–13-0.0613%1 May
dust213–100.0428%1 May
nuke13–40.1513%1 May
dust26–90.0125%1 May
dust22–13-0.0118%1 May
inferno16–14-0.0122%1 May
anubis13–70.0220%1 May
dust210–130.0421%1 May
ancient15–15-0.0333%1 May
mirage13–60.0325%1 May
nuke13–10.0113%1 May
dust213–10-0.0318%30 Apr
inferno6–130.1025%30 Apr
dust213–60.0330%30 Apr
dust210–130.0220%30 Apr
dust24–130.0124%30 Apr
inferno1–13-0.0524%28 Apr
cache13–110.0311%26 Apr
overpass11–13-0.0617%19 Apr
mirage8–130.0017%18 Apr
mirage11–130.0337%15 Apr
inferno8–13-0.0817%14 Apr
mirage2–13-0.0714%14 Apr
dust29–13-0.0431%13 Apr
ancient7–13-0.0929%13 Apr
ancient15–15-0.0023%12 Apr
mirage5–130.0212%6 Apr
inferno13–20.0719%6 Apr
anubis9–13-0.0112%5 Apr
dust213–70.0413%4 Apr
inferno13–5-0.0521%31 Mar
ancient16–140.0613%22 Mar
overpass5–13-0.0722%20 Mar
dust216–120.0118%11 Mar
dust213–11-0.0219%10 Mar
inferno13–30.0418%25 Feb
dust213–1-0.0723%25 Feb
dust216–13-0.0113%25 Feb
mirage3–9-0.0225%25 Feb
ancient13–30.098%24 Feb
ancient13–110.0110%24 Feb
overpass13–8-0.0315%27 Jan
train9–13-0.0515%30 Dec
mirage13–110.0017%17 Oct
inferno8–13-0.0519%12 Oct
inferno9–13-0.0612%15 Sept
overpass13–11-0.0416%6 Sept
nuke7–130.1633%30 Jul
inferno10–13-0.050%29 Jul
dust213–20.1622%29 Jul
overpass13–40.0215%29 Jul
dust25–12-0.0219%22 Jul
mirage10–130.0123%14 Jul
ancient13–60.0326%13 Jul
anubis13–5-0.0114%13 Jul
mirage5–130.0421%12 Jul
dust213–7-0.0133%10 Jul
dust28–13-0.0811%26 Jun
anubis8–13-0.048%20 Jun
anubis13–50.0815%20 Jun

Match data via Leetify.

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →