END — CS2 Stats

76561198238778622[U:1:278512894]

560Tracked matches52%Win rate2020Tracked since
CSDB Rating4.9 DevelopingHybrid Rifler
Premier CS Rating17,940Purple band · top ~16.7% of ranked players (population est.)
CSDB Leaderboard#17669 of 34898 tracked
FaceitLevel 3 · 1,088 ELOTop 90.6% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGENDFACEITLevel 3 · 1,088 ELOSTANDINGTop 90.6% of rankedPREMIER17,940 · Purple bandcsdb.gg/stats

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Performance scores

Aim76
Positioning45
Utility24

0–100 skill scores via Leetify.

Recent form

STEADY50455Last 10050%Win rateWLWLWWLLWW

Last 10 vs previous 10: -10pp win rate · -0.02 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim7.6
Aggression5.9
Utility2.4
Positioning4.5
Opening Duels1.4
Clutch1.6

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 82% playstyle similarity

Most alike: opening-duel success, opening-fight frequency.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 31 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 585ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.6
Positioning4.5
Utility2.4
Mechanics4.6
Opening Duels1.5
Win Impact5.6

Composite 4.9/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.03
first ⅓ avg -0.02 → last ⅓ avg 0.02
Reaction time581ms−29ms
first ⅓ avg 611ms → last ⅓ avg 581ms
Headshot accuracy21.4%+4.2%
first ⅓ avg 17.2% → last ⅓ avg 21.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.15Best rating — dust2 13–10
130Biggest win — train
8Longest win streak
37In matches decided by ≤2 rounds
1Overtime games

Map breakdown

overpassBest map · 80% over 5anubisWeakest map · 38% over 8
MapGradePlayedRecordWin rateAvg rating
mirageC27111641%-0.02
dust2C25111444%0.00
infernoS139469%0.01
cacheA95456%-0.01
anubisC83538%0.00
ancientB63350%0.00
overpassS54180%0.02
train43175%0.02
nuke31233%-0.05

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (38% over 8). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

49Matches
51%Win rate
1.15Avg K/D
82.5ADR
43%Headshot %

Clutches & streaks

28%1v1 clutch win
26%1v2 clutch win
6Longest win streak

Recent Faceit resultsWLWWL

MapMatchesWin rateAvg K/DAvg kills
Mirage1771%1.2416.9
Dust21346%1.3216.1
Ancient425%1.0114.0
Anubis10%1.4217.0
Nuke1100%1.2520.0
Train10%1.1416.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.9%Headshot accuracy
35.2%Accuracy (enemy spotted)
39.3%Spray accuracy
70.6%Counter-strafing
7.3°Preaim
585msReaction time
42.2%T opening success
29.3%CT opening success
0.25Enemies flashed / flash
3.8%Flash assists
10.59HE damage / grenade
2.89Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.2453 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 29.2876% — below the 40% mark we flag

Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

38% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategyAnubis grenade lineups

Recent matches

MapScoreRatingHS%Date
cache13–70.0123%27 Aug
cache11–130.0117%27 Aug
cache11–40.0116%27 Aug
cache11–130.1418%22 Aug
cache13–60.0013%22 Aug
cache13–10-0.0321%22 Aug
dust26–13-0.0613%21 Aug
mirage5–13-0.0113%20 Aug
inferno13–50.0913%20 Aug
overpass13–90.0318%20 Aug
dust211–130.0513%20 Aug
ancient8–2-0.0025%19 Aug
ancient1–13-0.0623%18 Aug
dust213–30.0216%18 Aug
train13–40.0922%17 Aug
anubis5–130.0230%17 Aug
anubis11–20.1421%17 Aug
train13–00.0622%17 Aug
inferno13–80.0818%16 Aug
dust213–5-0.0026%16 Aug
overpass10–20.0320%16 Aug
mirage2–130.0037%16 Aug
cache11–13-0.0926%16 Aug
cache8–13-0.0627%16 Aug
mirage7–130.0014%16 Aug
dust213–100.0524%16 Aug
dust21–13-0.0767%15 Aug
mirage8–130.0012%15 Aug
ancient2–130.0310%15 Aug
inferno12–120.0424%15 Aug
mirage13–80.0824%12 Aug
dust23–130.0221%12 Aug
mirage13–8-0.0119%12 Aug
dust213–8-0.006%7 Aug
dust210–130.0619%7 Aug
mirage13–70.0618%7 Aug
mirage5–10.0227%7 Aug
mirage8–13-0.0217%7 Aug
mirage9–13-0.0121%5 Aug
dust212–12-0.0411%5 Aug
mirage3–13-0.0712%4 Aug
inferno13–20.1519%23 Jul
mirage9–13-0.0527%23 Jul
dust213–100.1521%23 Jul
inferno7–13-0.0124%23 Jul
ancient13–80.0518%22 Jul
dust211–13-0.0424%22 Jul
nuke9–13-0.0714%20 Jul
mirage5–13-0.0921%20 Jul
mirage0–13-0.1050%20 Jul
mirage7–130.0323%20 Jul
mirage13–0-0.0623%20 Jul
inferno13–90.017%19 Jul
dust28–13-0.0318%19 Jul
dust26–13-0.0225%19 Jul
mirage1–13-0.067%19 Jul
mirage6–13-0.0112%19 Jul
dust213–7-0.0516%19 Jul
inferno16–13-0.0017%19 Jul
inferno9–13-0.0122%18 Jul
dust210–00.0210%18 Jul
dust213–3-0.0413%18 Jul
mirage13–8-0.0021%18 Jul
dust29–130.0022%17 Jul
train2–13-0.0412%16 Jul
dust212–120.0620%16 Jul
mirage13–6-0.0028%15 Jul
cache13–9-0.0725%15 Jul
overpass12–120.0228%14 Jul
ancient13–50.0421%14 Jul
mirage8–13-0.048%12 Jul
ancient5–13-0.0322%12 Jul
mirage4–13-0.0716%12 Jul
anubis10–20.0323%12 Jul
nuke6–13-0.0619%11 Jul
anubis1–13-0.0717%11 Jul
dust213–90.0311%11 Jul
mirage12–120.0418%10 Jul
inferno13–10-0.0019%10 Jul
dust28–13-0.018%10 Jul
mirage13–5-0.0016%10 Jul
inferno13–9-0.0721%5 Jul
dust211–13-0.0223%5 Jul
mirage13–3-0.0032%5 Jul
inferno13–11-0.0018%4 Jul
nuke13–11-0.0216%4 Jul
mirage13–11-0.0916%2 Jul
anubis13–90.0121%28 Jun
mirage13–80.0519%28 Jun
dust213–8-0.038%28 Jun
train13–10-0.0423%28 Jun
anubis11–13-0.0014%27 Jun
overpass13–8-0.0411%27 Jun
inferno13–9-0.033%27 Jun
dust213–90.1024%27 Jun
anubis2–13-0.0719%27 Jun
dust28–13-0.0719%27 Jun
anubis10–13-0.0310%26 Jun
overpass13–20.0417%26 Jun
inferno7–13-0.064%26 Jun

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →