Sola — CS2 Stats

76561198236829400[U:1:276563672]✓ No bans

979Tracked matches48%Win rate2020Tracked since
CSDB Rating6.2 SolidHybrid Rifler
Premier CS Rating19,513Purple band · top ~10.4% of ranked players (population est.)
CSDB Leaderboard#21797 of 52250 tracked
FaceitLevel 6Top 54.0% of ranked FACEIT players
WingmanGold Nova Master
Ladder ranks via Leetify

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CSDB.GGSolaFACEITLevel 6STANDINGTop 54.0% of rankedPREMIER19,513 · Purple bandcsdb.gg/stats

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Performance scores

Aim83
Positioning59
Utility46

0–100 skill scores via Leetify.

Recent form

COLD48466Last 10048%Win rateLLWLLLLLWT

Last 10 vs previous 10: -40pp win rate · -0.04 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim8.3
Aggression5.5
Utility4.6
Positioning5.9
Opening Duels1.9
Clutch0.0

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 91% playstyle similarity

Most alike: opening-fight frequency, positioning profile.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 51% on CT to 24% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 584ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.3
Positioning5.9
Utility4.6
Mechanics7.9
Opening Duels2.6
Win Impact4.4

Composite 6.2/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02−0.01
first ⅓ avg 0.02 → last ⅓ avg 0.02
Reaction time577ms−28ms
first ⅓ avg 604ms → last ⅓ avg 577ms
Headshot accuracy20.7%−0.2%
first ⅓ avg 20.9% → last ⅓ avg 20.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.21Best rating — inferno 9–1
132Biggest win — vertigo
5Longest win streak
L2Current streak
49In matches decided by ≤2 rounds
5Overtime games

Map breakdown

cacheBest map · 70% over 10nukeWeakest map · 29% over 7
MapGradePlayedRecordWin rateAvg rating
mirageD2371630%0.01
infernoA1811761%0.04
dust2C1871139%0.03
ancientS128467%0.06
cacheS107370%0.01
anubisA74357%0.01
nukeD72529%-0.03
vertigo21150%0.02
office21150%-0.00
train1010%0.07

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (29% over 7). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

91Matches
47%Win rate
1.09Avg K/D
82.8ADR
41%Headshot %

Clutches & streaks

0%1v1 clutch win
20%1v2 clutch win
4Longest win streak

Recent Faceit resultsWLWLL

MapMatchesWin rateAvg K/DAvg kills
Ancient367%1.3620.0
Inferno3100%1.4118.3
Mirage333%1.1016.0
Dust22100%1.2322.0
Cache250%0.689.5
Nuke10%1.2520.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.4%Headshot accuracy
37.3%Accuracy (enemy spotted)
37.2%Spray accuracy
85.5%Counter-strafing
8.1°Preaim
584msReaction time
24.5%T opening success
51.0%CT opening success
0.50Enemies flashed / flash
2.2%Flash assists
6.02HE damage / grenade
12.52Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4982 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 24.4636% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
train4–130.0731%28 Aug
anubis5–13-0.0233%28 Aug
mirage13–7-0.0218%26 Aug
ancient11–13-0.0117%25 Aug
anubis11–13-0.0615%24 Aug
mirage9–13-0.0110%24 Aug
cache5–13-0.0523%24 Aug
ancient6–13-0.0511%21 Aug
inferno13–30.0921%17 Aug
dust212–120.0418%16 Aug
dust213–11-0.0116%13 Aug
dust213–60.0211%13 Aug
mirage12–120.0121%13 Aug
mirage8–4-0.0438%11 Aug
cache13–80.0516%11 Aug
inferno13–50.1014%10 Aug
mirage8–130.0515%10 Aug
mirage13–80.0433%9 Aug
dust211–130.0630%7 Aug
dust28–130.0716%6 Aug
dust213–5-0.0028%5 Aug
nuke13–5-0.0220%5 Aug
mirage7–13-0.0827%4 Aug
mirage9–13-0.0310%4 Aug
inferno9–60.0615%1 Aug
inferno9–40.1817%1 Aug
nuke7–90.0213%1 Aug
inferno6–9-0.0224%1 Aug
mirage9–13-0.0320%31 Jul
vertigo12–12-0.0213%30 Jul
ancient13–60.1429%30 Jul
inferno9–10.2150%30 Jul
inferno1–9-0.2412%30 Jul
inferno9–30.0920%30 Jul
inferno8–80.0128%30 Jul
ancient10–130.0327%30 Jul
vertigo13–20.0613%29 Jul
nuke7–90.0116%28 Jul
inferno2–9-0.218%28 Jul
mirage13–50.0232%28 Jul
inferno9–50.1519%28 Jul
inferno8–80.1014%28 Jul
dust213–110.0228%28 Jul
mirage11–130.0514%28 Jul
mirage8–130.0017%28 Jul
anubis13–100.0417%27 Jul
inferno13–40.1522%27 Jul
mirage9–13-0.0313%27 Jul
mirage13–90.0210%27 Jul
ancient13–50.0914%26 Jul
mirage7–130.0713%26 Jul
anubis13–10-0.0316%24 Jul
mirage9–130.0711%24 Jul
ancient13–80.0513%22 Jul
mirage5–13-0.0413%22 Jul
mirage13–80.0811%20 Jul
anubis11–130.0210%20 Jul
dust20–13-0.050%20 Jul
inferno9–13-0.055%20 Jul
cache13–80.0111%20 Jul
inferno13–80.0414%20 Jul
dust213–160.0313%19 Jul
mirage7–13-0.0323%19 Jul
ancient16–120.0628%19 Jul
anubis13–110.0820%18 Jul
dust216–140.0714%18 Jul
ancient7–13-0.059%18 Jul
cache7–13-0.0512%18 Jul
nuke12–16-0.0423%17 Jul
cache13–50.0720%15 Jul
ancient12–30.1113%15 Jul
dust210–130.0022%14 Jul
dust25–13-0.0416%14 Jul
cache13–4-0.0323%14 Jul
dust211–130.0922%14 Jul
mirage3–130.0211%14 Jul
dust215–150.0622%12 Jul
office5–130.0019%11 Jul
office13–10-0.0013%11 Jul
mirage13–4-0.0118%11 Jul
cache6–30.0321%11 Jul
cache13–90.0416%8 Jul
ancient13–60.0423%6 Jul
mirage11–130.0513%5 Jul
cache10–13-0.0317%5 Jul
nuke13–7-0.029%5 Jul
inferno8–130.0314%1 Jul
nuke5–13-0.0822%1 Jul
ancient13–100.089%1 Jul
nuke7–13-0.0810%29 Jun
dust213–90.0433%29 Jun
dust28–13-0.0129%24 Jun
ancient13–90.1931%24 Jun
dust213–30.0519%24 Jun
anubis13–40.0529%18 Jun
mirage7–130.0422%17 Jun
dust22–130.0127%17 Jun
inferno13–100.0327%10 Jun
inferno13–50.0423%10 Jun
cache13–50.0164%8 Jun

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →