Girth McSlammer

Girth McSlammer — CS2 Stats

US76561198230225596[U:1:269959868]Steam profile ↗✓ No bans

466Tracked matches60%Win rate2022Tracked since
CSDB Rating5.8 SolidAggressive Rifler
Premier CS Rating10,983Blue band · top ~49.7% of ranked players (population est.)
CSDB Leaderboard#20027 of 27947 tracked
Ladder ranks via Leetify

Share this profile

CSDB.GGGirth McSlammerPREMIER10,983 · Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim70
Positioning55
Utility39

0–100 skill scores via Leetify.

Recent form

STEADY4753Last 10047%Win rateWWLLLWWLWL

Last 10 vs previous 10: -20pp win rate · -0.01 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim7.0
Aggression6.6
Utility3.9
Positioning5.5
Opening Duels2.8

Effective flashesLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 86% playstyle similarity

Most alike: positioning profile, opening-fight frequency.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 631ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.0
Positioning5.5
Utility3.9
Mechanics8.0
Opening Duels2.8
Win Impact8.3

Composite 5.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00−0.02
first ⅓ avg 0.02 → last ⅓ avg 0.00
Reaction time627ms−94ms
first ⅓ avg 720ms → last ⅓ avg 627ms
Headshot accuracy23.3%+2.5%
first ⅓ avg 20.8% → last ⅓ avg 23.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.12Best rating — cache 13–5
132Biggest win — mirage
8Longest win streak
W2Current streak
1111In matches decided by ≤2 rounds
8Overtime games

Map breakdown

mirageBest map · 58% over 24dust2Weakest map · 38% over 16
MapGradePlayedRecordWin rateAvg rating
mirageA24141058%0.02
cacheB21111052%0.03
dust2C1661038%-0.00
infernoB157847%0.00
nukeB136746%-0.00
anubisB63350%0.01
ancient4040%-0.04
train1010%0.03

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (38% over 16). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

23.5%Headshot accuracy
31.6%Accuracy (enemy spotted)
33.7%Spray accuracy
86.1%Counter-strafing
10.0°Preaim
631msReaction time
35.9%T opening success
46.2%CT opening success
0.70Enemies flashed / flash
2.7%Flash assists
9.65HE damage / grenade
2.22Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 2.2238 — below the 4 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 35.9205% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

38% win rate across 16 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategyDust 2 grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage16–130.0015%27 Aug
nuke13–30.0111%27 Aug
nuke8–13-0.0814%27 Aug
dust27–13-0.0516%27 Aug
inferno2–13-0.0832%26 Aug
inferno13–8-0.0228%25 Aug
mirage7–2-0.0429%25 Aug
inferno10–130.0538%25 Aug
cache13–30.1038%25 Aug
dust27–13-0.0128%25 Aug
ancient4–13-0.0716%24 Aug
inferno6–13-0.0516%23 Aug
dust211–130.0129%23 Aug
mirage13–40.0718%23 Aug
cache13–90.1220%22 Aug
mirage13–90.0227%22 Aug
cache13–4-0.0521%22 Aug
dust213–6-0.0141%22 Aug
mirage13–10-0.0413%22 Aug
inferno13–60.0026%21 Aug
anubis13–50.0525%21 Aug
dust28–13-0.0732%20 Aug
cache16–130.0925%20 Aug
nuke11–130.0220%19 Aug
mirage13–11-0.0027%19 Aug
cache13–50.0147%19 Aug
inferno13–110.0219%17 Aug
mirage14–160.0214%16 Aug
mirage13–20.0921%16 Aug
cache13–16-0.0217%16 Aug
inferno14–160.0123%16 Aug
nuke9–13-0.0712%16 Aug
inferno16–140.0314%16 Aug
dust213–11-0.0128%15 Aug
cache4–130.0016%11 Aug
dust23–130.0130%11 Aug
nuke13–110.0220%10 Aug
dust211–130.0229%10 Aug
cache6–13-0.078%8 Aug
inferno7–130.0411%8 Aug
anubis13–30.0730%8 Aug
mirage13–9-0.0121%7 Aug
inferno11–13-0.0713%7 Aug
inferno13–60.0015%7 Aug
mirage5–13-0.0617%7 Aug
dust27–13-0.0221%7 Aug
mirage13–70.0527%6 Aug
nuke8–13-0.0120%6 Aug
mirage13–40.1225%5 Aug
cache13–50.1030%5 Aug
ancient14–16-0.0430%4 Aug
anubis11–13-0.0022%3 Aug
nuke16–130.0119%3 Aug
nuke13–4-0.0210%3 Aug
mirage13–90.0619%3 Aug
cache13–110.0016%2 Aug
dust24–130.0424%1 Aug
mirage5–13-0.0323%1 Aug
mirage8–13-0.0730%1 Aug
inferno11–11-0.0222%1 Aug
dust213–110.0219%1 Aug
cache13–30.0320%1 Aug
mirage11–13-0.0324%1 Aug
mirage5–13-0.0020%1 Aug
inferno13–110.0415%1 Aug
ancient8–13-0.0811%1 Aug
cache5–13-0.0316%1 Aug
cache7–130.0421%1 Aug
dust213–100.0329%1 Aug
inferno7–130.0210%1 Aug
nuke5–8-0.0260%31 Jul
cache6–11-0.0326%31 Jul
anubis7–13-0.0317%31 Jul
ancient10–130.0119%29 Jul
mirage11–130.0318%29 Jul
dust213–10-0.0229%28 Jul
nuke13–70.1015%27 Jul
anubis1–13-0.0324%26 Jul
cache5–13-0.0113%26 Jul
nuke9–130.0211%26 Jul
dust213–70.0239%26 Jul
mirage13–70.0720%26 Jul
cache13–50.1219%26 Jul
anubis13–100.0123%26 Jul
mirage13–110.0533%25 Jul
cache13–80.0719%25 Jul
inferno13–110.0316%25 Jul
cache9–13-0.0022%21 Jul
dust26–13-0.0323%19 Jul
nuke7–130.0118%19 Jul
mirage13–110.0219%18 Jul
mirage10–130.0314%18 Jul
cache13–3-0.0015%18 Jul
cache9–130.0122%17 Jul
cache10–130.0918%12 Jul
mirage8–130.0613%12 Jul
nuke13–8-0.0619%12 Jul
dust26–130.0122%12 Jul
mirage9–130.027%11 Jul
train4–130.0313%11 Jul

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →