Gurpz — CS2 Stats

76561198219305771[U:1:259040043]

4,463Tracked matches66%Win rate2020Tracked since
CSDB Rating6.1 SolidHybrid Rifler
Premier CS Rating26,401Top 25% of 819 CSDB-tracked playersRed band · top ~2.3% of ranked players (population est.)
CSDB Leaderboard#1675 of 21211 tracked
FaceitLevel 8 · 1,827 ELOTop 31.2% of ranked FACEIT players
Ladder ranks via Leetify

Share this profile

CSDB.GGGurpzFACEITLevel 8 · 1,827 ELOSTANDINGTop 31.2% of rankedPREMIER26,401 · Red bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim73
Positioning50
Utility20

0–100 skill scores via Leetify.

Recent form

HOT58393Last 10058%Win rateWWWWWLLLWW

Last 10 vs previous 10: +0pp win rate · -0.02 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim7.3
Aggression6.1
Utility2.0
Positioning5.0
Opening Duels2.6
Clutch5.8

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

Twistzz

Plays most like Twistzz 83% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 576ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.3
Positioning5.0
Utility2.0
Mechanics6.8
Opening Duels2.6
Win Impact10.0

Composite 6.1/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.01
first ⅓ avg -0.00 → last ⅓ avg 0.01
Reaction time556ms−68ms
first ⅓ avg 624ms → last ⅓ avg 556ms
Headshot accuracy24.1%+2.9%
first ⅓ avg 21.2% → last ⅓ avg 24.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.21Best rating — mirage 13–1
130Biggest win — dust2
10Longest win streak
W5Current streak
35In matches decided by ≤2 rounds
7Overtime games

Map breakdown

mirageBest map · 67% over 30cacheWeakest map · 45% over 11
MapGradePlayedRecordWin rateAvg rating
mirageS30201067%0.02
infernoB158753%-0.01
nukeA148657%-0.01
dust2B137654%-0.01
ancientA116555%-0.02
cacheB115645%-0.01
anubisS64267%0.02

Across the last 100 tracked matches.

Faceit stats

Combat

508Matches
51%Win rate
0.95Avg K/D
68.3ADR
45%Headshot %

Clutches & streaks

49%1v1 clutch win
21%1v2 clutch win
8Longest win streak

Recent Faceit resultsLLLWW

MapMatchesWin rateAvg K/DAvg kills
Mirage5250%0.9412.3
Dust22759%0.8912.7
Ancient2446%0.9614.0
Inferno1560%0.9612.9
Anubis1191%1.0114.6
Nuke1050%0.9616.9
Vertigo650%0.749.7
Train333%0.9717.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

24.0%Headshot accuracy
32.7%Accuracy (enemy spotted)
38.3%Spray accuracy
80.5%Counter-strafing
11.1°Preaim
576msReaction time
33.3%T opening success
47.5%CT opening success
0.16Enemies flashed / flash
1.6%Flash assists
10.15HE damage / grenade
2.80Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.1648 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 33.2671% — below the 40% mark we flag

Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

45% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy

Recent matches

MapScoreRatingHS%Date
mirage13–2-0.0160%28 Aug
mirage13–6-0.0417%28 Aug
ancient13–9-0.0213%28 Aug
nuke13–20.0020%28 Aug
inferno13–80.0624%28 Aug
nuke11–130.0016%28 Aug
mirage6–13-0.0235%28 Aug
inferno8–13-0.0414%28 Aug
nuke13–6-0.0641%28 Aug
dust213–60.0618%28 Aug
mirage0–130.000%28 Aug
dust213–00.0140%28 Aug
nuke13–80.0220%28 Aug
inferno1–13-0.0622%28 Aug
mirage13–110.0322%28 Aug
ancient13–6-0.0114%28 Aug
mirage13–80.0525%28 Aug
mirage10–20.0122%27 Aug
dust213–30.0523%27 Aug
anubis15–150.0316%27 Aug
mirage8–13-0.0218%27 Aug
inferno1–7-0.0215%27 Aug
cache2–13-0.0729%27 Aug
ancient14–16-0.0230%27 Aug
nuke7–130.0226%27 Aug
mirage13–70.1129%27 Aug
mirage13–100.1132%22 Aug
nuke13–40.0224%22 Aug
anubis13–20.0333%22 Aug
ancient13–11-0.0213%22 Aug
dust213–10-0.0129%21 Aug
ancient13–20.0533%21 Aug
cache13–11-0.0721%21 Aug
mirage13–20.0821%21 Aug
inferno13–60.0035%21 Aug
nuke5–13-0.0618%21 Aug
cache9–13-0.0123%21 Aug
mirage8–13-0.0513%21 Aug
inferno13–4-0.0218%16 Aug
dust213–4-0.0223%16 Aug
nuke13–50.0114%16 Aug
cache8–13-0.0226%16 Aug
inferno13–20.0133%16 Aug
ancient7–13-0.0329%16 Aug
mirage13–10-0.0426%16 Aug
cache13–7-0.0315%16 Aug
ancient2–13-0.0624%16 Aug
dust27–13-0.0719%16 Aug
mirage13–90.0126%16 Aug
nuke5–13-0.0420%16 Aug
ancient7–13-0.0314%16 Aug
mirage13–100.0523%8 Aug
inferno10–130.0025%8 Aug
mirage13–5-0.0316%8 Aug
ancient13–5-0.0512%8 Aug
cache13–80.0420%8 Aug
mirage13–10.2116%7 Aug
ancient6–13-0.0222%7 Aug
dust26–13-0.0523%7 Aug
mirage13–80.0531%7 Aug
dust213–100.0410%30 Jul
inferno11–13-0.0217%30 Jul
nuke13–30.0336%30 Jul
cache6–130.0028%30 Jul
anubis16–130.0054%30 Jul
mirage2–13-0.0224%30 Jul
mirage9–13-0.0811%29 Jul
inferno13–20.0624%29 Jul
mirage13–80.0620%29 Jul
nuke9–13-0.0230%29 Jul
dust20–4-0.100%29 Jul
inferno1–13-0.0433%29 Jul
anubis13–60.0615%29 Jul
nuke13–7-0.0123%29 Jul
mirage13–20.0541%29 Jul
cache13–8-0.0124%29 Jul
dust211–13-0.0310%29 Jul
dust213–100.0120%29 Jul
mirage7–13-0.0526%29 Jul
cache8–130.0027%28 Jul
inferno13–60.0914%28 Jul
mirage13–100.0022%25 Jul
inferno13–4-0.0328%25 Jul
mirage10–13-0.0325%24 Jul
dust23–13-0.0335%16 Jul
nuke13–20.0836%16 Jul
ancient13–8-0.0421%16 Jul
mirage13–60.007%16 Jul
inferno2–13-0.1325%16 Jul
cache13–30.0214%16 Jul
inferno13–100.0317%15 Jul
mirage16–120.0726%15 Jul
dust215–150.0221%15 Jul
nuke0–2-0.110%15 Jul
cache10–130.0115%15 Jul
anubis15–150.0112%15 Jul
mirage13–160.0014%15 Jul
mirage3–13-0.0616%11 Jul
anubis13–80.0134%11 Jul
mirage13–30.0326%11 Jul

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches10-Win Streak
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →