OL' RUSTY

OL' RUSTY — CS2 Stats

RW76561198217253397[U:1:256987669]Steam profile ↗

1,840Tracked matches63%Win rate2020Tracked since
CSDB Rating4.9 Developing
Premier CS Rating14,809Blue band · top ~29.4% of ranked players (population est.)
CSDB Leaderboard#19211 of 30332 tracked
FaceitLevel 3Top 90.6% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGOL' RUSTYFACEITLevel 3STANDINGTop 90.6% of rankedPREMIER14,809 · Blue bandcsdb.gg/stats

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Performance scores

Aim44
Positioning45
Utility55

0–100 skill scores via Leetify.

Recent form

HOT52471Last 10052%Win rateLLWWWWWWWW

Last 10 vs previous 10: +20pp win rate · +0.00 avg rating

Player DNA

Aim4.4
Aggression6.4
Utility5.5
Positioning4.5
Opening Duels2.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

Twistzz

Plays most like Twistzz 83% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 46% on CT to 30% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 633ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.4
Positioning4.5
Utility5.5
Mechanics6.3
Opening Duels2.0
Win Impact9.4

Composite 4.9/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.01
first ⅓ avg -0.01 → last ⅓ avg -0.02
Reaction time644ms−3ms
first ⅓ avg 648ms → last ⅓ avg 644ms
Headshot accuracy14.1%+2.9%
first ⅓ avg 11.1% → last ⅓ avg 14.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.14Best rating — inferno 13–1
131Biggest win — inferno
8Longest win streak
L2Current streak
87In matches decided by ≤2 rounds
11Overtime games

Map breakdown

cacheBest map · 64% over 11nukeWeakest map · 44% over 25
MapGradePlayedRecordWin rateAvg rating
nukeC25111444%0.00
mirageA2314961%-0.01
infernoB158753%-0.01
cacheA117464%-0.01
dust2B115645%-0.02
ancientA106460%-0.01
overpass31233%-0.01
anubis1010%0.02
train1010%0.03

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (44% over 25). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

6Matches
33%Win rate
0.78Avg K/D
ADR
30%Headshot %

Clutches & streaks

1v1 clutch win
1v2 clutch win
2Longest win streak

Recent Faceit resultsLLLWW

MapMatchesWin rateAvg K/DAvg kills
Inferno20%1.0316.5
Mirage1100%0.5010.0
Nuke1100%1.2018.0
Overpass10%0.477.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.8%Headshot accuracy
30.0%Accuracy (enemy spotted)
35.9%Spray accuracy
78.2%Counter-strafing
11.8°Preaim
633msReaction time
30.4%T opening success
45.9%CT opening success
0.56Enemies flashed / flash
2.7%Flash assists
10.80HE damage / grenade
14.85Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.8264% — below the 15% mark we flag

    Aim Training
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 30.3938% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

44% win rate across 25 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke4–13-0.0520%29 Aug
nuke2–13-0.099%29 Aug
inferno13–10-0.0312%29 Aug
inferno13–7-0.0528%28 Aug
cache13–11-0.0411%14 Aug
nuke16–120.0214%13 Aug
dust213–3-0.0712%13 Aug
nuke13–40.0219%12 Aug
inferno13–30.0263%12 Aug
mirage13–110.0423%12 Aug
ancient10–13-0.028%12 Aug
nuke10–13-0.045%12 Aug
ancient4–13-0.049%10 Aug
mirage13–10-0.0413%10 Aug
cache13–100.008%10 Aug
mirage13–100.0115%10 Aug
ancient13–9-0.044%10 Aug
mirage12–160.0113%4 Aug
ancient13–8-0.0413%4 Aug
dust213–3-0.0111%4 Aug
inferno10–13-0.0415%30 Jul
mirage13–2-0.0626%30 Jul
mirage7–13-0.0512%23 Jul
nuke13–8-0.044%23 Jul
nuke13–110.0615%23 Jul
dust27–13-0.009%23 Jul
mirage13–6-0.029%21 Jul
inferno8–13-0.088%20 Jul
dust214–160.0113%20 Jul
mirage13–9-0.009%18 Jul
mirage16–120.0514%18 Jul
cache7–130.0115%18 Jul
cache11–13-0.075%17 Jul
mirage13–100.0016%17 Jul
nuke13–50.0313%17 Jul
nuke5–13-0.024%17 Jul
mirage16–120.0814%16 Jul
nuke16–13-0.028%16 Jul
dust213–5-0.0013%16 Jul
mirage13–110.1018%16 Jul
ancient5–130.0019%16 Jul
nuke16–130.0313%15 Jul
inferno13–10.1426%15 Jul
cache13–90.0814%14 Jul
inferno14–160.0213%14 Jul
mirage5–13-0.0714%14 Jul
nuke13–40.115%14 Jul
mirage11–13-0.0515%13 Jul
cache13–10-0.0515%13 Jul
nuke10–13-0.0226%13 Jul
mirage13–90.078%13 Jul
ancient13–80.0714%12 Jul
mirage4–13-0.0912%12 Jul
anubis6–130.025%12 Jul
ancient10–13-0.0310%12 Jul
nuke10–130.0117%12 Jul
cache6–13-0.037%11 Jul
inferno3–13-0.022%11 Jul
nuke7–130.033%11 Jul
inferno13–110.0520%11 Jul
cache9–130.025%11 Jul
ancient13–70.019%11 Jul
dust24–13-0.057%11 Jul
nuke3–13-0.024%11 Jul
cache13–10-0.048%11 Jul
cache13–10.0317%11 Jul
nuke13–40.0814%11 Jul
inferno10–13-0.057%11 Jul
mirage13–70.046%6 Jul
inferno7–13-0.0211%6 Jul
mirage6–13-0.093%6 Jul
nuke13–9-0.046%6 Jul
inferno11–13-0.119%5 Jul
dust213–20.0212%5 Jul
mirage13–100.0014%5 Jul
ancient13–8-0.0116%3 Jul
nuke10–13-0.0317%3 Jul
inferno13–110.0410%29 Jun
mirage4–13-0.0811%29 Jun
overpass13–110.018%28 Jun
mirage13–7-0.0115%27 Jun
nuke13–2-0.016%27 Jun
train6–130.0320%27 Jun
cache13–11-0.003%27 Jun
nuke11–130.0422%27 Jun
dust29–13-0.0315%27 Jun
dust215–15-0.0118%26 Jun
ancient13–9-0.0213%26 Jun
overpass6–130.0414%26 Jun
nuke8–130.019%26 Jun
dust213–9-0.037%26 Jun
inferno13–5-0.0113%25 Jun
mirage14–160.0214%25 Jun
nuke12–160.0310%25 Jun
nuke8–13-0.0310%25 Jun
mirage8–130.017%25 Jun
inferno13–90.027%25 Jun
dust27–13-0.0412%25 Jun
overpass4–13-0.1015%24 Jun
nuke8–13-0.0110%24 Jun

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →