K

K — CS2 Stats

CA76561198215614691[U:1:255348963]Steam profile ↗✓ No bans

994Tracked matches61%Win rate2020Tracked since
CSDB Rating7.3 StrongHybrid Rifler
Premier CS Rating25,104Top 25% of 819 CSDB-tracked playersRed band · top ~3% of ranked players (population est.)
CSDB Leaderboard#2806 of 20022 tracked
FaceitLevel 8Top 31.2% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGKFACEITLevel 8STANDINGTop 31.2% of rankedPREMIER25,104 · Red bandcsdb.gg/stats

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Performance scores

Aim85
Positioning59
Utility48

0–100 skill scores via Leetify.

Recent form

HOT58393Last 10058%Win rateWWLWWLWTWW

Last 10 vs previous 10: +30pp win rate · +0.02 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim8.5
Aggression6.4
Utility4.8
Positioning5.9
Opening Duels2.9

Sharp aimerExcellent counter-strafing

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

iM

Plays most like iM 92% playstyle similarity

Most alike: opening-fight frequency, aim profile.

Where you differ: lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 643ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.5
Positioning5.9
Utility4.8
Mechanics8.7
Opening Duels2.9
Win Impact8.6

Composite 7.3/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.00
first ⅓ avg 0.01 → last ⅓ avg 0.01
Reaction time634ms+31ms
first ⅓ avg 604ms → last ⅓ avg 634ms
Headshot accuracy24.4%+2.8%
first ⅓ avg 21.6% → last ⅓ avg 24.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.12Best rating — mirage 13–6
130Biggest win — mirage
8Longest win streak
W2Current streak
157In matches decided by ≤2 rounds
8Overtime games

Map breakdown

anubisBest map · 83% over 6infernoWeakest map · 36% over 11
MapGradePlayedRecordWin rateAvg rating
mirageS31201165%0.03
dust2A1810856%0.01
ancientA148657%0.01
infernoC114736%0.01
nukeA95456%0.02
anubisS65183%0.02
cacheS64267%0.03
overpassC52340%0.00

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (36% over 11). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

877Matches
53%Win rate
1.44Avg K/D
ADR
46%Headshot %

Clutches & streaks

1v1 clutch win
1v2 clutch win
8Longest win streak

Recent Faceit resultsLLWWL

MapMatchesWin rateAvg K/DAvg kills
Mirage1100%1.5517.0
Vertigo10%0.8012.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

24.3%Headshot accuracy
37.9%Accuracy (enemy spotted)
38.9%Spray accuracy
89.2%Counter-strafing
9.0°Preaim
643msReaction time
37.0%T opening success
46.4%CT opening success
0.46Enemies flashed / flash
5.5%Flash assists
9.05HE damage / grenade
7.61Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4587 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 37.0202% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

36% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
anubis13–70.0414%25 Aug
mirage9–20.0325%25 Aug
mirage10–130.0225%12 Aug
inferno16–14-0.0221%12 Aug
inferno13–20.0619%11 Aug
cache4–130.0211%11 Aug
cache13–6-0.0216%11 Aug
dust215–15-0.0317%10 Aug
nuke13–80.0936%8 Aug
mirage13–40.0443%8 Aug
nuke13–80.0715%8 Aug
mirage10–13-0.0317%8 Aug
ancient15–15-0.0023%1 Aug
mirage10–130.0225%1 Aug
mirage13–20.0420%31 Jul
anubis13–50.0119%31 Jul
dust210–130.0521%29 Jul
nuke13–3-0.0617%29 Jul
mirage4–13-0.0039%24 Jul
mirage6–13-0.0332%24 Jul
mirage9–13-0.0129%23 Jul
mirage6–130.0128%23 Jul
ancient13–110.0018%23 Jul
anubis13–50.0324%23 Jul
mirage13–80.0239%22 Jul
dust213–110.0226%22 Jul
inferno11–130.0323%22 Jul
mirage13–11-0.0341%22 Jul
mirage13–90.1029%22 Jul
dust211–13-0.0123%16 Jul
cache13–110.0516%16 Jul
cache7–13-0.0135%15 Jul
ancient7–13-0.0521%15 Jul
mirage13–60.1222%15 Jul
dust213–80.0320%15 Jul
mirage13–60.0432%14 Jul
mirage13–50.0835%13 Jul
inferno9–130.0521%12 Jul
nuke13–30.0717%12 Jul
dust213–110.0530%12 Jul
dust213–90.0121%11 Jul
ancient13–10-0.0118%11 Jul
nuke10–130.0128%11 Jul
anubis11–130.0424%10 Jul
nuke15–150.0217%10 Jul
ancient11–130.0518%9 Jul
mirage13–90.0927%9 Jul
cache13–10.1118%9 Jul
dust28–130.0421%8 Jul
mirage13–90.0226%8 Jul
cache13–110.0124%8 Jul
ancient16–120.0417%1 Jul
dust213–100.0820%1 Jul
inferno13–90.0128%1 Jul
anubis13–110.0438%1 Jul
mirage13–0-0.020%1 Jul
ancient13–60.0128%1 Jul
dust20–13-0.0560%1 Jul
ancient13–110.0931%1 Jul
dust22–13-0.0523%29 Jun
overpass10–130.0015%29 Jun
nuke8–13-0.0436%29 Jun
inferno11–13-0.0222%29 Jun
ancient13–7-0.0337%29 Jun
mirage11–13-0.0022%28 Jun
dust213–90.0821%28 Jun
mirage4–13-0.0340%28 Jun
dust213–10-0.0025%28 Jun
mirage13–11-0.0111%28 Jun
ancient13–50.0326%28 Jun
inferno10–13-0.0320%28 Jun
inferno9–130.0521%28 Jun
inferno13–7-0.0428%27 Jun
overpass6–13-0.0420%27 Jun
dust216–140.0326%27 Jun
overpass13–70.0424%27 Jun
mirage13–40.1114%27 Jun
overpass13–50.0818%27 Jun
ancient9–130.0132%27 Jun
mirage13–30.0825%27 Jun
mirage13–110.018%27 Jun
mirage13–80.1030%26 Jun
mirage13–60.0835%26 Jun
mirage13–30.0419%26 Jun
ancient13–160.0323%24 Jun
nuke3–10.0660%24 Jun
overpass6–13-0.077%24 Jun
mirage13–9-0.0129%24 Jun
dust27–13-0.0919%24 Jun
inferno7–13-0.0313%24 Jun
dust210–13-0.0423%24 Jun
ancient13–40.0718%23 Jun
ancient5–13-0.0511%23 Jun
dust22–00.000%23 Jun
dust213–100.0721%23 Jun
anubis16–14-0.0513%23 Jun
inferno8–130.0132%23 Jun
mirage9–13-0.0416%23 Jun
nuke11–13-0.0714%22 Jun
mirage5–130.0333%22 Jun

Match data via Leetify.

Recent teammates

Milestones

500 Matches
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