Unaware Onion

Unaware Onion — CS2 Stats

76561198211701435[U:1:251435707]Steam profile ↗

422Tracked matches57%Win rate2020Tracked since
CSDB Rating5.8 SolidHybrid Rifler
Ladder ranks via Leetify

Performance scores

Aim68
Positioning56
Utility15

0–100 skill scores via Leetify.

Recent form

STEADY55414Last 10055%Win rateLWTWWWWLWL

Last 10 vs previous 10: +30pp win rate · +0.02 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim6.8
Aggression6.6
Utility1.5
Positioning5.6
Opening Duels2.8

Excellent counter-strafingStrong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 82% playstyle similarity

Most alike: opening-fight frequency, positioning profile.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Counter-strafing. 92% of shots taken properly stopped — movement discipline most players never reach.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 50% on CT to 32% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 653ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.8
Positioning5.6
Utility1.5
Mechanics9.3
Opening Duels2.8
Win Impact7.4

Composite 5.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00−0.03
first ⅓ avg 0.03 → last ⅓ avg 0.00
Reaction time653ms−2ms
first ⅓ avg 654ms → last ⅓ avg 653ms
Headshot accuracy17.4%−5.2%
first ⅓ avg 22.6% → last ⅓ avg 17.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.19Best rating — train 13–2
131Biggest win — mirage
6Longest win streak
105In matches decided by ≤2 rounds
10Overtime games

Map breakdown

trainBest map · 80% over 5nukeWeakest map · 33% over 15
MapGradePlayedRecordWin rateAvg rating
mirageB44232152%0.02
infernoA1610663%-0.00
nukeD1551033%-0.00
dust2S139469%0.04
trainS54180%0.09
ancient43175%0.07
anubis21150%-0.03
cache1010%-0.01

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (33% over 15). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.7%Headshot accuracy
33.1%Accuracy (enemy spotted)
35.4%Spray accuracy
91.9%Counter-strafing
10.5°Preaim
653msReaction time
32.4%T opening success
50.3%CT opening success
0.52Enemies flashed / flash
6.2%Flash assists
9.19HE damage / grenade
2.26Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 2.2562 — below the 4 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 32.4086% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 15 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage8–13-0.0316%18 Aug
nuke13–110.0132%18 Aug
cache12–12-0.0117%15 Aug
mirage13–10.026%15 Aug
inferno13–9-0.0126%28 Sept
inferno13–70.0533%25 Aug
mirage5–00.0818%25 Aug
mirage14–160.0719%2 Jul
inferno13–20.068%2 Jul
mirage1–13-0.106%2 Jul
mirage13–110.0618%29 Jun
mirage9–30.0910%28 Jun
dust213–16-0.0024%14 Jun
mirage4–13-0.0714%12 Jun
mirage8–13-0.0424%10 Jun
mirage10–13-0.024%3 Jun
dust213–90.0115%30 May
nuke5–13-0.0514%30 May
mirage8–130.0115%30 May
nuke15–15-0.0319%24 May
nuke13–110.0522%19 May
dust26–13-0.0320%19 May
mirage13–50.0111%22 Apr
mirage13–80.049%22 Apr
inferno13–5-0.0222%17 Apr
mirage6–130.0432%17 Apr
inferno13–70.0521%13 Apr
inferno13–7-0.0323%5 Apr
mirage13–70.0826%5 Apr
mirage11–13-0.0619%4 Apr
inferno3–13-0.0510%4 Apr
mirage0–3-0.010%4 Apr
inferno10–13-0.0520%2 Apr
ancient13–110.0620%31 Mar
nuke13–80.0615%31 Mar
mirage13–40.0228%27 Mar
dust213–100.0421%27 Mar
nuke9–13-0.0317%27 Mar
train13–30.0723%25 Mar
nuke8–50.0128%25 Mar
mirage13–16-0.0215%25 Mar
mirage13–10-0.0015%21 Mar
dust213–6-0.0316%21 Mar
inferno13–100.0119%19 Mar
dust213–20.1422%19 Mar
mirage13–90.0019%18 Mar
mirage13–100.0518%18 Mar
dust22–13-0.0818%18 Mar
nuke6–130.0216%15 Mar
dust213–60.1528%15 Mar
inferno16–130.0322%14 Mar
mirage4–130.0624%13 Mar
nuke8–130.0523%13 Mar
dust213–30.1820%13 Mar
mirage4–130.1329%13 Mar
ancient15–150.1519%13 Mar
mirage1–13-0.0410%12 Mar
mirage7–13-0.0822%12 Mar
mirage5–13-0.0217%12 Mar
ancient13–110.0524%11 Mar
inferno5–13-0.0517%10 Mar
mirage16–140.0315%10 Mar
nuke5–13-0.0117%10 Mar
mirage11–130.0138%7 Mar
anubis13–8-0.0215%6 Mar
dust213–110.0820%6 Mar
mirage13–60.0029%6 Mar
train13–20.1925%6 Mar
nuke10–130.0124%5 Mar
inferno5–13-0.049%5 Mar
train13–20.0623%5 Mar
mirage8–130.0335%4 Mar
mirage13–50.0920%4 Mar
mirage13–60.0210%2 Mar
mirage16–130.1022%1 Mar
mirage13–10.1744%1 Mar
mirage5–13-0.026%1 Mar
mirage5–130.0323%1 Mar
inferno13–110.0314%27 Feb
nuke1–13-0.0619%27 Feb
dust213–11-0.0319%27 Feb
nuke13–110.0115%26 Feb
mirage10–13-0.0316%26 Feb
mirage13–30.0230%26 Feb
inferno11–130.0325%25 Feb
nuke4–13-0.0619%24 Feb
dust210–13-0.0243%24 Feb
mirage13–50.1238%24 Feb
mirage13–20.0616%24 Feb
inferno5–13-0.0420%23 Feb
train15–150.0527%23 Feb
dust213–70.0620%23 Feb
ancient13–70.0320%23 Feb
inferno13–80.0322%23 Feb
nuke8–130.0117%22 Feb
mirage13–60.0521%22 Feb
mirage13–70.1222%22 Feb
anubis11–13-0.0336%21 Feb
mirage16–130.0115%21 Feb
train13–40.0930%20 Feb

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →