DRUM BILLY UM — CS2 Stats

76561198210216777[U:1:249951049]

454Tracked matches48%Win rate2020Tracked since
CSDB Rating5.7 SolidHybrid Rifler
Premier CS Rating16,212Purple band · top ~23.6% of ranked players (population est.)
CSDB Leaderboard#10749 of 17700 tracked
WingmanGold Nova I
Ladder ranks via Leetify

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CSDB.GGDRUM BILLY UMPREMIER16,212 · Purple bandcsdb.gg/stats

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Performance scores

Aim68
Positioning54
Utility50

0–100 skill scores via Leetify.

Recent form

COLD44515Last 10044%Win rateLLLLLLWWLW

Last 10 vs previous 10: -20pp win rate · +0.01 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim6.8
Aggression6.6
Utility5.0
Positioning5.4
Opening Duels2.7

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

Twistzz

Plays most like Twistzz 88% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 587ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.8
Positioning5.4
Utility5.0
Mechanics7.5
Opening Duels2.7
Win Impact4.4

Composite 5.7/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00−0.01
first ⅓ avg 0.00 → last ⅓ avg -0.00
Reaction time583ms−46ms
first ⅓ avg 629ms → last ⅓ avg 583ms
Headshot accuracy15.2%−1.4%
first ⅓ avg 16.5% → last ⅓ avg 15.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.17Best rating — inferno 8–8
131Biggest win — ancient
7Longest win streak
L6Current streak
67In matches decided by ≤2 rounds
4Overtime games

Map breakdown

infernoBest map · 62% over 13mirageWeakest map · 33% over 12
MapGradePlayedRecordWin rateAvg rating
ancientB1991047%-0.01
cacheC156940%0.00
infernoA138562%0.04
mirageD124833%-0.01
dust2D124833%-0.01
nukeA106460%-0.00
anubisB105550%0.02
vertigo21150%-0.00
overpass2020%0.02
office21150%0.04
shelter1010%0.05
train1010%-0.05
debris1010%-0.07

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (33% over 12). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

62Matches
52%Win rate
1.12Avg K/D
ADR
34%Headshot %

Clutches & streaks

1v1 clutch win
1v2 clutch win
5Longest win streak

Recent Faceit resultsWLWLL

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.4%Headshot accuracy
34.8%Accuracy (enemy spotted)
42.4%Spray accuracy
83.8%Counter-strafing
11.2°Preaim
587msReaction time
42.8%T opening success
38.6%CT opening success
0.53Enemies flashed / flash
5.1%Flash assists
6.66HE damage / grenade
7.03Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.4308% — below the 15% mark we flag

    Aim Training
  2. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 38.6022% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke12–16-0.0421%28 Aug
cache9–130.0316%27 Aug
inferno10–130.0217%27 Aug
mirage3–130.0028%27 Aug
anubis8–13-0.038%27 Aug
dust22–13-0.0422%27 Aug
dust213–30.0413%27 Aug
dust213–30.0320%27 Aug
dust29–130.0410%27 Aug
dust213–60.014%25 Aug
anubis13–90.0615%25 Aug
cache7–13-0.0113%25 Aug
cache13–6-0.0417%25 Aug
mirage5–13-0.0417%25 Aug
ancient13–110.0313%25 Aug
shelter12–120.057%24 Aug
ancient0–13-0.0318%24 Aug
vertigo4–130.0010%24 Aug
nuke13–4-0.0313%24 Aug
cache13–60.0029%23 Aug
inferno13–2-0.0321%23 Aug
ancient5–13-0.076%23 Aug
anubis9–10.0424%23 Aug
inferno13–90.0315%23 Aug
anubis6–13-0.0412%22 Aug
ancient8–13-0.1117%22 Aug
ancient10–130.0110%20 Aug
nuke13–11-0.045%20 Aug
ancient16–13-0.0612%20 Aug
ancient13–40.0513%20 Aug
inferno13–20.0623%20 Aug
anubis14–16-0.0411%20 Aug
cache11–13-0.0219%20 Aug
inferno5–130.0431%20 Aug
anubis13–110.0721%20 Aug
mirage5–13-0.0314%20 Aug
ancient3–13-0.0317%19 Aug
anubis13–8-0.0416%18 Aug
dust210–13-0.0117%18 Aug
mirage6–13-0.0126%18 Aug
inferno13–60.0612%18 Aug
cache13–4-0.0119%18 Aug
ancient13–60.0711%18 Aug
inferno13–80.0715%18 Aug
nuke13–100.0313%18 Aug
inferno13–9-0.019%18 Aug
ancient13–110.0218%18 Aug
anubis10–130.0613%17 Aug
ancient13–60.0613%17 Aug
cache13–11-0.0617%17 Aug
cache10–13-0.065%17 Aug
nuke9–13-0.0128%17 Aug
anubis13–80.1013%17 Aug
dust23–9-0.014%17 Aug
dust211–13-0.0516%16 Aug
inferno13–50.0616%16 Aug
dust216–14-0.0618%16 Aug
mirage13–8-0.0018%16 Aug
ancient13–10.1014%16 Aug
anubis1–13-0.0417%15 Aug
ancient13–8-0.0813%15 Aug
ancient11–130.0321%15 Aug
cache11–130.017%14 Aug
cache9–13-0.0112%14 Aug
nuke13–70.1314%14 Aug
mirage13–8-0.0320%13 Aug
ancient7–13-0.0315%13 Aug
ancient2–13-0.1015%13 Aug
cache12–12-0.0012%13 Aug
mirage13–90.058%13 Aug
ancient13–30.0911%12 Aug
nuke13–40.0521%12 Aug
mirage9–13-0.0011%12 Aug
mirage11–130.0516%12 Aug
overpass10–130.119%12 Aug
cache13–10.029%12 Aug
nuke3–13-0.0519%12 Aug
cache5–130.0121%11 Aug
office12–12-0.0421%11 Aug
cache10–70.0918%11 Aug
mirage13–90.0314%10 Aug
cache11–130.0723%10 Aug
vertigo13–9-0.0118%10 Aug
inferno13–30.1435%10 Aug
mirage0–13-0.1026%10 Aug
dust23–13-0.0222%10 Aug
mirage10–13-0.0330%9 Aug
office13–50.1115%8 Aug
train3–13-0.0511%8 Aug
inferno9–13-0.1417%6 Aug
ancient12–120.015%6 Aug
inferno5–13-0.0116%6 Aug
dust27–130.0023%6 Aug
overpass2–13-0.0717%6 Aug
nuke5–9-0.100%5 Aug
nuke13–30.028%5 Aug
dust23–13-0.0616%5 Aug
debris5–9-0.0715%4 Aug
inferno8–80.1724%4 Aug
ancient4–13-0.0716%3 Aug

Match data via Leetify.

Recent teammates

Milestones

100 Matches
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