skat_w_gat

skat_w_gat — CS2 Stats

US76561198209481963[U:1:249216235]Steam profile ↗

37Tracked matches50%Win rate2026Tracked since
CSDB Rating4.6 Developing
Ladder ranks via Leetify

Performance scores

Aim56
Positioning41
Utility31

0–100 skill scores via Leetify.

Recent form

STEADY17191Last 3746%Win rateWLWWWWLLLW

Last 10 vs previous 10: +0pp win rate · -0.01 avg rating

Player DNA

Aim5.6
Aggression5.3
Utility3.1
Positioning4.1
Opening Duels1.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 79% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 41% on CT to 26% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 662ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.6
Positioning4.1
Utility3.1
Mechanics6.8
Opening Duels1.4
Win Impact5.0

Composite 4.6/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.03
first ⅓ avg 0.01 → last ⅓ avg -0.02
Reaction time726ms+109ms
first ⅓ avg 617ms → last ⅓ avg 726ms
Headshot accuracy11.0%−2.0%
first ⅓ avg 13.0% → last ⅓ avg 11.0%

Rolling 5-match average across the last 37 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.12Best rating — dust2 13–2
131Biggest win — mirage
4Longest win streak
24In matches decided by ≤2 rounds
2Overtime games

Map breakdown

dust2Best map · 60% over 5mirageWeakest map · 36% over 11
MapGradePlayedRecordWin rateAvg rating
mirageC114736%-0.02
nukeB63350%-0.02
ancientC52340%-0.02
dust2A53260%0.02
cache43175%0.03
anubis31233%0.01
inferno21150%-0.03
office1010%-0.05

Across the last 37 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (36% over 11). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.0%Headshot accuracy
38.3%Accuracy (enemy spotted)
35.7%Spray accuracy
80.8%Counter-strafing
11.8°Preaim
662msReaction time
26.4%T opening success
41.4%CT opening success
0.42Enemies flashed / flash
5.1%Flash assists
4.99HE damage / grenade
4.42Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.0442% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4205 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 26.3579% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

36% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
cache13–50.0617%28 Jul
nuke4–13-0.107%24 Jul
mirage13–11-0.068%24 Jul
cache13–40.0112%18 Jul
cache13–5-0.0220%17 Jul
ancient6–90.026%17 Jul
ancient8–13-0.0112%3 Jul
inferno10–13-0.047%3 Jul
dust210–13-0.0311%30 Jun
mirage13–90.0110%29 Jun
ancient13–5-0.0511%29 Jun
nuke13–5-0.0412%29 Jun
anubis11–130.0312%29 Jun
dust22–8-0.0313%29 Jun
mirage5–13-0.067%29 Jun
mirage14–16-0.0121%27 Jun
inferno13–11-0.018%25 Jun
dust213–100.0224%25 Jun
mirage8–2-0.046%23 Jun
dust213–20.1227%23 Jun
ancient8–13-0.066%23 Jun
mirage2–13-0.0814%23 Jun
ancient13–160.0213%12 Jun
mirage11–13-0.0525%12 Jun
mirage13–10.0120%12 Jun
mirage9–130.023%11 Jun
nuke13–9-0.037%10 Jun
nuke13–60.0013%5 Jun
nuke3–130.0214%5 Jun
nuke11–130.0423%3 Jun
anubis13–20.0722%31 May
mirage5–13-0.027%31 May
dust213–40.0021%23 May
cache9–130.0516%18 May
mirage12–120.0411%18 May
office8–13-0.0515%18 May
anubis4–13-0.075%10 May

Match data via Leetify.

Recent teammates

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