paul atreides — CS2 Stats

76561198209228052[U:1:248962324]

56Tracked matches63%Win rate2021Tracked since
CSDB Rating8.3 StrongEntry Fragger
Ladder ranks via Leetify

Performance scores

Aim90
Positioning84
Utility59

0–100 skill scores via Leetify.

Recent form

53Last 863%Win rateWLLWWLWW

Player DNA

Primary style: Entry FraggerHigh opening-fight frequency with above-par success in them.

Aim9.0
Aggression10.0
Utility5.9
Positioning8.4
Opening Duels7.8

Sharp aimerExcellent counter-strafing

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

s1mple

Plays most like s1mple 94% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 90 — the mechanical foundation is a clear strength.

CT openings. 67% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

Preaim. Mechanical aim is strong but the crosshair sits 10.7° off target when enemies appear — placement, not flicking, is the bigger win available.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 639ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.0
Positioning8.4
Utility5.9
Mechanics8.8
Opening Duels7.8
Win Impact9.2

Composite 8.3/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.11+0.01
first ⅓ avg 0.09 → last ⅓ avg 0.11
Reaction time618ms−117ms
first ⅓ avg 735ms → last ⅓ avg 618ms
Headshot accuracy24.6%−49.2%
first ⅓ avg 73.8% → last ⅓ avg 24.6%

Rolling 5-match average across the last 8 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Map breakdown

MapGradePlayedRecordWin rateAvg rating
dust232167%0.08
nuke32167%0.15
mirage110100%0.13
anubis1010%0.09

Across the last 8 tracked matches.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

31.6%Headshot accuracy
41.9%Accuracy (enemy spotted)
38.6%Spray accuracy
89.5%Counter-strafing
10.7°Preaim
639msReaction time
55.7%T opening success
66.9%CT opening success
0.49Enemies flashed / flash
5.7%Flash assists
10.48HE damage / grenade
8.19Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4906 — below the 0.5 mark we flag

    Grenade Lineups

Milestones

Aim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →