st0x — CS2 Stats

76561198208532553[U:1:248266825]✓ No bans

261Tracked matches53%Win rate2021Tracked since
CSDB Rating5.5 SolidHybrid Rifler
Premier CS Rating18,741Purple band · top ~13.5% of ranked players (population est.)
CSDB Leaderboard#11486 of 23203 tracked
Ladder ranks via Leetify

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CSDB.GGst0xPREMIER18,741 · Purple bandcsdb.gg/stats

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Performance scores

Aim81
Positioning50
Utility22

0–100 skill scores via Leetify.

Recent form

STEADY49483Last 10049%Win rateLLLWWWLWLL

Last 10 vs previous 10: -30pp win rate · +0.00 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim8.1
Aggression5.3
Utility2.2
Positioning5.0
Opening Duels0.9

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 84% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 31 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 570ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.1
Positioning5.0
Utility2.2
Mechanics6.6
Opening Duels1.0
Win Impact6.1

Composite 5.5/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.00
first ⅓ avg 0.00 → last ⅓ avg 0.01
Reaction time559ms−22ms
first ⅓ avg 580ms → last ⅓ avg 559ms
Headshot accuracy24.5%+4.6%
first ⅓ avg 19.9% → last ⅓ avg 24.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.10Best rating — nuke 13–6
131Biggest win — ancient
7Longest win streak
L3Current streak
99In matches decided by ≤2 rounds
8Overtime games

Map breakdown

nukeBest map · 59% over 17mirageWeakest map · 31% over 13
MapGradePlayedRecordWin rateAvg rating
ancientB23121152%0.00
nukeA1710759%0.01
cacheB158753%0.01
anubisB136746%0.01
mirageD134931%-0.01
infernoB115645%-0.02
dust2B84450%-0.02

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (31% over 13). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

6Matches
50%Win rate
0.77Avg K/D
ADR
22%Headshot %

Clutches & streaks

1v1 clutch win
1v2 clutch win
3Longest win streak

Recent Faceit resultsWWLLL

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

22.8%Headshot accuracy
37.2%Accuracy (enemy spotted)
37.3%Spray accuracy
79.7%Counter-strafing
9.5°Preaim
570msReaction time
29.9%T opening success
37.7%CT opening success
0.33Enemies flashed / flash
1.9%Flash assists
6.44HE damage / grenade
2.39Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3282 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 29.8549% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

31% win rate across 13 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke14–160.0322%28 Aug
dust26–13-0.0120%28 Aug
anubis9–130.0130%28 Aug
inferno13–110.0229%28 Aug
nuke13–100.0430%28 Aug
ancient16–14-0.0321%28 Aug
ancient11–13-0.0416%28 Aug
anubis12–10.0626%28 Aug
mirage5–13-0.0224%28 Aug
dust210–13-0.0130%28 Aug
nuke13–30.0227%28 Aug
inferno16–13-0.0516%28 Aug
mirage13–110.028%28 Aug
dust213–70.0329%28 Aug
anubis6–13-0.0321%28 Aug
cache11–13-0.0417%28 Aug
ancient13–90.0521%28 Aug
mirage13–40.0137%28 Aug
cache6–130.0112%27 Aug
nuke16–13-0.0021%27 Aug
ancient13–70.0415%27 Aug
ancient3–13-0.0218%26 Aug
nuke13–50.0424%26 Aug
anubis9–130.0420%26 Aug
ancient13–110.0019%26 Aug
anubis16–130.0419%26 Aug
mirage10–13-0.0629%26 Aug
inferno2–20.04100%26 Aug
mirage2–130.0142%26 Aug
mirage13–4-0.0122%26 Aug
mirage10–13-0.0514%25 Aug
ancient11–13-0.0315%25 Aug
ancient8–130.0516%25 Aug
nuke11–13-0.0329%25 Aug
mirage11–13-0.0326%25 Aug
inferno5–13-0.0715%25 Aug
nuke13–9-0.0121%25 Aug
nuke7–13-0.0425%24 Aug
cache9–130.0125%24 Aug
nuke10–13-0.0022%24 Aug
cache13–70.0325%24 Aug
ancient7–13-0.0218%24 Aug
anubis13–60.0014%24 Aug
cache13–80.0827%24 Aug
dust213–9-0.0820%24 Aug
inferno13–40.0224%24 Aug
ancient9–13-0.0016%22 Aug
nuke13–90.0116%22 Aug
ancient13–70.0421%22 Aug
anubis0–13-0.0417%21 Aug
inferno6–130.0111%21 Aug
nuke5–130.0213%21 Aug
cache6–13-0.0225%21 Aug
anubis5–13-0.0520%21 Aug
ancient13–4-0.0613%21 Aug
cache13–40.0221%21 Aug
mirage10–13-0.026%21 Aug
nuke13–11-0.0229%21 Aug
inferno8–13-0.0517%21 Aug
ancient13–11-0.0416%19 Aug
nuke15–150.0220%19 Aug
ancient4–13-0.0718%19 Aug
cache13–10-0.0320%19 Aug
cache10–13-0.0210%19 Aug
anubis13–110.0423%19 Aug
cache5–130.0120%19 Aug
mirage13–80.0725%19 Aug
ancient13–60.0818%19 Aug
mirage11–13-0.0426%19 Aug
mirage9–130.0318%18 Aug
cache13–40.0422%18 Aug
nuke6–13-0.0823%18 Aug
ancient13–20.0014%18 Aug
ancient10–130.0521%18 Aug
anubis13–8-0.0222%18 Aug
ancient13–10-0.0119%18 Aug
nuke13–50.0126%18 Aug
inferno13–4-0.0228%18 Aug
ancient13–10.0116%18 Aug
inferno2–0-0.0313%18 Aug
cache12–00.0427%18 Aug
mirage5–130.0120%18 Aug
cache9–130.0321%18 Aug
ancient10–13-0.0331%18 Aug
anubis11–13-0.0225%18 Aug
nuke13–60.1020%18 Aug
ancient13–110.0718%17 Aug
ancient15–150.0517%17 Aug
anubis13–90.0722%17 Aug
dust28–13-0.0520%17 Aug
dust213–90.0019%17 Aug
cache13–8-0.0120%17 Aug
dust213–6-0.0126%17 Aug
inferno10–13-0.0419%16 Aug
dust28–13-0.0313%16 Aug
anubis4–13-0.0319%16 Aug
nuke13–10-0.0114%16 Aug
ancient10–13-0.037%16 Aug
cache13–100.0215%16 Aug
inferno15–15-0.0320%16 Aug

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →