Melon — CS2 Stats

76561198206657608[U:1:246391880]✓ No bans

128Tracked matches36%Win rate2020Tracked since
CSDB Rating5.3 DevelopingHybrid Rifler
Premier CS Rating17,724Purple band · top ~17.6% of ranked players (population est.)
CSDB Leaderboard#13309 of 24838 tracked
Ladder ranks via Leetify

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CSDB.GGMelonPREMIER17,724 · Purple bandcsdb.gg/stats

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Performance scores

Aim72
Positioning41
Utility49

0–100 skill scores via Leetify.

Recent form

COLD47467Last 10047%Win rateLLWLTLLTWL

Last 10 vs previous 10: -30pp win rate · -0.02 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim7.2
Aggression4.8
Utility4.9
Positioning4.1
Opening Duels0.5

Excellent counter-strafing

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 86% playstyle similarity

Most alike: opening-fight frequency, utility contribution.

Where you differ: lower positioning profile; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Counter-strafing. 94% of shots taken properly stopped — movement discipline most players never reach.

Areas to improve

Positioning. Positioning trails aim by 30 points — deaths here waste a strong aim profile.

Reaction time. 664ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.2
Positioning4.1
Utility4.9
Mechanics9.7
Opening Duels0.5
Win Impact0.3

Composite 5.3/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00+0.01
first ⅓ avg -0.01 → last ⅓ avg -0.00
Reaction time665ms−48ms
first ⅓ avg 712ms → last ⅓ avg 665ms
Headshot accuracy17.8%+1.6%
first ⅓ avg 16.2% → last ⅓ avg 17.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.12Best rating — nuke 13–8
131Biggest win — inferno
5Longest win streak
L2Current streak
28In matches decided by ≤2 rounds
15Overtime games

Map breakdown

overpassBest map · 83% over 6nukeWeakest map · 29% over 21
MapGradePlayedRecordWin rateAvg rating
nukeD2161529%-0.01
dust2C2181338%-0.01
infernoA1811761%0.01
cacheS139469%-0.00
ancientC73443%-0.01
anubisD72529%-0.04
overpassS65183%0.00
mirage42250%0.01
vertigo31233%-0.02

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (29% over 21). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.5%Headshot accuracy
37.4%Accuracy (enemy spotted)
35.9%Spray accuracy
93.5%Counter-strafing
11.1°Preaim
664msReaction time
29.9%T opening success
34.0%CT opening success
0.48Enemies flashed / flash
6.2%Flash assists
9.54HE damage / grenade
10.02Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.476 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 29.8751% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 21 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke7–13-0.0913%29 Aug
dust28–130.0224%29 Aug
dust213–30.0621%28 Aug
ancient7–13-0.0320%28 Aug
mirage15–150.0212%12 Aug
nuke6–13-0.0130%12 Aug
nuke8–13-0.0222%12 Aug
nuke15–15-0.0217%11 Aug
inferno13–9-0.0517%11 Aug
inferno4–13-0.059%11 Aug
dust213–80.0119%11 Aug
dust26–13-0.0616%11 Aug
nuke13–80.1222%29 Jul
nuke7–13-0.0217%29 Jul
dust211–130.0114%29 Jul
cache13–9-0.0112%26 Jul
nuke8–13-0.0620%26 Jul
inferno13–20.0415%26 Jul
cache13–20.0221%26 Jul
dust28–13-0.0116%26 Jul
inferno15–15-0.0011%23 Jul
dust22–13-0.0626%23 Jul
nuke7–130.0216%23 Jul
dust27–13-0.0127%23 Jul
nuke15–150.0116%23 Jul
dust214–16-0.0119%23 Jul
cache13–20.0221%23 Jul
inferno15–15-0.0414%21 Jul
dust211–130.0214%21 Jul
inferno7–30.0314%21 Jul
cache13–40.0619%21 Jul
dust213–8-0.0414%20 Jul
nuke16–130.0220%19 Jul
cache13–80.0322%19 Jul
dust211–13-0.0418%19 Jul
mirage16–13-0.0115%19 Jul
nuke13–90.0414%19 Jul
cache13–80.0121%19 Jul
nuke8–130.0117%19 Jul
dust22–13-0.0119%19 Jul
nuke7–130.0118%15 Jul
inferno13–90.0516%15 Jul
cache13–50.0221%15 Jul
cache6–13-0.0221%15 Jul
inferno13–50.0113%15 Jul
dust213–70.0322%15 Jul
dust210–13-0.0223%15 Jul
dust213–80.0610%14 Jul
nuke11–13-0.0414%14 Jul
cache3–13-0.0623%14 Jul
inferno15–150.0119%14 Jul
dust213–3-0.0016%14 Jul
dust211–13-0.0612%27 Jun
cache8–13-0.0718%27 Jun
inferno8–13-0.0614%27 Jun
dust213–80.0117%27 Jun
dust26–13-0.0316%27 Jun
nuke13–90.0519%27 Jun
cache13–7-0.0616%24 Jun
inferno13–10.0511%24 Jun
dust213–20.0317%24 Jun
cache9–130.0516%24 Jun
inferno13–80.0917%10 Jun
cache13–50.0119%10 Jun
mirage16–130.0413%7 Dec
overpass13–10-0.019%7 Dec
anubis5–13-0.0324%7 Dec
anubis6–13-0.0325%7 Dec
ancient6–13-0.0616%5 Dec
anubis16–13-0.0219%5 Dec
nuke13–20.0516%5 Dec
vertigo13–160.0212%4 Dec
overpass8–13-0.097%4 Dec
ancient16–14-0.0211%1 Dec
inferno13–40.0214%1 Dec
anubis8–13-0.0311%1 Dec
anubis15–15-0.0621%30 Nov
nuke13–90.0012%30 Nov
overpass13–10.0411%29 Nov
vertigo11–13-0.0417%29 Nov
nuke6–13-0.0723%29 Nov
inferno13–90.0515%28 Nov
anubis7–13-0.039%28 Nov
nuke6–13-0.0513%28 Nov
anubis13–11-0.0510%27 Nov
inferno13–30.067%27 Nov
nuke7–13-0.0322%27 Nov
vertigo13–9-0.0324%24 Nov
ancient13–70.0815%24 Nov
mirage6–13-0.0323%22 Nov
inferno6–00.105%22 Nov
ancient9–13-0.0521%22 Nov
nuke7–13-0.0516%22 Nov
overpass13–80.0211%21 Nov
inferno11–13-0.0615%21 Nov
overpass13–100.0516%20 Nov
ancient7–13-0.0524%20 Nov
inferno7–13-0.0627%20 Nov
overpass16–130.0121%20 Nov
ancient13–70.0727%19 Nov

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →