Јонп Шіск

Јонп Шіск — CS2 Stats

76561198199586603[U:1:239320875]Steam profile ↗

976Tracked matches59%Win rate2020Tracked since
CSDB Rating6.4 SolidAggressive Rifler
Premier CS Rating21,322Pink band · top ~7% of ranked players (population est.)
CSDB Leaderboard#6166 of 16722 tracked
FaceitLevel 4Top 81.0% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGЈонп ШіскFACEITLevel 4STANDINGTop 81.0% of rankedPREMIER21,322 · Pink bandcsdb.gg/stats

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Performance scores

Aim81
Positioning64
Utility39

0–100 skill scores via Leetify.

Recent form

STEADY62344Last 10062%Win rateWWWTLWWLWL

Last 10 vs previous 10: +10pp win rate · -0.03 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim8.1
Aggression7.5
Utility3.9
Positioning6.4
Opening Duels3.5
Clutch7.2

Strong CT-side openerReliable in 1v1s

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

b1t

Plays most like b1t 92% playstyle similarity

Most alike: opening-duel success, positioning profile.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Preaim. Mechanical aim is strong but the crosshair sits 10.4° off target when enemies appear — placement, not flicking, is the bigger win available.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 56% on CT to 32% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 586ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.1
Positioning6.4
Utility3.9
Mechanics5.5
Opening Duels3.5
Win Impact8.1

Composite 6.4/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.02
first ⅓ avg 0.03 → last ⅓ avg 0.01
Reaction time589ms−26ms
first ⅓ avg 614ms → last ⅓ avg 589ms
Headshot accuracy18.0%+1.8%
first ⅓ avg 16.2% → last ⅓ avg 18.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.21Best rating — cache 13–7
131Biggest win — mirage
9Longest win streak
W3Current streak
33In matches decided by ≤2 rounds
4Overtime games

Map breakdown

cacheBest map · 83% over 6dust2Weakest map · 42% over 12
MapGradePlayedRecordWin rateAvg rating
nukeA34201459%0.02
dust2C125742%0.00
mirageS129375%0.01
ancientB105550%0.02
anubisS97278%0.00
infernoS86275%-0.01
cacheS65183%0.07
vertigo32167%0.05
office21150%0.04
train21150%0.02
shelter110100%0.13
overpass1010%-0.00

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (42% over 12). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

257Matches
51%Win rate
1.01Avg K/D
84.0ADR
31%Headshot %

Clutches & streaks

56%1v1 clutch win
0%1v2 clutch win
12Longest win streak

Recent Faceit resultsWWWWL

MapMatchesWin rateAvg K/DAvg kills
Mirage667%0.9415.3
Inferno450%1.0011.5
Anubis450%1.1814.8
Dust24100%1.4821.5
Ancient367%1.0914.0
Nuke3100%1.5718.0
Vertigo250%1.2520.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.7%Headshot accuracy
42.9%Accuracy (enemy spotted)
46.4%Spray accuracy
74.6%Counter-strafing
10.4°Preaim
586msReaction time
31.7%T opening success
56.4%CT opening success
0.42Enemies flashed / flash
3.6%Flash assists
7.31HE damage / grenade
6.66Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4221 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 31.7051% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

42% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategyDust 2 grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke13–50.0524%11 Aug
inferno13–90.0423%11 Aug
inferno6–1-0.0320%11 Aug
nuke12–12-0.0215%11 Aug
cache6–13-0.0614%2 Aug
dust213–4-0.0417%2 Aug
inferno13–3-0.0417%2 Aug
vertigo7–130.0717%2 Aug
anubis13–50.0720%28 Jul
anubis1–6-0.0618%28 Jul
anubis13–40.0019%28 Jul
nuke13–60.0828%20 Jul
nuke10–130.0216%20 Jul
nuke13–70.0820%20 Jul
office12–120.0320%11 Jul
nuke13–7-0.007%11 Jul
shelter13–70.1318%11 Jul
dust24–130.0220%5 Jul
dust25–13-0.0316%3 Jul
nuke11–13-0.024%3 Jul
overpass11–13-0.0018%2 Jul
nuke13–2-0.0240%1 Jul
cache13–20.1516%1 Jul
cache13–20.0422%1 Jul
nuke15–15-0.004%29 Jun
mirage4–13-0.0333%29 Jun
ancient6–13-0.0413%29 Jun
nuke13–50.0216%29 Jun
dust211–13-0.0511%28 Jun
mirage13–30.1130%28 Jun
dust213–7-0.028%28 Jun
ancient13–8-0.0117%28 Jun
ancient10–130.0315%28 Jun
mirage13–10.0113%28 Jun
mirage13–100.0111%28 Jun
dust22–13-0.0710%28 Jun
dust210–130.028%28 Jun
inferno13–50.0511%28 Jun
anubis13–10-0.026%28 Jun
cache13–6-0.0112%28 Jun
ancient2–13-0.0722%27 Jun
nuke13–160.0117%27 Jun
nuke0–13-0.0218%27 Jun
mirage13–110.0417%27 Jun
ancient8–130.0313%27 Jun
nuke9–13-0.0420%27 Jun
office13–60.0616%27 Jun
mirage13–6-0.0424%27 Jun
dust213–10.0326%26 Jun
mirage13–9-0.0116%26 Jun
mirage13–80.0627%26 Jun
nuke13–20.1220%26 Jun
nuke13–9-0.0020%23 Jun
inferno13–9-0.0218%23 Jun
train13–20.0226%21 Jun
train12–120.0224%21 Jun
nuke13–90.0214%14 Jun
nuke13–6-0.099%14 Jun
nuke13–30.097%14 Jun
mirage6–13-0.0219%13 Jun
anubis3–13-0.0519%13 Jun
nuke8–13-0.0220%13 Jun
nuke13–80.036%13 Jun
ancient13–30.0719%12 Jun
ancient13–50.0212%12 Jun
ancient13–50.0612%12 Jun
inferno7–13-0.0117%12 Jun
inferno13–8-0.007%12 Jun
dust213–70.053%12 Jun
nuke9–13-0.0317%12 Jun
nuke13–110.037%12 Jun
dust28–13-0.0120%11 Jun
mirage13–30.0016%11 Jun
nuke13–60.0023%11 Jun
anubis13–60.0016%11 Jun
nuke6–13-0.0513%8 Jun
nuke9–13-0.015%8 Jun
nuke13–50.0623%8 Jun
vertigo13–70.0123%8 Jun
nuke13–100.0519%31 May
anubis16–140.0218%31 May
nuke10–130.0612%24 May
ancient6–130.0318%24 May
nuke13–100.0816%19 May
nuke13–40.1016%19 May
nuke9–13-0.0117%19 May
nuke13–80.1111%8 May
cache13–40.1214%7 May
cache13–70.2115%7 May
vertigo13–60.0818%26 Apr
ancient13–90.0330%26 Apr
nuke5–130.0124%26 Apr
nuke13–70.0121%26 Apr
anubis16–120.0114%17 Apr
mirage8–13-0.0317%17 Apr
inferno0–13-0.0918%17 Apr
anubis13–80.0620%5 Apr
dust210–13-0.0116%5 Apr
mirage13–40.0211%5 Apr
dust213–80.1519%22 Mar

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →