Milk Man

Milk Man — CS2 Stats

76561198198028253[U:1:237762525]Steam profile ↗✓ No bans

858Tracked matches61%Win rate2020Tracked since
CSDB Rating5.0 Developing
Premier CS Rating19,420Purple band · top ~10.8% of ranked players (population est.)
CSDB Leaderboard#11826 of 26024 tracked
FaceitLevel 3Top 90.6% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGMilk ManFACEITLevel 3STANDINGTop 90.6% of rankedPREMIER19,420 · Purple bandcsdb.gg/stats

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Performance scores

Aim51
Positioning49
Utility34

0–100 skill scores via Leetify.

Recent form

STEADY51418Last 10051%Win rateWLWWLLWLLW

Last 10 vs previous 10: -20pp win rate · -0.00 avg rating

Player DNA

Aim5.1
Aggression4.8
Utility3.4
Positioning4.9
Opening Duels1.5

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 82% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 721ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.1
Positioning4.9
Utility3.4
Mechanics6.7
Opening Duels1.5
Win Impact8.6

Composite 5.0/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.00
first ⅓ avg -0.01 → last ⅓ avg -0.01
Reaction time718ms+38ms
first ⅓ avg 679ms → last ⅓ avg 718ms
Headshot accuracy16.1%−5.5%
first ⅓ avg 21.6% → last ⅓ avg 16.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.11Best rating — anubis 13–8
133Biggest win — dust2
7Longest win streak
137In matches decided by ≤2 rounds
1Overtime games

Map breakdown

nukeBest map · 75% over 8infernoWeakest map · 25% over 12
MapGradePlayedRecordWin rateAvg rating
cacheB21111052%-0.00
infernoD123925%-0.00
anubisB115645%0.01
overpassD93633%-0.01
nukeS86275%-0.00
mirageB84450%-0.01
dust2C73443%-0.00
officeS75271%0.03
vertigoS64267%-0.02
train31233%-0.03
warden330100%0.01
ancient32167%0.02
fachwerk110100%-0.05
italy1010%-0.05

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (25% over 12). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.5%Headshot accuracy
33.5%Accuracy (enemy spotted)
35.0%Spray accuracy
80.1%Counter-strafing
10.2°Preaim
721msReaction time
33.8%T opening success
38.3%CT opening success
0.37Enemies flashed / flash
2.8%Flash assists
12.98HE damage / grenade
3.40Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 721.1622ms — above the 700ms mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3653 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 33.7691% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
cache13–110.1014%25 Aug
anubis9–130.0127%13 Aug
cache13–110.0014%13 Aug
fachwerk13–11-0.0519%4 Aug
vertigo3–13-0.0829%23 Jul
cache9–13-0.038%22 Jul
vertigo13–7-0.0312%7 Jul
anubis10–130.0320%7 Jul
cache4–13-0.106%1 Jul
nuke13–110.0123%30 Jun
inferno13–11-0.0013%30 Jun
mirage10–13-0.0218%29 Jun
anubis9–13-0.0314%24 Jun
vertigo13–9-0.0230%23 Jun
inferno12–120.0113%23 Jun
train13–10-0.0214%23 Jun
cache13–11-0.0217%22 Jun
inferno13–7-0.0118%22 Jun
cache13–9-0.016%17 Jun
mirage13–50.018%17 Jun
cache6–13-0.0218%11 Jun
dust213–30.106%11 Jun
cache13–3-0.0021%10 Jun
train9–13-0.0612%10 Jun
nuke13–90.0519%10 Jun
nuke12–120.0119%9 Jun
dust213–8-0.0021%9 Jun
overpass9–13-0.0020%6 Jun
cache13–60.0613%6 Jun
cache3–13-0.0723%6 Jun
inferno8–13-0.0415%6 Jun
cache12–12-0.037%5 Jun
warden13–9-0.0017%2 Jun
cache13–70.079%2 Jun
italy12–12-0.056%2 Jun
cache11–130.0318%29 May
anubis9–130.0319%29 May
cache13–80.0416%28 May
overpass6–130.0119%28 May
anubis13–80.1113%21 May
cache8–13-0.0619%20 May
cache13–60.0614%20 May
inferno13–80.0421%16 May
cache13–7-0.019%16 May
cache13–100.0210%6 May
cache7–13-0.0016%6 May
cache7–13-0.0511%29 Apr
cache7–13-0.0315%29 Apr
office13–70.0519%28 Apr
dust28–130.0337%28 Apr
anubis13–11-0.0020%26 Apr
anubis13–11-0.0113%26 Apr
nuke13–7-0.0313%26 Apr
overpass15–150.035%23 Apr
anubis8–13-0.0516%22 Apr
office13–60.0615%22 Apr
vertigo13–110.0418%22 Apr
inferno7–13-0.018%15 Apr
dust27–130.0026%13 Apr
ancient13–11-0.0014%13 Apr
inferno10–130.0420%12 Apr
nuke13–90.0116%12 Apr
nuke11–13-0.0313%11 Apr
warden13–110.0417%11 Apr
overpass3–13-0.0622%11 Apr
vertigo4–13-0.0422%10 Apr
overpass10–130.0119%10 Apr
office11–130.0325%6 Apr
mirage13–9-0.0024%6 Apr
mirage13–6-0.0622%6 Apr
dust210–13-0.1116%6 Apr
overpass13–70.0517%4 Apr
mirage6–13-0.0222%3 Apr
nuke5–1-0.0317%3 Apr
mirage11–13-0.0220%3 Apr
vertigo13–100.0125%2 Apr
dust212–12-0.0047%2 Apr
office13–100.0021%1 Apr
inferno3–9-0.0638%1 Apr
inferno11–13-0.0128%31 Mar
mirage12–12-0.0114%31 Mar
overpass5–13-0.0325%27 Mar
anubis13–70.0417%27 Mar
inferno5–130.0523%27 Mar
anubis13–6-0.0015%23 Mar
office9–130.0212%23 Mar
office13–110.0511%19 Mar
office7–1-0.0155%19 Mar
overpass13–10-0.0111%17 Mar
nuke13–7-0.0215%17 Mar
ancient13–80.0614%16 Mar
mirage13–60.0514%16 Mar
dust213–11-0.0219%16 Mar
train12–120.0024%13 Mar
overpass13–6-0.0425%13 Mar
inferno11–130.0617%13 Mar
ancient9–130.0120%8 Mar
inferno2–13-0.1029%8 Mar
warden10–60.0010%5 Mar
anubis11–13-0.0624%4 Mar

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →