karreed — CS2 Stats

76561198197008389[U:1:236742661]

1,812Tracked matches70%Win rate2020Tracked since
CSDB Rating6.1 SolidAggressive Rifler
FaceitLevel 8 · 1,763 ELOTop 31.2% of ranked FACEIT players
WingmanSupreme Master First Class
Ladder ranks via Leetify

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CSDB.GGkarreedFACEITLevel 8 · 1,763 ELOSTANDINGTop 31.2% of rankedcsdb.gg/stats

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Performance scores

Aim80
Positioning61
Utility41

0–100 skill scores via Leetify.

Recent form

STEADY54406Last 10054%Win rateTLWWLWWWWT

Last 10 vs previous 10: +0pp win rate · +0.03 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim8.0
Aggression6.8
Utility4.1
Positioning6.1
Opening Duels1.9
Clutch5.6

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 89% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: higher opening-fight frequency; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Preaim. Mechanical aim is strong but the crosshair sits 10.7° off target when enemies appear — placement, not flicking, is the bigger win available.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 47% on CT to 28% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 581ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.0
Positioning6.1
Utility4.1
Mechanics6.6
Opening Duels2.2
Win Impact10.0

Composite 6.1/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.04+0.01
first ⅓ avg 0.03 → last ⅓ avg 0.04
Reaction time584ms−30ms
first ⅓ avg 613ms → last ⅓ avg 584ms
Headshot accuracy25.2%−1.6%
first ⅓ avg 26.7% → last ⅓ avg 25.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.22Best rating — office 13–6
131Biggest win — dust2
5Longest win streak
313In matches decided by ≤2 rounds
6Overtime games

Map breakdown

infernoBest map · 73% over 11dust2Weakest map · 36% over 36
MapGradePlayedRecordWin rateAvg rating
dust2C36132336%0.02
cacheA1811761%0.05
mirageB115645%0.04
infernoS118373%0.04
nukeB84450%0.05
office43175%0.07
vertigo440100%0.13
ancient42250%-0.00
train220100%0.04
poseidon110100%-0.00
anubis110100%-0.00

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (36% over 36). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

606Matches
52%Win rate
1.32Avg K/D
93.4ADR
41%Headshot %

Clutches & streaks

48%1v1 clutch win
29%1v2 clutch win
7Longest win streak

Recent Faceit resultsWWWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage5951%1.7418.6
Inferno3158%1.3517.0
Dust22962%1.3820.3
Overpass1638%1.3521.1
Nuke1450%1.9119.5
Ancient875%1.3023.9
Anubis743%1.8920.1
Vertigo367%1.1918.7

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

25.7%Headshot accuracy
36.7%Accuracy (enemy spotted)
38.8%Spray accuracy
79.9%Counter-strafing
10.7°Preaim
581msReaction time
28.0%T opening success
47.2%CT opening success
0.49Enemies flashed / flash
6.0%Flash assists
11.49HE damage / grenade
7.84Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4882 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 28% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

36% win rate across 36 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategyDust 2 grenade lineups

Recent matches

MapScoreRatingHS%Date
office12–120.0537%28 Aug
mirage2–13-0.067%28 Aug
dust213–100.0619%28 Aug
cache13–80.1240%28 Aug
cache11–13-0.0625%28 Aug
inferno13–40.0421%20 Aug
dust213–80.0426%19 Aug
dust213–8-0.0337%18 Aug
train13–60.0928%16 Aug
cache12–120.0531%16 Aug
train13–70.0018%13 Aug
cache13–8-0.0128%13 Aug
dust212–12-0.0435%13 Aug
inferno1–100.0121%13 Aug
mirage13–80.1120%5 Aug
dust211–13-0.0611%5 Aug
inferno13–60.0127%5 Aug
dust211–13-0.0129%3 Aug
cache13–11-0.0138%3 Aug
cache13–6-0.0112%3 Aug
dust29–130.0628%2 Aug
cache13–50.1218%2 Aug
nuke13–20.0928%2 Aug
inferno2–130.0111%2 Aug
vertigo13–100.2128%2 Aug
office13–11-0.0131%2 Aug
dust213–80.0528%2 Aug
vertigo7–10.1631%1 Aug
inferno13–60.0624%31 Jul
dust28–130.0621%31 Jul
nuke11–130.0826%31 Jul
inferno13–90.0222%31 Jul
dust213–90.1427%30 Jul
cache4–130.0633%30 Jul
dust213–40.0511%30 Jul
inferno13–40.0323%27 Jul
cache10–130.0325%27 Jul
ancient9–13-0.0217%24 Jul
dust23–13-0.0714%24 Jul
dust213–10.0528%19 Jul
poseidon9–5-0.0017%19 Jul
inferno13–100.0832%19 Jul
cache13–20.0929%19 Jul
dust211–130.1023%17 Jul
mirage5–130.0522%16 Jul
mirage13–50.1021%16 Jul
cache13–100.1034%16 Jul
office13–100.0331%14 Jul
cache2–130.0526%14 Jul
dust212–120.0530%14 Jul
dust29–130.0627%12 Jul
inferno10–130.0219%12 Jul
office13–60.2230%12 Jul
dust211–130.0327%12 Jul
ancient10–10.0420%12 Jul
dust212–12-0.0122%12 Jul
cache13–90.0521%9 Jul
inferno13–90.0219%9 Jul
nuke13–100.0033%8 Jul
mirage13–60.0537%7 Jul
dust211–13-0.0027%7 Jul
mirage14–160.0715%7 Jul
nuke13–60.0316%6 Jul
vertigo8–30.0540%6 Jul
dust211–130.0219%5 Jul
cache13–50.1037%5 Jul
cache10–13-0.0437%5 Jul
cache6–130.0830%2 Jul
dust213–110.0335%30 Jun
vertigo13–70.1034%30 Jun
cache13–30.0633%29 Jun
dust215–150.0229%29 Jun
dust29–130.0225%29 Jun
ancient13–3-0.0227%29 Jun
dust25–13-0.0434%28 Jun
inferno13–70.1229%28 Jun
dust216–130.0733%27 Jun
dust213–90.0939%27 Jun
dust213–90.0418%26 Jun
nuke6–13-0.0131%26 Jun
anubis13–7-0.0018%26 Jun
cache13–60.0126%26 Jun
dust23–13-0.0521%26 Jun
nuke9–130.0125%26 Jun
ancient6–13-0.0128%26 Jun
dust211–13-0.0229%23 Jun
dust211–130.0323%22 Jun
dust26–13-0.0415%21 Jun
mirage13–80.0236%21 Jun
dust212–160.0118%21 Jun
dust213–50.0231%21 Jun
dust213–60.0642%20 Jun
dust29–130.0121%20 Jun
mirage14–160.0420%20 Jun
dust26–130.0721%20 Jun
mirage11–130.0117%20 Jun
nuke13–30.1521%20 Jun
nuke10–130.0526%20 Jun
mirage10–130.0629%18 Jun
mirage16–13-0.0218%16 Jun

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →