iriK — CS2 Stats

76561198194729702[U:1:234463974]

1,068Tracked matches50%Win rate2021Tracked since
CSDB Rating6.1 SolidAggressive Rifler
Premier CS Rating15,000Purple band · top ~28.4% of ranked players (population est.)
CSDB Leaderboard#6261 of 9592 tracked
FaceitLevel 6Top 54.0% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGiriKFACEITLevel 6STANDINGTop 54.0% of rankedPREMIER15,000 · Purple bandcsdb.gg/stats

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Performance scores

Aim74
Positioning55
Utility46

0–100 skill scores via Leetify.

Recent form

STEADY53461Last 10053%Win rateLWWLLLWWLL

Last 10 vs previous 10: -10pp win rate · +0.00 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim7.4
Aggression8.4
Utility4.6
Positioning5.5
Opening Duels4.1

Effective flashesLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 90% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 619ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.4
Positioning5.5
Utility4.6
Mechanics7.8
Opening Duels4.1
Win Impact5.0

Composite 6.1/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.00
first ⅓ avg 0.01 → last ⅓ avg 0.01
Reaction time626ms−3ms
first ⅓ avg 629ms → last ⅓ avg 626ms
Headshot accuracy22.7%−0.6%
first ⅓ avg 23.3% → last ⅓ avg 22.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.18Best rating — inferno 13–4
131Biggest win — mirage
5Longest win streak
912In matches decided by ≤2 rounds
14Overtime games

Map breakdown

ancientBest map · 75% over 8infernoWeakest map · 35% over 20
MapGradePlayedRecordWin rateAvg rating
mirageA23131057%0.01
infernoC2071335%0.01
dust2B189950%-0.00
nukeA1810856%0.01
overpassA106460%-0.00
ancientS86275%-0.01
train32167%0.00

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (35% over 20). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

137Matches
48%Win rate
1.04Avg K/D
ADR
49%Headshot %

Clutches & streaks

1v1 clutch win
1v2 clutch win
7Longest win streak

Recent Faceit resultsLLLLW

MapMatchesWin rateAvg K/DAvg kills
Mirage3757%1.1315.8
Ancient1747%1.1320.0
Overpass1040%1.1614.3
Nuke1020%0.9715.9
Vertigo944%0.7112.6
Anubis729%0.9914.9
Inferno633%1.1113.7

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

23.4%Headshot accuracy
31.1%Accuracy (enemy spotted)
33.8%Spray accuracy
85.1%Counter-strafing
8.5°Preaim
619msReaction time
43.9%T opening success
49.2%CT opening success
0.73Enemies flashed / flash
6.7%Flash assists
6.05HE damage / grenade
3.91Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.9126 — below the 4 mark we flag

    Grenade Lineups
Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

35% win rate across 20 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno11–130.0238%5 Nov
mirage13–80.1427%3 Nov
ancient13–70.0818%3 Nov
overpass7–130.0420%3 Nov
mirage6–13-0.0521%3 Nov
mirage11–13-0.0124%3 Nov
mirage13–20.0725%3 Nov
dust213–11-0.0023%3 Nov
inferno0–13-0.0617%3 Nov
dust21–13-0.0322%3 Nov
inferno8–130.0928%3 Nov
overpass16–14-0.0221%3 Nov
dust28–130.0626%3 Nov
mirage13–5-0.009%3 Nov
mirage13–7-0.0318%2 Nov
nuke13–110.0838%2 Nov
nuke14–160.0037%2 Nov
dust213–8-0.0326%2 Nov
nuke11–130.0525%2 Nov
ancient6–13-0.0317%2 Nov
nuke16–14-0.0117%1 Nov
mirage13–16-0.0316%1 Nov
mirage13–10.0126%1 Nov
inferno13–16-0.0126%1 Nov
inferno6–9-0.0118%31 Oct
inferno13–5-0.0513%31 Oct
mirage9–13-0.0722%31 Oct
overpass13–6-0.0026%31 Oct
ancient13–8-0.0114%31 Oct
inferno16–140.0130%31 Oct
inferno11–13-0.0121%29 Oct
nuke13–70.0116%29 Oct
nuke7–13-0.0126%29 Oct
train13–10.0727%29 Oct
mirage9–13-0.0219%29 Oct
overpass13–5-0.1035%29 Oct
overpass4–130.0213%29 Oct
nuke13–90.0224%29 Oct
dust216–130.0329%29 Oct
inferno6–20.0322%28 Oct
dust29–13-0.0018%27 Oct
dust21–13-0.0018%27 Oct
mirage13–20.1026%27 Oct
mirage10–13-0.0717%27 Oct
dust213–50.0222%27 Oct
dust211–130.0222%27 Oct
nuke9–13-0.0132%27 Oct
overpass7–13-0.0419%27 Oct
mirage13–60.0211%27 Oct
ancient13–7-0.0115%27 Oct
dust213–110.0616%27 Oct
mirage6–13-0.0419%27 Oct
mirage13–70.0335%27 Oct
dust213–7-0.0525%27 Oct
train13–8-0.0329%27 Oct
mirage11–130.0314%27 Oct
nuke13–9-0.0221%25 Oct
mirage11–130.0019%25 Oct
nuke13–10-0.0027%25 Oct
inferno10–13-0.0225%24 Oct
ancient14–16-0.0525%24 Oct
nuke13–2-0.0137%24 Oct
mirage13–90.0416%24 Oct
nuke8–130.0227%23 Oct
dust213–8-0.0425%23 Oct
ancient13–10-0.0420%23 Oct
inferno13–100.1037%23 Oct
train14–16-0.0438%23 Oct
inferno4–130.0121%23 Oct
dust28–130.0523%23 Oct
mirage13–40.0522%23 Oct
overpass13–70.0039%23 Oct
dust25–13-0.0721%22 Oct
mirage1–13-0.0126%22 Oct
dust29–13-0.0018%22 Oct
ancient13–11-0.0111%22 Oct
ancient13–11-0.0117%22 Oct
inferno9–130.0123%22 Oct
mirage13–20.1328%22 Oct
nuke13–70.0534%22 Oct
nuke13–6-0.0231%21 Oct
overpass13–110.0615%21 Oct
inferno10–13-0.0120%20 Oct
mirage16–12-0.0229%20 Oct
nuke4–13-0.0115%20 Oct
inferno11–13-0.0229%20 Oct
inferno6–13-0.0410%20 Oct
nuke13–160.0124%20 Oct
dust215–150.0222%20 Oct
inferno13–6-0.0120%20 Oct
overpass13–90.0028%19 Oct
inferno13–40.1828%19 Oct
dust213–9-0.0517%19 Oct
mirage13–90.0014%19 Oct
inferno7–13-0.0119%19 Oct
nuke13–70.0125%19 Oct
dust213–9-0.0221%19 Oct
nuke12–16-0.0626%19 Oct
overpass14–16-0.0021%19 Oct
inferno13–60.0134%19 Oct

Match data via Leetify.

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →