scrumby — CS2 Stats

76561198193570565[U:1:233304837]✓ No bans

947Tracked matches57%Win rate2024Tracked since
CSDB Rating4.0 Developing
Premier CS Rating15,332Purple band · top ~27.1% of ranked players (population est.)
CSDB Leaderboard#31623 of 53588 tracked
Ladder ranks via Leetify

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CSDB.GGscrumbyPREMIER15,332 · Purple bandcsdb.gg/stats

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Performance scores

Aim38
Positioning44
Utility44

0–100 skill scores via Leetify.

Recent form

STEADY48475Last 10048%Win rateWLTWLWLWLW

Last 10 vs previous 10: -10pp win rate · +0.01 avg rating

Player DNA

Aim3.8
Aggression3.3
Utility4.4
Positioning4.4
Opening Duels0.2

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 72% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 39% on CT to 23% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 641ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 64% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.8
Positioning4.4
Utility4.4
Mechanics3.0
Opening Duels1.1
Win Impact7.4

Composite 4.0/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03−0.00
first ⅓ avg -0.03 → last ⅓ avg -0.03
Reaction time638ms−37ms
first ⅓ avg 675ms → last ⅓ avg 638ms
Headshot accuracy15.4%−2.2%
first ⅓ avg 17.6% → last ⅓ avg 15.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.15Best rating — cache 13–2
132Biggest win — nuke
5Longest win streak
47In matches decided by ≤2 rounds
6Overtime games

Map breakdown

dust2Best map · 69% over 13infernoWeakest map · 20% over 10
MapGradePlayedRecordWin rateAvg rating
cacheC28121643%-0.03
mirageA2011955%-0.03
dust2S139469%-0.02
nukeA106460%-0.02
anubisD103730%0.01
infernoD102820%-0.04
ancientB63350%-0.04
vertigo21150%-0.01
office110100%-0.00

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (20% over 10). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

1Matches
100%Win rate
0.62Avg K/D
ADR
20%Headshot %

Clutches & streaks

1v1 clutch win
1v2 clutch win
1Longest win streak

Recent Faceit resultsLLLLW

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.8%Headshot accuracy
31.1%Accuracy (enemy spotted)
35.6%Spray accuracy
63.6%Counter-strafing
11.1°Preaim
641msReaction time
22.6%T opening success
38.7%CT opening success
0.56Enemies flashed / flash
12.1%Flash assists
11.00HE damage / grenade
1.73Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 1.7331 — below the 4 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 22.5564% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke13–2-0.019%29 Aug
anubis8–13-0.0226%28 Aug
nuke12–12-0.0026%28 Aug
cache13–5-0.059%28 Aug
cache2–13-0.0211%28 Aug
cache13–50.059%28 Aug
inferno6–13-0.0616%27 Aug
anubis13–5-0.039%27 Aug
cache9–13-0.0413%15 Aug
inferno13–3-0.0222%15 Aug
dust26–13-0.0714%15 Aug
nuke13–6-0.0811%15 Aug
ancient13–2-0.0712%10 Aug
dust213–10-0.0622%10 Aug
dust29–130.0216%9 Aug
ancient13–60.0120%9 Aug
anubis11–130.0119%9 Aug
nuke13–100.0620%9 Aug
dust213–10-0.029%8 Aug
cache4–13-0.084%4 Aug
mirage5–13-0.0511%3 Aug
dust29–13-0.0418%3 Aug
inferno12–12-0.0016%31 Jul
mirage13–80.0643%31 Jul
inferno11–13-0.067%29 Jul
mirage13–10-0.0317%29 Jul
dust28–13-0.0618%29 Jul
cache13–8-0.068%29 Jul
mirage13–10-0.0416%29 Jul
mirage13–7-0.0114%29 Jul
mirage6–13-0.059%29 Jul
ancient5–13-0.0616%28 Jul
mirage7–13-0.0719%28 Jul
mirage15–15-0.0916%28 Jul
anubis6–13-0.0311%27 Jul
cache8–20.0029%27 Jul
inferno4–13-0.0231%26 Jul
anubis5–130.1217%26 Jul
vertigo11–13-0.0316%26 Jul
mirage13–8-0.0218%26 Jul
dust213–70.0138%26 Jul
cache5–13-0.0621%26 Jul
dust213–110.0126%25 Jul
anubis6–13-0.0419%24 Jul
mirage16–140.0014%24 Jul
dust213–9-0.0117%24 Jul
dust213–10-0.0316%24 Jul
cache10–13-0.0420%24 Jul
cache9–13-0.0613%24 Jul
cache13–9-0.049%20 Jul
nuke5–13-0.0613%20 Jul
anubis13–60.0711%20 Jul
nuke7–13-0.0218%20 Jul
anubis11–130.0526%20 Jul
cache2–13-0.1013%20 Jul
mirage11–80.0212%19 Jul
inferno8–13-0.058%19 Jul
cache8–13-0.0722%19 Jul
anubis3–13-0.0136%19 Jul
mirage13–6-0.0414%19 Jul
ancient14–16-0.0712%19 Jul
mirage13–50.0725%18 Jul
cache13–70.0022%18 Jul
mirage7–13-0.0517%18 Jul
nuke13–7-0.0122%18 Jul
dust213–4-0.0411%18 Jul
ancient14–16-0.0221%18 Jul
nuke7–13-0.0220%18 Jul
inferno13–50.0320%18 Jul
mirage7–13-0.099%17 Jul
cache13–20.0624%17 Jul
cache2–13-0.0724%17 Jul
cache13–11-0.018%17 Jul
nuke13–7-0.0126%17 Jul
mirage9–130.0324%16 Jul
mirage12–16-0.0422%16 Jul
nuke16–13-0.0414%14 Jul
mirage13–5-0.0411%14 Jul
cache13–70.0413%14 Jul
dust213–40.0119%14 Jul
ancient13–4-0.028%12 Jul
inferno3–9-0.0617%12 Jul
vertigo13–80.0213%12 Jul
office13–7-0.0028%12 Jul
dust213–10-0.0426%12 Jul
inferno7–13-0.0211%12 Jul
cache13–6-0.086%10 Jul
mirage13–10-0.0322%10 Jul
cache13–20.1534%10 Jul
cache11–13-0.0320%8 Jul
cache9–13-0.036%8 Jul
cache6–13-0.0110%7 Jul
cache6–13-0.0750%7 Jul
cache12–12-0.067%7 Jul
cache12–4-0.0826%6 Jul
cache12–12-0.058%6 Jul
mirage3–13-0.0810%6 Jul
inferno7–13-0.0914%6 Jul
anubis13–110.0019%6 Jul
cache5–13-0.0911%5 Jul

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →