pk — CS2 Stats

76561198189118237[U:1:228852509]

4,664Tracked matches50%Win rate2020Tracked since
CSDB Rating5.2 DevelopingHybrid Rifler
FaceitLevel 10 · 2,018 ELOTop 12.4% of ranked FACEIT players
WingmanGold Nova I
Ladder ranks via Leetify

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CSDB.GGpkFACEITLevel 10 · 2,018 ELOSTANDINGTop 12.4% of rankedcsdb.gg/stats

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Performance scores

Aim64
Positioning54
Utility48

0–100 skill scores via Leetify.

Recent form

STEADY53461Last 10053%Win rateLWLLWWWLLL

Last 10 vs previous 10: -20pp win rate · +0.02 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim6.4
Aggression7.0
Utility4.8
Positioning5.4
Opening Duels3.0
Clutch2.8

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 88% playstyle similarity

Most alike: utility contribution, opening-fight frequency.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 586ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.4
Positioning5.4
Utility4.8
Mechanics4.4
Opening Duels3.0
Win Impact5.0

Composite 5.2/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.02
first ⅓ avg 0.01 → last ⅓ avg -0.01
Reaction time591ms+50ms
first ⅓ avg 541ms → last ⅓ avg 591ms
Headshot accuracy16.2%−2.5%
first ⅓ avg 18.6% → last ⅓ avg 16.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.11Best rating — overpass 13–10
131Biggest win — nuke
5Longest win streak
106In matches decided by ≤2 rounds
8Overtime games

Map breakdown

mirageBest map · 75% over 12infernoWeakest map · 26% over 19
MapGradePlayedRecordWin rateAvg rating
nukeA2012860%0.02
infernoD1951426%-0.01
anubisC1881044%-0.01
mirageS129375%0.01
cacheA106460%0.02
overpassA85363%0.00
ancientC73443%0.01
dust2330100%0.01
train21150%0.01
vertigo110100%0.01

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (26% over 19). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

4,064Matches
50%Win rate
0.98Avg K/D
73.9ADR
43%Headshot %

Clutches & streaks

34%1v1 clutch win
18%1v2 clutch win
10Longest win streak

Recent Faceit resultsWWLLW

MapMatchesWin rateAvg K/DAvg kills
Inferno31253%1.0015.4
Anubis26447%1.0215.1
Nuke21660%1.0614.9
Mirage18447%0.8612.9
Ancient13738%0.8413.3
Train5961%1.0015.8
Overpass4141%0.8813.8
Vertigo3746%0.8514.1

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.2%Headshot accuracy
34.7%Accuracy (enemy spotted)
40.2%Spray accuracy
70.0%Counter-strafing
9.5°Preaim
586msReaction time
37.1%T opening success
46.7%CT opening success
0.43Enemies flashed / flash
3.7%Flash assists
8.58HE damage / grenade
9.78Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4303 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 37.0886% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

26% win rate across 19 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
anubis6–13-0.074%26 Aug
cache13–110.0116%26 Aug
inferno6–13-0.0524%26 Aug
cache19–22-0.0213%22 Aug
cache13–11-0.028%13 Aug
anubis13–70.0121%11 Aug
cache13–30.0417%11 Aug
cache9–130.0332%28 Jul
inferno3–60.0519%27 Jul
inferno0–4-0.030%26 Jul
anubis10–130.0221%26 Jul
train5–13-0.096%23 Jul
mirage13–6-0.0110%20 Jul
anubis16–14-0.0323%20 Jul
overpass3–13-0.0911%1 Jul
dust213–9-0.0124%24 Jun
inferno13–4-0.0214%24 Jun
inferno13–10-0.0016%21 Jun
nuke13–9-0.0111%17 Jun
nuke2–130.0212%13 Jun
mirage13–60.0620%9 Jun
inferno9–13-0.0716%27 May
inferno6–130.0910%24 May
cache13–110.0719%21 May
inferno11–13-0.0220%12 May
inferno13–7-0.0415%11 May
cache9–130.0118%8 May
cache13–90.0612%8 May
cache8–13-0.076%7 May
overpass13–30.0135%7 May
mirage15–150.0214%27 Apr
inferno11–13-0.0529%24 Apr
inferno11–13-0.0217%23 Apr
mirage13–11-0.0516%23 Apr
overpass13–40.0011%23 Apr
mirage9–13-0.0215%23 Apr
cache13–80.066%23 Apr
mirage13–8-0.0310%23 Apr
dust213–7-0.016%22 Apr
mirage13–60.0524%22 Apr
anubis13–10-0.0515%16 Apr
ancient10–13-0.0115%16 Apr
nuke13–20.0230%16 Apr
ancient13–90.0418%15 Apr
nuke13–90.1019%15 Apr
overpass3–13-0.0420%14 Apr
inferno16–14-0.057%13 Apr
vertigo13–110.0124%10 Apr
dust216–130.0420%9 Apr
anubis13–16-0.056%9 Apr
nuke1–13-0.0915%9 Apr
anubis6–13-0.015%3 Apr
mirage5–13-0.0215%1 Apr
mirage13–20.0412%1 Apr
nuke9–10.0915%1 Apr
anubis13–80.0115%1 Apr
anubis9–13-0.0327%1 Apr
ancient3–13-0.0317%30 Mar
anubis6–13-0.109%30 Mar
inferno19–22-0.0317%29 Mar
mirage13–9-0.0314%29 Mar
overpass8–130.0416%23 Mar
ancient11–00.108%23 Mar
overpass13–100.1114%22 Mar
anubis13–90.0215%22 Mar
anubis13–70.076%21 Mar
nuke6–13-0.029%21 Mar
inferno11–130.0425%21 Mar
anubis3–130.0214%21 Mar
nuke7–13-0.0617%21 Mar
inferno6–130.0431%20 Mar
anubis13–40.0812%20 Mar
nuke3–00.0618%20 Mar
ancient9–13-0.0213%20 Mar
overpass13–5-0.075%19 Mar
nuke13–70.0332%19 Mar
nuke7–130.0414%19 Mar
nuke13–10-0.0117%19 Mar
nuke11–130.0221%18 Mar
inferno5–130.0125%17 Mar
nuke13–10.0726%17 Mar
mirage13–80.0520%17 Mar
anubis6–13-0.0617%16 Mar
mirage13–50.0912%15 Mar
ancient13–60.0611%13 Mar
ancient5–13-0.0420%13 Mar
nuke11–130.0424%13 Mar
overpass13–50.0317%12 Mar
train13–10.1115%12 Mar
nuke4–13-0.0429%12 Mar
nuke19–17-0.0222%11 Mar
anubis13–5-0.0110%11 Mar
anubis7–13-0.0213%10 Mar
nuke13–60.0718%9 Mar
inferno9–130.0018%9 Mar
nuke13–110.0226%7 Mar
inferno7–130.0115%6 Mar
nuke13–8-0.0017%5 Mar
inferno13–11-0.0318%5 Mar
anubis9–13-0.0422%5 Mar

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 102K ELO1,000 Matches
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