glen — CS2 Stats

76561198185086314[U:1:224820586]

346Tracked matches50%Win rate2020Tracked since
CSDB Rating4.5 Developing
WingmanSilver Elite
Ladder ranks via Leetify

Performance scores

Aim59
Positioning34
Utility18

0–100 skill scores via Leetify.

Recent form

STEADY46495Last 10046%Win rateWTWWWLLLWL

Last 10 vs previous 10: +20pp win rate · +0.02 avg rating

Player DNA

Aim5.9
Aggression3.7
Utility1.8
Positioning3.4
Opening Duels0.0
Clutch6.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 73% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 720ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.9
Positioning3.4
Utility1.8
Mechanics8.4
Opening Duels0.6
Win Impact5.0

Composite 4.5/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03−0.00
first ⅓ avg -0.03 → last ⅓ avg -0.03
Reaction time731ms−63ms
first ⅓ avg 794ms → last ⅓ avg 731ms
Headshot accuracy15.4%+0.3%
first ⅓ avg 15.1% → last ⅓ avg 15.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.24Best rating — inferno 9–1
131Biggest win — ancient
7Longest win streak
48In matches decided by ≤2 rounds
10Overtime games

Map breakdown

dust2Best map · 71% over 7nukeWeakest map · 21% over 14
MapGradePlayedRecordWin rateAvg rating
mirageB25121348%-0.01
nukeD1431121%-0.04
overpassA148657%-0.02
infernoD134931%-0.02
ancientB126650%-0.03
dust2S75271%-0.02
anubisS75271%-0.05
vertigo3030%-0.02
poseidon2020%-0.01
cache110100%-0.05
train110100%-0.01
sanctum110100%-0.04

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (21% over 14). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

3Matches
0%Win rate
0.56Avg K/D
46.4ADR
29%Headshot %

Clutches & streaks

50%1v1 clutch win
0%1v2 clutch win
0Longest win streak

Recent Faceit resultsLLLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage10%0.6312.0
Ancient10%0.386.0
Inferno10%0.6813.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.0%Headshot accuracy
36.1%Accuracy (enemy spotted)
37.9%Spray accuracy
87.8%Counter-strafing
11.4°Preaim
720msReaction time
21.1%T opening success
34.9%CT opening success
0.39Enemies flashed / flash
4.1%Flash assists
6.21HE damage / grenade
1.03Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 719.9063ms — above the 700ms mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3949 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 21.0823% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

21% win rate across 14 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage13–9-0.018%21 Aug
inferno8–8-0.0616%17 Aug
cache13–8-0.0524%13 Aug
train13–8-0.0112%13 Aug
dust213–50.1413%13 Aug
nuke5–13-0.0117%31 Jul
vertigo10–13-0.0833%31 Jul
mirage8–13-0.0127%25 Mar
ancient13–8-0.0317%25 Mar
inferno9–13-0.0313%1 Mar
anubis13–8-0.089%1 Mar
inferno9–13-0.0020%12 Feb
dust25–13-0.0717%12 Feb
mirage7–13-0.0313%12 Feb
nuke13–90.038%12 Feb
vertigo2–13-0.0527%9 Feb
mirage5–13-0.053%4 Feb
poseidon6–90.0518%30 Jan
sanctum9–7-0.0412%30 Jan
poseidon8–8-0.073%30 Jan
overpass5–13-0.0914%30 Jan
anubis13–10-0.0018%28 Jan
anubis12–16-0.0811%28 Jan
inferno13–16-0.0512%26 Jan
anubis13–6-0.0725%26 Jan
mirage5–13-0.099%23 Jan
nuke2–9-0.116%22 Sept
anubis13–10-0.088%17 Sept
nuke1–13-0.0319%16 Sept
dust213–8-0.0329%16 Sept
inferno6–90.0212%15 Sept
overpass13–10-0.0319%13 Sept
vertigo8–80.0516%11 Sept
mirage13–40.0114%6 Sept
inferno13–50.0421%5 Sept
mirage13–9-0.059%5 Sept
mirage10–13-0.0616%4 Sept
overpass13–90.0517%30 Aug
nuke8–13-0.0733%29 Aug
mirage13–20.027%29 Aug
inferno13–10-0.0215%29 Aug
inferno10–13-0.049%28 Aug
overpass13–50.0213%28 Aug
overpass11–130.0214%23 Aug
mirage1–13-0.0315%23 Aug
overpass13–7-0.0114%21 Aug
mirage5–13-0.0518%21 Aug
nuke4–13-0.0612%20 Aug
overpass12–16-0.096%20 Aug
overpass16–120.0020%19 Aug
inferno13–60.0218%19 Aug
mirage13–9-0.0625%16 Aug
mirage13–60.0130%16 Aug
mirage13–20.0821%16 Aug
ancient13–30.0222%16 Aug
nuke13–7-0.0020%15 Aug
inferno11–13-0.0110%15 Aug
ancient6–13-0.0714%15 Aug
mirage13–50.0318%14 Aug
overpass13–7-0.0035%14 Aug
nuke7–13-0.0011%10 Aug
ancient9–13-0.0412%10 Aug
nuke3–13-0.0236%8 Aug
overpass13–11-0.0022%8 Aug
inferno2–13-0.034%7 Aug
ancient16–13-0.0210%7 Aug
mirage13–90.0419%7 Aug
overpass5–13-0.0510%6 Aug
nuke13–70.0020%6 Aug
mirage14–16-0.0826%2 Aug
mirage13–100.0325%2 Aug
nuke11–13-0.0415%1 Aug
overpass11–13-0.008%31 Jul
dust216–13-0.0319%30 Jul
overpass13–9-0.0319%30 Jul
ancient13–1-0.025%30 Jul
nuke2–13-0.1120%29 Jul
mirage4–13-0.0714%29 Jul
dust27–13-0.099%27 Jul
mirage13–20.0611%27 Jul
mirage14–16-0.0116%23 Jul
mirage11–13-0.0221%22 Jul
ancient13–6-0.016%22 Jul
mirage13–20.1012%17 Jul
inferno9–10.2414%15 Jul
overpass5–90.0014%14 Jul
inferno0–9-0.310%14 Jul
nuke8–8-0.0411%14 Jul
ancient9–13-0.0126%13 Jul
mirage10–13-0.0321%12 Jul
nuke8–8-0.067%12 Jul
ancient13–4-0.046%17 Jun
ancient11–13-0.0018%24 May
mirage5–13-0.0521%2 Mar
ancient6–13-0.1023%2 Mar
anubis10–13-0.004%21 Feb
ancient6–13-0.085%19 Feb
dust213–11-0.0619%19 Feb
dust216–140.0123%17 Feb
anubis16–13-0.0331%16 Feb

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →