reptard — CS2 Stats

76561198184514815[U:1:224249087]

336Tracked matches45%Win rate2020Tracked since
CSDB Rating6.0 SolidAggressive Rifler
Premier CS Rating19,185Purple band · top ~11.7% of ranked players (population est.)
CSDB Leaderboard#9568 of 19826 tracked
WingmanGold Nova II
Ladder ranks via Leetify

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CSDB.GGreptardPREMIER19,185 · Purple bandcsdb.gg/stats

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Performance scores

Aim75
Positioning56
Utility46

0–100 skill scores via Leetify.

Recent form

STEADY49465Last 10049%Win rateLLLLWWLLWW

Last 10 vs previous 10: -10pp win rate · -0.02 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim7.5
Aggression7.9
Utility4.6
Positioning5.6
Opening Duels3.3

Excellent counter-strafingStrong CT-side openerEffective flashesLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

b1t

Plays most like b1t 91% playstyle similarity

Most alike: opening-duel success, opening-fight frequency.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Flashes. 0.78 enemies blinded per flash — utility that consistently lands.

Areas to improve

T-side openings. Opening success drops from 52% on CT to 35% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 692ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.5
Positioning5.6
Utility4.6
Mechanics8.7
Opening Duels3.3
Win Impact3.3

Composite 6.0/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.00
first ⅓ avg 0.01 → last ⅓ avg 0.01
Reaction time689ms−20ms
first ⅓ avg 708ms → last ⅓ avg 689ms
Headshot accuracy20.6%−1.3%
first ⅓ avg 21.9% → last ⅓ avg 20.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.14Best rating — overpass 13–3
131Biggest win — inferno
8Longest win streak
L4Current streak
53In matches decided by ≤2 rounds
5Overtime games

Map breakdown

ancientBest map · 73% over 11mirageWeakest map · 43% over 21
MapGradePlayedRecordWin rateAvg rating
dust2B31151648%0.01
mirageC2191243%0.02
ancientS118373%0.03
overpassB115645%0.03
infernoB115645%0.01
nukeC73443%0.02
trainS64267%0.05
anubis1010%-0.05
office1010%0.00

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (43% over 21). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

21.6%Headshot accuracy
37.0%Accuracy (enemy spotted)
38.1%Spray accuracy
88.9%Counter-strafing
9.9°Preaim
692msReaction time
34.6%T opening success
52.2%CT opening success
0.78Enemies flashed / flash
4.9%Flash assists
9.66HE damage / grenade
3.92Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.9165 — below the 4 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 34.5524% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

43% win rate across 21 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
anubis6–13-0.0516%27 Mar
dust25–130.0823%27 Mar
ancient9–130.0326%27 Mar
mirage9–13-0.0134%27 Mar
overpass13–10-0.0217%25 Mar
dust213–60.0620%22 Mar
mirage11–130.0329%18 Mar
office8–130.0024%18 Mar
inferno13–40.0031%13 Mar
ancient13–100.0014%12 Mar
mirage13–90.0228%12 Mar
inferno7–13-0.0725%12 Mar
ancient13–100.0626%12 Mar
inferno9–130.0535%4 Mar
mirage11–130.0725%4 Mar
dust210–130.0213%4 Mar
ancient13–110.0914%2 Mar
dust29–130.0332%27 Feb
dust213–50.0318%27 Feb
nuke13–70.0211%27 Feb
dust213–7-0.0115%27 Feb
overpass7–13-0.0419%27 Feb
mirage13–70.1219%26 Feb
mirage15–150.1015%26 Feb
dust25–130.0115%23 Feb
mirage10–13-0.0117%23 Feb
inferno13–9-0.0422%23 Feb
ancient13–70.0120%21 Feb
inferno4–13-0.0325%13 Feb
inferno6–13-0.0120%13 Feb
mirage13–7-0.0111%12 Feb
dust29–13-0.0415%12 Feb
dust27–13-0.077%11 Feb
mirage13–40.0917%11 Feb
dust28–13-0.0115%9 Feb
ancient5–130.0416%5 Feb
inferno6–130.0914%5 Feb
mirage9–130.0222%4 Feb
inferno13–10.048%4 Feb
nuke6–130.0817%2 Feb
mirage8–130.0131%2 Feb
dust22–13-0.1221%2 Feb
dust213–40.0313%26 Jan
ancient6–13-0.0411%20 Jan
nuke12–120.0146%20 Jan
dust28–130.0225%20 Jan
mirage13–100.1114%9 Jan
overpass6–130.0318%8 Jan
nuke12–120.0516%2 Jan
dust213–40.0142%2 Jan
train1–13-0.0228%2 Jan
train13–80.0642%2 Jan
overpass16–13-0.0115%28 Dec
mirage4–13-0.044%28 Dec
inferno11–130.0711%28 Dec
dust213–70.0219%10 Dec
ancient13–90.0117%1 Dec
ancient13–60.0127%1 Dec
overpass13–20.1323%30 Nov
dust213–80.0516%30 Nov
dust213–70.0121%28 Nov
dust213–90.0822%28 Nov
dust213–6-0.0028%28 Nov
nuke10–13-0.0015%27 Nov
dust213–10.0813%27 Nov
overpass16–120.0128%25 Nov
mirage13–6-0.016%25 Nov
dust27–13-0.0322%25 Nov
mirage6–13-0.0119%25 Nov
overpass10–130.0016%25 Nov
overpass13–30.1416%24 Nov
dust27–13-0.0230%24 Nov
mirage13–60.0622%24 Nov
train13–30.0641%24 Nov
ancient13–50.1225%24 Nov
dust213–11-0.0525%18 Nov
nuke13–11-0.0214%18 Nov
dust27–13-0.0341%18 Nov
mirage7–130.0216%18 Nov
train13–70.1121%18 Nov
mirage13–10-0.0221%18 Nov
mirage13–9-0.0235%15 Oct
dust24–13-0.0324%15 Oct
dust212–120.0435%15 Oct
dust213–70.0520%9 Oct
dust213–100.0511%9 Oct
mirage2–130.0233%9 Oct
overpass10–130.1223%6 Oct
inferno13–11-0.0222%6 Oct
ancient13–8-0.0311%15 Sept
mirage9–13-0.0313%7 Sept
train13–30.1015%16 Aug
train3–13-0.0429%16 Aug
inferno13–50.0027%16 Aug
nuke13–9-0.0327%15 Aug
overpass15–15-0.0412%15 Aug
overpass4–13-0.0217%15 Aug
dust29–13-0.012%14 Aug
dust28–130.0620%14 Aug
dust216–14-0.0317%13 Aug

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →