GOD OF AIM — CS2 Stats

76561198182412055[U:1:222146327]

723Tracked matches55%Win rate2021Tracked since
CSDB Rating5.8 SolidHybrid Rifler
Premier CS Rating16,415Purple band · top ~22.8% of ranked players (population est.)
CSDB Leaderboard#19735 of 34681 tracked
FaceitLevel 5Top 67.6% of ranked FACEIT players
WingmanLegendary Eagle Master
Ladder ranks via Leetify

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CSDB.GGGOD OF AIMFACEITLevel 5STANDINGTop 67.6% of rankedPREMIER16,415 · Purple bandcsdb.gg/stats

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Performance scores

Aim69
Positioning52
Utility36

0–100 skill scores via Leetify.

Recent form

STEADY50464Last 10050%Win rateWWLLLWWLLW

Last 10 vs previous 10: +10pp win rate · +0.01 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim6.9
Aggression7.6
Utility3.6
Positioning5.2
Opening Duels2.6

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

b1t

Plays most like b1t 85% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 595ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.9
Positioning5.2
Utility3.6
Mechanics8.2
Opening Duels2.6
Win Impact6.7

Composite 5.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.01
first ⅓ avg -0.01 → last ⅓ avg -0.02
Reaction time591ms−59ms
first ⅓ avg 651ms → last ⅓ avg 591ms
Headshot accuracy18.3%+3.3%
first ⅓ avg 15.0% → last ⅓ avg 18.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.11Best rating — debris 9–6
130Biggest win — inferno
5Longest win streak
W2Current streak
47In matches decided by ≤2 rounds
8Overtime games

Map breakdown

cacheBest map · 60% over 15mirageWeakest map · 39% over 18
MapGradePlayedRecordWin rateAvg rating
mirageC1871139%-0.03
nukeB157847%-0.00
cacheA159660%-0.01
anubisA116555%0.01
ancientB115645%-0.04
infernoA106460%-0.01
dust2B105550%-0.00
debrisA53260%-0.03
poseidon2020%-0.09
overpass21150%-0.02
eldorado110100%0.03

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (39% over 18). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

3Matches
67%Win rate
0.92Avg K/D
ADR
67%Headshot %

Clutches & streaks

1v1 clutch win
1v2 clutch win
2Longest win streak

Recent Faceit resultsLLWWL

MapMatchesWin rateAvg K/DAvg kills
Mirage1100%0.7115.0
Inferno1100%1.4217.0
Overpass10%0.649.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.6%Headshot accuracy
32.5%Accuracy (enemy spotted)
35.4%Spray accuracy
87.0%Counter-strafing
9.7°Preaim
595msReaction time
35.8%T opening success
44.8%CT opening success
0.46Enemies flashed / flash
13.2%Flash assists
4.94HE damage / grenade
3.45Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4561 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 35.8413% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

39% win rate across 18 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage13–10-0.1126%29 Aug
nuke13–20.0823%29 Aug
inferno6–13-0.0116%29 Aug
anubis9–130.0020%29 Aug
anubis10–130.0017%27 Aug
nuke16–130.0114%27 Aug
dust213–6-0.0511%27 Aug
dust25–13-0.0522%27 Aug
ancient10–13-0.0521%27 Aug
dust213–8-0.0121%24 Aug
inferno6–13-0.0119%24 Aug
mirage9–13-0.0517%24 Aug
cache13–7-0.0613%24 Aug
mirage10–130.029%24 Aug
nuke13–6-0.0411%23 Aug
cache16–13-0.0420%23 Aug
ancient10–13-0.0621%23 Aug
dust211–130.0113%22 Aug
mirage13–9-0.0020%22 Aug
nuke7–13-0.0615%22 Aug
inferno13–00.0025%22 Aug
debris9–5-0.0430%17 Aug
poseidon7–9-0.1526%17 Aug
anubis13–40.0313%17 Aug
dust213–7-0.0218%17 Aug
inferno13–8-0.0233%15 Aug
mirage13–40.009%15 Aug
mirage11–50.0325%14 Aug
ancient4–13-0.0511%14 Aug
cache15–15-0.0312%14 Aug
nuke13–80.0029%10 Aug
cache3–130.047%10 Aug
dust29–13-0.0017%10 Aug
cache10–13-0.0127%8 Aug
mirage13–10-0.0225%8 Aug
inferno13–80.0112%6 Aug
anubis13–40.0316%6 Aug
nuke7–130.0419%5 Aug
mirage1–13-0.038%5 Aug
inferno7–13-0.0719%5 Aug
mirage5–11-0.0125%5 Aug
mirage13–10-0.0513%3 Aug
nuke9–13-0.0230%3 Aug
dust29–13-0.0811%3 Aug
inferno13–11-0.0428%3 Aug
anubis13–20.0725%2 Aug
ancient4–13-0.105%2 Aug
mirage11–13-0.0510%2 Aug
cache13–9-0.0111%1 Aug
anubis15–15-0.079%1 Aug
dust213–60.1023%30 Jul
anubis13–30.0419%27 Jul
ancient13–10-0.0017%27 Jul
nuke13–110.0412%27 Jul
ancient13–8-0.0412%26 Jul
debris4–9-0.1813%26 Jul
mirage11–13-0.0222%26 Jul
anubis8–130.0823%26 Jul
cache13–20.0417%25 Jul
dust216–130.0422%25 Jul
mirage10–13-0.0426%25 Jul
ancient13–4-0.0618%23 Jul
ancient4–13-0.0910%23 Jul
nuke13–50.0233%22 Jul
mirage8–13-0.0525%22 Jul
nuke16–130.0115%22 Jul
inferno13–80.0220%21 Jul
nuke7–13-0.0318%21 Jul
cache13–9-0.0311%20 Jul
nuke6–13-0.0525%20 Jul
mirage8–13-0.0821%20 Jul
ancient6–130.0315%20 Jul
ancient13–50.0011%19 Jul
anubis13–7-0.0115%19 Jul
mirage5–13-0.0610%19 Jul
cache13–80.0210%18 Jul
inferno8–13-0.0315%18 Jul
mirage13–10.0910%17 Jul
nuke6–13-0.016%17 Jul
debris9–60.1128%17 Jul
cache13–100.0216%13 Jul
dust212–160.0422%13 Jul
debris8–80.0310%13 Jul
nuke15–150.014%12 Jul
mirage2–13-0.0610%12 Jul
cache9–130.0220%12 Jul
nuke5–13-0.049%12 Jul
ancient13–7-0.0215%11 Jul
anubis13–3-0.058%11 Jul
cache11–13-0.0613%11 Jul
inferno13–10-0.0011%10 Jul
anubis1–13-0.079%10 Jul
cache11–13-0.0727%10 Jul
poseidon7–9-0.0333%10 Jul
eldorado9–70.0311%10 Jul
debris9–7-0.0724%10 Jul
cache13–40.1013%9 Jul
overpass8–13-0.018%6 Jul
overpass13–10-0.0415%5 Jul
cache13–9-0.0021%5 Jul

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →