pollo facil

pollo facil — CS2 Stats

76561198180197295[U:1:219931567]Steam profile ↗✓ No bans

136Tracked matches63%Win rate2020Tracked since
CSDB Rating5.4 DevelopingHybrid Rifler
Premier CS Rating6,759Light Blue band · top ~70.4% of ranked players (population est.)
CSDB Leaderboard#15023 of 19800 tracked
Ladder ranks via Leetify

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CSDB.GGpollo facilPREMIER6,759 · Light Blue bandcsdb.gg/stats

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Performance scores

Aim63
Positioning52
Utility41

0–100 skill scores via Leetify.

Recent form

STEADY48466Last 10048%Win rateTWWLLWWWWL

Last 10 vs previous 10: +20pp win rate · -0.02 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim6.3
Aggression7.3
Utility4.1
Positioning5.2
Opening Duels2.2

Excellent counter-strafingStrong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 84% playstyle similarity

Most alike: opening-fight frequency, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 48% on CT to 30% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 682ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.3
Positioning5.2
Utility4.1
Mechanics8.7
Opening Duels2.2
Win Impact9.3

Composite 5.4/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00+0.03
first ⅓ avg -0.03 → last ⅓ avg -0.00
Reaction time689ms−53ms
first ⅓ avg 742ms → last ⅓ avg 689ms
Headshot accuracy18.8%+6.5%
first ⅓ avg 12.3% → last ⅓ avg 18.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.12Best rating — mirage 13–4
133Biggest win — nuke
4Longest win streak
53In matches decided by ≤2 rounds
9Overtime games

Map breakdown

infernoBest map · 73% over 11dust2Weakest map · 41% over 29
MapGradePlayedRecordWin rateAvg rating
dust2C29121741%-0.02
mirageB28131546%-0.01
nukeB147750%-0.00
infernoS118373%-0.04
cacheB84450%-0.01
ancientB63350%-0.04
anubis21150%-0.08
vertigo1010%-0.04
overpass1010%0.01

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (41% over 29). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

2Matches
50%Win rate
0.26Avg K/D
ADR
20%Headshot %

Clutches & streaks

1v1 clutch win
1v2 clutch win
1Longest win streak

Recent Faceit resultsLLLWL

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.2%Headshot accuracy
32.1%Accuracy (enemy spotted)
32.3%Spray accuracy
89.2%Counter-strafing
9.1°Preaim
682msReaction time
30.4%T opening success
47.6%CT opening success
0.62Enemies flashed / flash
3.6%Flash assists
7.39HE damage / grenade
2.85Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 2.8471 — below the 4 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 30.393% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

41% win rate across 29 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategyDust 2 grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage12–120.009%31 Jul
dust213–10-0.108%30 Jul
mirage13–9-0.0212%29 Jul
ancient2–13-0.0811%29 Jul
mirage7–130.0514%29 Jul
dust213–7-0.0224%29 Jul
nuke13–3-0.0714%29 Jul
cache13–90.019%27 Jul
inferno13–8-0.0411%27 Jul
dust29–130.0723%27 Jul
mirage6–130.0219%27 Jul
dust213–6-0.0011%27 Jul
ancient16–130.0011%27 Jul
dust213–90.0319%27 Jul
cache12–120.0119%27 Jul
dust28–13-0.0718%26 Jul
ancient13–110.0513%26 Jul
mirage6–13-0.0115%26 Jul
nuke4–13-0.0626%26 Jul
dust27–130.0517%25 Jul
nuke13–80.0615%25 Jul
cache13–30.1029%25 Jul
nuke13–90.0421%25 Jul
mirage10–13-0.0424%25 Jul
inferno5–13-0.0533%24 Jul
cache13–5-0.0819%24 Jul
mirage15–15-0.0216%23 Jul
mirage13–9-0.0348%23 Jul
nuke13–80.0024%23 Jul
inferno13–60.0621%23 Jul
nuke13–100.0026%23 Jul
dust28–130.0732%23 Jul
dust211–13-0.079%21 Jul
mirage7–13-0.079%21 Jul
dust211–13-0.0433%21 Jul
dust216–14-0.0823%21 Jul
dust213–8-0.0613%21 Jul
inferno13–90.0123%20 Jul
cache1–13-0.1125%20 Jul
mirage13–11-0.0218%20 Jul
cache16–14-0.0419%18 Jul
anubis13–8-0.0621%18 Jul
dust25–13-0.046%17 Jul
cache12–12-0.0122%17 Jul
nuke13–80.0515%17 Jul
ancient11–13-0.0721%17 Jul
dust29–13-0.0624%17 Jul
nuke13–110.0113%16 Jul
mirage0–13-0.060%16 Jul
dust213–9-0.0125%16 Jul
cache9–130.0614%16 Jul
dust21–80.046%16 Jul
mirage3–13-0.0414%16 Jul
dust215–150.0116%15 Jul
nuke3–130.0018%15 Jul
mirage13–70.1214%15 Jul
dust215–15-0.0625%15 Jul
inferno7–13-0.099%15 Jul
nuke9–13-0.0020%13 Jul
inferno13–4-0.039%10 Jul
mirage9–13-0.056%10 Jul
dust23–13-0.1019%10 Jul
dust25–90.0143%22 Dec
mirage13–6-0.0227%22 Dec
dust216–13-0.0021%22 Dec
mirage13–8-0.0311%22 Dec
nuke6–13-0.0231%22 Dec
inferno13–8-0.0510%22 Dec
vertigo10–13-0.0415%22 Dec
dust213–4-0.0116%22 Dec
nuke0–30.0215%21 Dec
anubis3–9-0.100%21 Dec
inferno13–4-0.0511%21 Dec
dust210–13-0.0422%21 Dec
ancient10–13-0.0614%21 Dec
inferno9–13-0.1322%20 Dec
mirage13–16-0.0412%20 Dec
mirage13–40.1233%20 Dec
dust28–13-0.064%20 Dec
mirage13–100.1011%1 Dec
dust213–7-0.0114%1 Dec
mirage13–4-0.016%1 Dec
mirage8–13-0.0312%1 Dec
mirage4–13-0.067%1 Dec
ancient13–6-0.0710%1 Dec
dust25–13-0.0320%30 Nov
nuke4–13-0.0310%30 Nov
mirage13–70.0119%30 Nov
inferno16–13-0.0710%29 Nov
mirage13–8-0.0113%29 Nov
nuke10–13-0.043%29 Nov
mirage13–5-0.056%29 Nov
dust213–6-0.029%29 Nov
mirage7–13-0.1310%29 Nov
dust28–13-0.0514%29 Nov
overpass5–130.0114%25 Jan
mirage8–13-0.0717%25 Jan
dust213–80.0011%24 Jan
mirage13–8-0.047%23 Jan
inferno13–9-0.0113%23 Jan

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →