Weetempy01

Weetempy01 — CS2 Stats

GB76561198179074385[U:1:218808657]Steam profile ↗✓ No bans

672Tracked matches47%Win rate2021Tracked since
CSDB Rating6.3 SolidEntry Fragger
Premier CS Rating13,618Blue band · top ~35.7% of ranked players (population est.)
CSDB Leaderboard#6407 of 9331 tracked
Ladder ranks via Leetify

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CSDB.GGWeetempy01PREMIER13,618 · Blue bandcsdb.gg/stats

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Performance scores

Aim90
Positioning66
Utility27

0–100 skill scores via Leetify.

Recent form

STEADY51454Last 10051%Win rateWWLLLLWWWL

Last 10 vs previous 10: +20pp win rate · -0.01 avg rating

Player DNA

Primary style: Entry FraggerHigh opening-fight frequency with above-par success in them.

Aim9.0
Aggression10.0
Utility2.7
Positioning6.6
Opening Duels6.3
Clutch6.2

Sharp aimerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

sh1ro

Plays most like sh1ro 88% playstyle similarity

Most alike: opening-fight frequency, positioning profile.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 90 — the mechanical foundation is a clear strength.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 581ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.0
Positioning6.6
Utility2.7
Mechanics7.7
Opening Duels6.3
Win Impact3.9

Composite 6.3/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02−0.02
first ⅓ avg 0.04 → last ⅓ avg 0.02
Reaction time585ms−64ms
first ⅓ avg 648ms → last ⅓ avg 585ms
Headshot accuracy19.1%+4.4%
first ⅓ avg 14.7% → last ⅓ avg 19.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.18Best rating — train 13–1
130Biggest win — dust2
4Longest win streak
W2Current streak
109In matches decided by ≤2 rounds
10Overtime games

Map breakdown

infernoBest map · 100% over 5mirageWeakest map · 39% over 23
MapGradePlayedRecordWin rateAvg rating
dust2B42222052%0.03
mirageC2391439%0.01
ancientC125742%0.04
cacheA95456%-0.01
nukeB63350%0.00
infernoS550100%0.05
train220100%0.13
anubis1010%0.02

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (39% over 23). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

94Matches
50%Win rate
1.10Avg K/D
80.5ADR
40%Headshot %

Clutches & streaks

51%1v1 clutch win
18%1v2 clutch win
6Longest win streak

Recent Faceit resultsLLWWW

MapMatchesWin rateAvg K/DAvg kills
Mirage3057%1.0916.7
Dust21644%0.9214.8
Inferno1553%1.2016.4
Ancient1250%1.1817.3
Anubis729%1.0616.0
Train650%1.2318.3
Nuke450%1.4422.5
Overpass367%1.0721.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.6%Headshot accuracy
43.1%Accuracy (enemy spotted)
46.0%Spray accuracy
84.6%Counter-strafing
8.7°Preaim
581msReaction time
53.1%T opening success
57.5%CT opening success
0.40Enemies flashed / flash
4.6%Flash assists
6.08HE damage / grenade
3.32Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4027 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

39% win rate across 23 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
dust213–110.0416%27 Aug
dust213–00.0418%27 Aug
ancient6–130.0115%27 Aug
nuke7–130.0124%27 Aug
cache14–16-0.0124%26 Aug
dust211–130.0021%26 Aug
cache13–6-0.0123%26 Aug
ancient13–90.0025%26 Aug
cache13–11-0.0222%26 Aug
anubis10–130.0214%26 Aug
inferno13–20.0728%26 Aug
ancient10–130.0315%26 Aug
dust27–130.0116%26 Aug
dust213–5-0.0233%26 Aug
ancient2–110.109%26 Aug
cache14–16-0.0112%26 Aug
mirage5–13-0.0215%23 Aug
ancient5–00.0710%23 Aug
cache9–13-0.053%23 Aug
ancient10–13-0.0015%23 Aug
mirage8–13-0.0310%21 Aug
dust29–13-0.0419%21 Aug
inferno13–90.0627%20 Aug
cache16–140.0321%20 Aug
dust213–160.0730%20 Aug
cache13–20.0118%20 Aug
nuke13–6-0.0250%20 Aug
nuke13–10.0921%20 Aug
inferno13–90.0614%20 Aug
mirage11–13-0.0014%20 Aug
dust210–130.0813%20 Aug
nuke13–16-0.0017%20 Aug
cache13–50.0417%19 Aug
dust213–90.0919%19 Aug
dust211–13-0.0219%19 Aug
mirage8–130.0623%19 Aug
mirage2–13-0.0418%19 Aug
mirage3–13-0.0029%19 Aug
mirage13–100.0216%18 Aug
mirage13–110.1029%1 May
cache12–12-0.0419%30 Apr
ancient13–110.0348%28 Apr
ancient13–10.1229%26 Apr
dust28–13-0.0124%22 Apr
dust216–13-0.0517%22 Apr
dust213–9-0.0421%22 Apr
ancient5–13-0.059%28 Mar
mirage2–13-0.089%28 Mar
mirage2–7-0.0425%27 Mar
mirage2–13-0.0523%27 Mar
mirage13–60.1021%27 Mar
mirage13–110.0014%27 Mar
inferno13–80.0217%27 Mar
dust213–100.0621%27 Mar
mirage10–13-0.027%27 Mar
mirage15–15-0.0313%27 Mar
dust27–13-0.0341%26 Mar
dust213–5-0.0325%26 Mar
nuke13–9-0.0222%12 Mar
mirage11–130.0418%1 Feb
dust25–13-0.1029%1 Feb
mirage13–16-0.0517%1 Feb
dust213–90.088%30 Jan
ancient13–90.1810%30 Jan
ancient6–13-0.0513%30 Jan
dust215–150.0226%30 Jan
mirage13–30.0819%30 Jan
mirage13–110.0211%30 Jan
dust211–13-0.059%30 Jan
dust213–11-0.0422%30 Jan
mirage13–20.0816%30 Jan
ancient8–13-0.0113%18 Jan
dust210–130.058%4 Jan
dust213–20.118%4 Jan
dust213–20.1320%4 Jan
dust24–13-0.086%4 Jan
dust213–50.0438%4 Jan
mirage10–13-0.0113%4 Jan
dust29–130.0718%3 Jan
dust213–80.0826%3 Jan
dust29–130.1713%3 Jan
dust210–2-0.0320%3 Jan
mirage6–10.0310%3 Jan
dust213–60.068%3 Jan
mirage13–100.0716%3 Jan
dust29–130.1017%3 Jan
dust29–4-0.016%3 Jan
dust213–110.0314%3 Jan
dust213–100.0723%3 Jan
dust211–130.0215%3 Jan
dust213–110.0911%3 Jan
train13–70.089%3 Jan
train13–10.189%3 Jan
dust213–60.012%3 Jan
dust215–150.0222%2 Jan
dust29–130.0323%1 Jan
inferno13–90.0519%31 Dec
dust213–20.0816%31 Dec
dust211–130.0213%31 Dec
nuke8–13-0.0312%31 Dec

Match data via Leetify.

Recent teammates

Milestones

500 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →