Shutter_22

Shutter_22 — CS2 Stats

76561198177794391[U:1:217528663]Steam profile ↗✓ No bans

342Tracked matches63%Win rate2020Tracked since
CSDB Rating5.9 SolidHybrid Rifler
Premier CS Rating25,091Top 25% of 29,473 CSDB-tracked playersRed band · top ~3% of ranked players (population est.)
CSDB Leaderboard#4502 of 37608 tracked
FaceitLevel 2Top 97.9% of ranked FACEIT players
WingmanLegendary Eagle Master
Ladder ranks via Leetify

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CSDB.GGShutter_22FACEITLevel 2STANDINGTop 97.9% of rankedPREMIER25,091 · Red bandcsdb.gg/stats

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Performance scores

Aim77
Positioning43
Utility35

0–100 skill scores via Leetify.

Recent form

COLD53443Last 10053%Win rateWWLWLLLLLL

Last 10 vs previous 10: -40pp win rate · -0.05 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim7.7
Aggression5.8
Utility3.5
Positioning4.3
Opening Duels2.3

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 85% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower positioning profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 34 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 49% on CT to 29% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 565ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.7
Positioning4.3
Utility3.5
Mechanics4.7
Opening Duels2.4
Win Impact9.4

Composite 5.9/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.01
first ⅓ avg 0.02 → last ⅓ avg 0.01
Reaction time581ms−2ms
first ⅓ avg 584ms → last ⅓ avg 581ms
Headshot accuracy24.1%+0.9%
first ⅓ avg 23.2% → last ⅓ avg 24.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.37Best rating — inferno 9–2
131Biggest win — mirage
7Longest win streak
W2Current streak
84In matches decided by ≤2 rounds
5Overtime games

Map breakdown

infernoBest map · 64% over 25vertigoWeakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
mirageA27161159%0.01
infernoA2516964%0.05
dust2B1910953%0.01
nukeA95456%-0.00
ancientD72529%0.01
vertigoD51420%0.01
anubis31233%-0.03
overpass32167%-0.02
cache2020%-0.01

Across the last 100 tracked matches.

Vertigo is currently your weakest sufficiently-sampled map (20% over 5). Start with the 6 essential Vertigo lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.7%Headshot accuracy
35.5%Accuracy (enemy spotted)
39.6%Spray accuracy
71.3%Counter-strafing
7.8°Preaim
565msReaction time
29.2%T opening success
49.2%CT opening success
0.44Enemies flashed / flash
3.6%Flash assists
7.08HE damage / grenade
5.36Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4412 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 29.1775% — below the 40% mark we flag

Spend your practice time on Vertigo

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Vertigo callouts & strategyVertigo grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno9–7-0.0430%29 Aug
nuke9–60.0245%29 Aug
dust22–130.0310%29 Aug
nuke13–4-0.047%29 Aug
dust20–3-0.0650%29 Aug
dust25–13-0.0332%29 Aug
nuke6–9-0.0629%28 Aug
inferno5–9-0.0718%28 Aug
ancient10–130.0214%28 Aug
ancient5–13-0.0323%27 Aug
mirage2–6-0.050%27 Aug
inferno9–60.2619%27 Aug
inferno9–20.0727%26 Aug
inferno9–40.0771%26 Aug
mirage13–1-0.0218%26 Aug
anubis13–5-0.0030%25 Aug
mirage13–80.0214%25 Aug
inferno8–80.0415%24 Aug
anubis2–13-0.0919%24 Aug
mirage13–1-0.0327%24 Aug
mirage13–40.0040%24 Aug
dust213–90.0117%24 Aug
mirage8–70.0446%23 Aug
dust216–130.0727%22 Aug
nuke13–90.089%22 Aug
nuke13–7-0.0620%22 Aug
inferno7–13-0.0117%22 Aug
dust213–110.1218%22 Aug
mirage13–50.0416%22 Aug
dust213–100.0330%22 Aug
dust213–6-0.0529%22 Aug
cache10–13-0.0520%21 Aug
mirage9–130.0310%21 Aug
mirage13–8-0.0510%21 Aug
inferno13–9-0.0317%20 Aug
dust29–13-0.0222%20 Aug
mirage13–50.0338%20 Aug
inferno13–40.0820%20 Aug
cache6–130.0333%20 Aug
dust213–20.1420%20 Aug
nuke13–100.0216%18 Aug
ancient5–130.079%17 Aug
ancient9–13-0.0834%13 Aug
mirage13–60.0317%12 Aug
ancient13–10-0.0313%11 Aug
mirage6–130.0320%11 Aug
inferno5–9-0.1537%10 Aug
mirage13–9-0.0512%10 Aug
inferno13–40.1833%10 Aug
dust210–00.0427%9 Aug
nuke7–13-0.0124%8 Aug
inferno9–10.3323%8 Aug
mirage3–13-0.0715%8 Aug
mirage16–13-0.0117%8 Aug
inferno13–5-0.0516%7 Aug
dust20–13-0.040%7 Aug
mirage13–10.1912%7 Aug
dust26–13-0.070%7 Aug
dust213–30.0915%7 Aug
dust213–110.0016%7 Aug
mirage9–130.0023%7 Aug
mirage13–110.0620%6 Aug
dust211–130.0320%6 Aug
dust23–13-0.0514%6 Aug
dust213–30.0426%6 Aug
dust25–13-0.0311%18 Nov
overpass13–11-0.0415%18 Nov
mirage13–11-0.0416%18 Nov
inferno7–90.0314%22 Apr
inferno13–5-0.0318%21 Apr
nuke6–90.0032%21 Apr
mirage12–16-0.0322%21 Apr
nuke9–130.0219%21 Apr
anubis6–13-0.0128%21 Apr
inferno10–130.0318%20 Apr
vertigo13–8-0.0611%20 Apr
mirage5–130.0325%20 Apr
mirage8–13-0.0619%14 Apr
ancient13–50.1014%1 Apr
vertigo15–15-0.0121%1 Apr
ancient9–13-0.0113%1 Apr
vertigo11–13-0.0331%1 Apr
mirage6–13-0.0613%30 Mar
vertigo8–13-0.0018%29 Mar
vertigo8–80.1630%29 Mar
inferno9–70.0332%29 Mar
inferno9–20.3738%29 Mar
overpass14–16-0.048%28 Mar
mirage9–13-0.0423%27 Mar
mirage7–13-0.0512%26 Mar
inferno4–9-0.2315%26 Mar
inferno9–60.1923%26 Mar
mirage13–10.0550%26 Mar
inferno3–9-0.1650%26 Mar
inferno9–60.0829%25 Mar
inferno9–60.2121%25 Mar
inferno5–9-0.0321%25 Mar
inferno9–40.1131%25 Mar
mirage13–30.1831%25 Mar
overpass13–20.0123%25 Mar

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →