ginseng — CS2 Stats

76561198175632783[U:1:215367055]

1,134Tracked matches59%Win rate2020Tracked since
CSDB Rating6.4 SolidAggressive Rifler
Premier CS Rating10,788Blue band · top ~50.7% of ranked players (population est.)
CSDB Leaderboard#29591 of 41725 tracked
FaceitLevel 1Top 100.0% of ranked FACEIT players
WingmanMaster Guardian Elite
Ladder ranks via Leetify

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CSDB.GGginsengFACEITLevel 1STANDINGTop 100.0% of rankedPREMIER10,788 · Blue bandcsdb.gg/stats

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Performance scores

Aim93
Positioning45
Utility44

0–100 skill scores via Leetify.

Recent form

STEADY51454Last 10051%Win rateWWWLLLLLWW

Last 10 vs previous 10: +10pp win rate · -0.01 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim9.3
Aggression6.7
Utility4.4
Positioning4.5
Opening Duels2.5

Sharp aimerExcellent counter-strafingStrong CT-side openerEffective flashesLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 91% playstyle similarity

Most alike: opening-fight frequency, aim profile.

Where you differ: lower positioning profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 93 — the mechanical foundation is a clear strength.

Areas to improve

Positioning. Positioning trails aim by 49 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 54% on CT to 26% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 674ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.3
Positioning4.5
Utility4.4
Mechanics8.5
Opening Duels2.9
Win Impact7.9

Composite 6.4/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.01
first ⅓ avg -0.00 → last ⅓ avg -0.01
Reaction time675ms−29ms
first ⅓ avg 704ms → last ⅓ avg 675ms
Headshot accuracy43.8%+5.2%
first ⅓ avg 38.6% → last ⅓ avg 43.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.09Best rating — mirage 4–1
131Biggest win — cache
6Longest win streak
W3Current streak
86In matches decided by ≤2 rounds
2Overtime games

Map breakdown

cacheBest map · 70% over 10infernoWeakest map · 25% over 8
MapGradePlayedRecordWin rateAvg rating
mirageA39221756%0.00
dust2D1861233%-0.01
cacheS107370%-0.00
infernoD82625%-0.05
ancientA74357%0.01
anubisA74357%0.02
nukeA53260%0.02
vertigo41325%-0.02
office220100%-0.03

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (25% over 8). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

45.2%Headshot accuracy
34.1%Accuracy (enemy spotted)
42.0%Spray accuracy
88.1%Counter-strafing
9.6°Preaim
674msReaction time
26.1%T opening success
53.5%CT opening success
0.71Enemies flashed / flash
7.4%Flash assists
9.57HE damage / grenade
3.83Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.8284 — below the 4 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 26.0937% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage13–110.0463%30 Aug
ancient13–50.0548%30 Aug
dust213–6-0.0150%30 Aug
anubis4–13-0.0658%29 Aug
nuke5–13-0.0637%29 Aug
inferno7–9-0.076%28 Aug
mirage3–13-0.0633%25 Aug
dust28–13-0.0856%24 Aug
anubis13–110.0028%24 Aug
mirage13–80.0571%23 Aug
mirage13–9-0.0441%23 Aug
mirage13–90.0140%23 Aug
mirage13–20.0482%23 Aug
vertigo13–11-0.0256%22 Aug
cache6–13-0.0135%21 Aug
dust25–13-0.0137%21 Aug
mirage10–13-0.0238%20 Aug
vertigo12–12-0.0454%20 Aug
mirage8–13-0.0438%20 Aug
dust25–130.0246%20 Aug
inferno5–9-0.1638%20 Aug
ancient13–60.0330%20 Aug
mirage13–90.0638%20 Aug
mirage13–60.0333%19 Aug
nuke13–50.0648%18 Aug
mirage10–13-0.0159%18 Aug
inferno8–130.0541%18 Aug
ancient13–90.0226%17 Aug
dust23–13-0.0858%16 Aug
mirage13–10-0.0431%16 Aug
nuke13–40.0770%16 Aug
mirage13–9-0.0326%13 Aug
vertigo7–90.0431%12 Aug
dust213–20.0848%12 Aug
mirage7–13-0.0450%12 Aug
inferno8–13-0.0435%12 Aug
mirage13–90.0150%11 Aug
mirage13–110.0133%10 Aug
mirage13–90.0256%9 Aug
mirage13–100.0427%9 Aug
nuke5–130.0329%9 Aug
cache13–9-0.0253%8 Aug
office13–9-0.0836%8 Aug
mirage10–10-0.0447%8 Aug
dust27–13-0.0430%8 Aug
dust28–130.0144%8 Aug
inferno10–13-0.0226%8 Aug
dust213–16-0.0134%8 Aug
anubis13–90.0457%8 Aug
dust213–6-0.0537%6 Aug
mirage13–80.0127%6 Aug
cache13–9-0.0144%6 Aug
inferno13–20.0050%6 Aug
dust213–9-0.0529%6 Aug
anubis7–130.0567%6 Aug
anubis13–50.0829%6 Aug
mirage4–13-0.0219%6 Aug
mirage8–130.0350%5 Aug
cache13–11-0.0552%4 Aug
nuke13–100.0153%4 Aug
mirage11–13-0.0346%4 Aug
cache12–120.0233%3 Aug
mirage7–13-0.0256%3 Aug
mirage0–13-0.0333%2 Aug
office13–80.0357%2 Aug
mirage12–120.0149%2 Aug
mirage13–60.0140%2 Aug
ancient10–13-0.0154%2 Aug
inferno11–13-0.0640%2 Aug
dust211–130.0526%1 Aug
cache13–50.0328%1 Aug
mirage8–13-0.0327%1 Aug
mirage13–11-0.0950%31 Jul
mirage12–12-0.0238%31 Jul
dust23–13-0.0221%31 Jul
ancient13–90.0529%30 Jul
cache13–80.0335%30 Jul
mirage10–130.0342%29 Jul
mirage7–13-0.0136%29 Jul
cache13–9-0.0328%29 Jul
dust213–10-0.0441%29 Jul
dust210–13-0.0135%28 Jul
anubis13–50.0122%28 Jul
ancient7–13-0.0575%27 Jul
ancient10–13-0.0267%26 Jul
inferno16–14-0.0924%26 Jul
anubis7–13-0.0134%26 Jul
mirage13–90.0261%26 Jul
cache7–13-0.0527%26 Jul
dust24–13-0.0350%26 Jul
mirage4–10.0955%26 Jul
cache13–10.0531%26 Jul
dust26–130.0836%26 Jul
mirage10–00.0957%26 Jul
vertigo3–13-0.0426%26 Jul
mirage13–50.0017%26 Jul
dust213–11-0.0042%26 Jul
mirage13–7-0.0141%25 Jul
mirage13–80.0425%25 Jul
mirage7–130.0156%23 Jul

Match data via Leetify.

Recent teammates

Milestones

1,000 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →