Oh Yeah

Oh Yeah — CS2 Stats

76561198174396481[U:1:214130753]Steam profile ↗1 game ban

3,540Tracked matches57%Win rate2024Tracked since
CSDB Rating4.4 Developing
FaceitLevel 4 · 992 ELOTop 81.0% of ranked FACEIT players
WingmanMaster Guardian II
Ladder ranks via Leetify

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CSDB.GGOh YeahFACEITLevel 4 · 992 ELOSTANDINGTop 81.0% of rankedcsdb.gg/stats

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Performance scores

Aim56
Positioning39
Utility41

0–100 skill scores via Leetify.

Recent form

STEADY474013Last 10047%Win rateLWLLWWWLWW

Last 10 vs previous 10: +10pp win rate · -0.06 avg rating

Player DNA

Aim5.6
Aggression3.9
Utility4.1
Positioning3.9
Opening Duels1.1
Clutch3.6

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 80% playstyle similarity

Most alike: opening-duel success, opening-fight frequency.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 42% on CT to 26% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 612ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.6
Positioning3.9
Utility4.1
Mechanics5.8
Opening Duels1.6
Win Impact7.4

Composite 4.4/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03+0.04
first ⅓ avg -0.01 → last ⅓ avg 0.03
Reaction time598ms−29ms
first ⅓ avg 626ms → last ⅓ avg 598ms
Headshot accuracy14.0%−1.0%
first ⅓ avg 15.0% → last ⅓ avg 14.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.29Best rating — inferno 9–2
131Biggest win — ancient
4Longest win streak
16In matches decided by ≤2 rounds
1Overtime games

Map breakdown

mirageBest map · 71% over 7anubisWeakest map · 17% over 6
MapGradePlayedRecordWin rateAvg rating
infernoB49232647%0.02
ancientB178947%-0.01
trainA74357%0.03
mirageS75271%0.01
anubisD61517%-0.02
cacheD51420%-0.02
nuke32167%0.03
overpass32167%0.06
dust231233%0.00

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (17% over 6). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

129Matches
47%Win rate
0.91Avg K/D
79.2ADR
34%Headshot %

Clutches & streaks

38%1v1 clutch win
15%1v2 clutch win
5Longest win streak

Recent Faceit resultsLWLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage4443%0.8813.5
Dust21656%0.8514.6
Ancient1644%1.0415.6
Nuke1547%0.9115.3
Inferno1547%0.8914.9
Anubis1443%0.9214.2
Overpass757%0.8112.1
Train2100%1.4016.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.0%Headshot accuracy
35.4%Accuracy (enemy spotted)
35.8%Spray accuracy
76.1%Counter-strafing
10.3°Preaim
612msReaction time
26.4%T opening success
42.5%CT opening success
0.47Enemies flashed / flash
7.9%Flash assists
11.48HE damage / grenade
6.76Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 12.9681% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4675 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 26.4115% — below the 40% mark we flag

Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

17% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategyAnubis grenade lineups

Recent matches

MapScoreRatingHS%Date
ancient8–13-0.0313%25 Aug
ancient13–9-0.0811%25 Aug
inferno6–9-0.0114%25 Aug
inferno6–9-0.1116%24 Aug
inferno9–3-0.0910%24 Aug
inferno9–50.025%24 Aug
ancient13–90.0219%22 Aug
anubis6–13-0.045%22 Aug
ancient13–7-0.0612%22 Aug
nuke13–7-0.0420%21 Aug
inferno13–5-0.0515%21 Aug
ancient6–13-0.0318%18 Aug
inferno6–9-0.0712%17 Aug
train8–13-0.0413%17 Aug
train13–90.0713%17 Aug
train13–70.0711%16 Aug
train13–60.0713%16 Aug
train9–13-0.0312%16 Aug
inferno8–80.0311%16 Aug
inferno9–60.107%16 Aug
train11–130.0413%16 Aug
overpass9–20.279%16 Aug
inferno9–60.1016%16 Aug
inferno7–9-0.0113%15 Aug
inferno9–50.0521%15 Aug
inferno9–40.2712%15 Aug
inferno9–20.2921%15 Aug
inferno9–20.1630%15 Aug
dust27–130.0121%14 Aug
mirage13–7-0.0319%14 Aug
ancient13–10.076%14 Aug
ancient13–40.0517%12 Aug
ancient13–100.0216%12 Aug
anubis12–12-0.0814%12 Aug
ancient13–80.0513%12 Aug
ancient5–13-0.055%12 Aug
ancient11–130.026%12 Aug
inferno9–70.0613%7 Aug
inferno9–50.0413%7 Aug
inferno8–8-0.0316%7 Aug
anubis12–120.0910%1 Aug
ancient13–70.0115%1 Aug
inferno8–80.1127%1 Aug
inferno9–50.108%1 Aug
inferno9–50.2919%1 Aug
inferno7–9-0.1012%30 Jul
inferno9–6-0.0611%30 Jul
inferno9–50.1526%30 Jul
inferno9–40.0930%30 Jul
ancient3–13-0.0914%29 Jul
ancient7–130.0710%28 Jul
mirage13–70.0014%28 Jul
mirage13–5-0.0011%28 Jul
anubis3–13-0.0910%28 Jul
mirage15–15-0.027%28 Jul
inferno7–9-0.0815%27 Jul
anubis13–8-0.076%27 Jul
mirage13–60.0512%27 Jul
inferno7–9-0.0014%27 Jul
overpass9–60.0417%26 Jul
inferno9–60.099%26 Jul
inferno8–8-0.016%26 Jul
ancient4–13-0.0814%25 Jul
inferno5–90.0039%24 Jul
overpass8–8-0.135%24 Jul
ancient8–130.036%24 Jul
anubis12–120.0514%24 Jul
mirage13–40.057%24 Jul
inferno3–9-0.193%24 Jul
train13–50.0112%22 Jul
inferno6–9-0.086%22 Jul
inferno8–8-0.0214%22 Jul
inferno5–9-0.0813%22 Jul
cache13–5-0.0017%21 Jul
inferno5–9-0.114%21 Jul
cache8–13-0.0220%20 Jul
cache9–13-0.0611%20 Jul
inferno9–5-0.073%20 Jul
inferno4–9-0.088%19 Jul
inferno9–10.1533%19 Jul
inferno3–90.0313%18 Jul
inferno9–50.148%18 Jul
mirage10–130.0011%18 Jul
cache9–13-0.0110%18 Jul
dust213–90.0319%18 Jul
inferno13–9-0.0227%17 Jul
inferno6–9-0.089%17 Jul
inferno5–9-0.0814%17 Jul
inferno3–9-0.1120%17 Jul
inferno9–50.1267%17 Jul
nuke12–120.0412%16 Jul
dust210–13-0.0411%16 Jul
nuke13–10.119%16 Jul
inferno6–9-0.0813%15 Jul
inferno8–80.0713%14 Jul
inferno9–40.0319%12 Jul
inferno3–90.1228%12 Jul
inferno8–8-0.009%11 Jul
cache9–13-0.0016%11 Jul
ancient8–13-0.0113%11 Jul

Match data via Leetify.

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →