Wiglay

Wiglay — CS2 Stats

US76561198173601510[U:1:213335782]Steam profile ↗✓ No bans

840Tracked matches60%Win rate2021Tracked since
CSDB Rating7.4 StrongAggressive Rifler
Premier CS Rating25,338Top 25% of 819 CSDB-tracked playersRed band · top ~2.8% of ranked players (population est.)
CSDB Leaderboard#2412 of 18433 tracked
FaceitLevel 8 · 1,495 ELOTop 31.2% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGWiglayFACEITLevel 8 · 1,495 ELOSTANDINGTop 31.2% of rankedPREMIER25,338 · Red bandcsdb.gg/stats

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Performance scores

Aim88
Positioning66
Utility45

0–100 skill scores via Leetify.

Recent form

HOT52462Last 10052%Win rateWLWWLWWWLW

Last 10 vs previous 10: +10pp win rate · +0.00 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim8.8
Aggression8.8
Utility4.5
Positioning6.6
Opening Duels4.6
Clutch4.0

Sharp aimerStrong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 93% playstyle similarity

Most alike: opening-duel success, utility contribution.

Where you differ: higher opening-fight frequency.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 88 — the mechanical foundation is a clear strength.

CT openings. 64% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 64% on CT to 33% on T — the same duels are being taken with worse setups on the attacking side.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.8
Positioning6.6
Utility4.5
Mechanics7.3
Opening Duels4.6
Win Impact8.3

Composite 7.4/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03+0.03
first ⅓ avg 0.01 → last ⅓ avg 0.03
Reaction time519ms−14ms
first ⅓ avg 533ms → last ⅓ avg 519ms
Headshot accuracy21.9%−1.0%
first ⅓ avg 22.9% → last ⅓ avg 21.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.15Best rating — anubis 13–6
132Biggest win — cache
5Longest win streak
1010In matches decided by ≤2 rounds
11Overtime games

Map breakdown

ancientBest map · 77% over 13dust2Weakest map · 32% over 22
MapGradePlayedRecordWin rateAvg rating
dust2D2271532%0.01
cacheB189950%0.03
mirageS1711665%0.03
nukeB158753%0.02
ancientS1310377%0.02
infernoB84450%0.02
anubisC73443%0.03

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (32% over 22). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

102Matches
59%Win rate
1.51Avg K/D
100.3ADR
48%Headshot %

Clutches & streaks

40%1v1 clutch win
27%1v2 clutch win
6Longest win streak

Recent Faceit resultsWWWWL

MapMatchesWin rateAvg K/DAvg kills
Dust22752%1.5019.8
Inferno1669%1.3621.1
Anubis1267%1.6622.7
Mirage1250%1.0820.4
Ancient1050%1.3420.3
Nuke771%1.4718.3
Train683%2.1524.7
Overpass333%2.1518.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

22.2%Headshot accuracy
38.4%Accuracy (enemy spotted)
40.3%Spray accuracy
82.8%Counter-strafing
8.9°Preaim
525msReaction time
33.4%T opening success
63.7%CT opening success
0.47Enemies flashed / flash
4.7%Flash assists
7.04HE damage / grenade
6.29Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4717 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 33.3685% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

32% win rate across 22 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategyDust 2 grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage13–11-0.0116%26 Aug
nuke12–16-0.0038%23 Aug
cache13–60.0716%23 Aug
mirage13–110.0314%23 Aug
dust211–13-0.0112%23 Aug
dust213–80.0820%23 Aug
nuke13–80.1025%23 Aug
anubis13–60.0519%23 Aug
cache11–130.0320%23 Aug
cache16–130.0220%23 Aug
anubis13–60.1514%22 Aug
nuke7–130.0425%22 Aug
ancient13–8-0.0139%22 Aug
dust213–70.0729%22 Aug
mirage16–120.0827%22 Aug
anubis5–13-0.0119%22 Aug
ancient10–130.0320%22 Aug
inferno13–80.0225%22 Aug
dust213–9-0.0017%21 Aug
dust25–13-0.0428%21 Aug
nuke14–16-0.0118%21 Aug
mirage11–13-0.0121%21 Aug
mirage13–110.0925%21 Aug
inferno8–130.0222%21 Aug
inferno5–13-0.0019%18 Aug
dust24–13-0.0013%18 Aug
ancient13–70.0421%17 Aug
mirage13–100.0630%17 Aug
mirage13–30.0630%17 Aug
nuke13–80.0521%17 Aug
dust214–160.0320%17 Aug
inferno13–90.0623%17 Aug
mirage16–130.0416%17 Aug
anubis8–13-0.0121%17 Aug
nuke13–110.0430%16 Aug
anubis13–60.0514%16 Aug
cache8–13-0.0117%16 Aug
dust26–13-0.0415%16 Aug
cache6–130.0416%16 Aug
mirage9–130.0633%16 Aug
cache10–130.0120%16 Aug
cache5–130.0120%15 Aug
cache13–100.1125%15 Aug
cache13–60.0733%15 Aug
ancient13–70.1024%15 Aug
ancient11–130.0524%15 Aug
inferno13–110.0527%14 Aug
mirage7–13-0.0021%14 Aug
nuke15–150.1014%14 Aug
cache8–13-0.0020%13 Aug
anubis11–13-0.0429%13 Aug
cache13–20.0030%13 Aug
nuke13–90.0520%11 Aug
ancient13–16-0.0527%11 Aug
ancient13–110.0319%11 Aug
dust29–13-0.0129%11 Aug
dust213–60.1020%9 Aug
dust29–130.0319%9 Aug
inferno11–130.0113%9 Aug
mirage7–13-0.0341%8 Aug
inferno8–130.0224%30 Jul
dust26–13-0.0315%30 Jul
dust24–130.0527%30 Jul
ancient13–11-0.0325%29 Jul
ancient13–90.0819%29 Jul
mirage13–80.0223%29 Jul
dust24–130.0318%29 Jul
mirage9–130.0323%29 Jul
dust213–16-0.0315%29 Jul
mirage13–40.0520%29 Jul
mirage2–13-0.0222%29 Jul
nuke1–13-0.0837%29 Jul
mirage16–14-0.0111%29 Jul
dust28–13-0.0317%29 Jul
anubis11–13-0.0121%29 Jul
ancient13–70.0026%29 Jul
nuke10–130.0329%29 Jul
dust213–80.0819%29 Jul
cache13–20.0627%28 Jul
dust22–130.0216%28 Jul
mirage13–90.0332%28 Jul
cache13–110.0921%28 Jul
dust27–13-0.0118%26 Jul
nuke13–100.0318%26 Jul
ancient13–6-0.0342%26 Jul
dust213–50.0011%26 Jul
nuke13–9-0.0114%25 Jul
nuke0–13-0.0613%24 Jul
nuke13–40.0518%24 Jul
ancient13–80.0313%24 Jul
cache13–6-0.0230%24 Jul
inferno13–8-0.0240%24 Jul
cache13–100.0625%24 Jul
cache2–13-0.0540%24 Jul
dust211–13-0.0020%24 Jul
nuke13–9-0.0215%24 Jul
ancient13–70.0222%24 Jul
cache9–13-0.0118%23 Jul
dust213–110.0231%23 Jul
cache15–150.0134%21 Jul

Match data via Leetify.

Recent teammates

Milestones

500 Matches
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