Ollelele — CS2 Stats

76561198173141511[U:1:212875783]

2,601Tracked matches62%Win rate2020Tracked since
CSDB Rating6.6 SolidAggressive Rifler
Premier CS Rating26,128Top 25% of 819 CSDB-tracked playersRed band · top ~2.5% of ranked players (population est.)
CSDB Leaderboard#1617 of 16394 tracked
Ladder ranks via Leetify

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CSDB.GGOllelelePREMIER26,128 · Red bandcsdb.gg/stats

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Performance scores

Aim76
Positioning53
Utility42

0–100 skill scores via Leetify.

Recent form

STEADY57421Last 10057%Win rateLWWWLWLLLW

Last 10 vs previous 10: -20pp win rate · +0.01 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim7.6
Aggression7.7
Utility4.2
Positioning5.3
Opening Duels3.2
Clutch4.0

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

b1t

Plays most like b1t 90% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 54% on CT to 31% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 608ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.6
Positioning5.3
Utility4.2
Mechanics7.3
Opening Duels3.2
Win Impact9.0

Composite 6.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.01
first ⅓ avg 0.02 → last ⅓ avg 0.01
Reaction time613ms+19ms
first ⅓ avg 594ms → last ⅓ avg 613ms
Headshot accuracy19.9%+0.5%
first ⅓ avg 19.4% → last ⅓ avg 19.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.16Best rating — mirage 13–11
130Biggest win — cache
6Longest win streak
178In matches decided by ≤2 rounds
12Overtime games

Map breakdown

nukeBest map · 80% over 5infernoWeakest map · 44% over 9
MapGradePlayedRecordWin rateAvg rating
mirageA39221756%0.02
dust2B168850%0.01
ancientS1511473%0.03
infernoC94544%-0.00
anubisB84450%0.01
nukeS54180%0.03
cache32167%0.01
vertigo3030%-0.04
overpass220100%0.02

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (44% over 9). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

2,486Matches
51%Win rate
1.17Avg K/D
79.0ADR
41%Headshot %

Clutches & streaks

40%1v1 clutch win
21%1v2 clutch win
10Longest win streak

Recent Faceit resultsLWLLW

MapMatchesWin rateAvg K/DAvg kills
Mirage43156%1.1516.8
Inferno18646%1.0615.7
Ancient13449%1.0715.8
Nuke10946%1.0516.5
Overpass8059%1.1615.8
Dust27432%0.9314.1
Vertigo5853%1.1618.3
Anubis5054%1.0615.2

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.9%Headshot accuracy
34.1%Accuracy (enemy spotted)
37.6%Spray accuracy
82.8%Counter-strafing
8.4°Preaim
608msReaction time
31.4%T opening success
54.5%CT opening success
0.42Enemies flashed / flash
4.1%Flash assists
7.54HE damage / grenade
8.04Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4244 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 31.4164% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

44% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno8–130.0728%27 Aug
ancient13–80.0239%27 Aug
cache13–00.0126%25 Aug
mirage13–110.0521%25 Aug
dust23–13-0.080%15 Aug
inferno13–11-0.0726%15 Aug
mirage14–16-0.072%15 Aug
inferno7–90.0624%14 Aug
ancient10–130.0231%13 Aug
mirage13–9-0.0133%12 Aug
mirage11–13-0.0115%4 Aug
dust27–13-0.0326%4 Aug
ancient13–20.0411%4 Aug
ancient13–9-0.0016%29 Jul
mirage13–6-0.0115%29 Jul
mirage9–13-0.0233%28 Jul
mirage13–90.0238%26 Jul
mirage13–110.0026%26 Jul
ancient13–11-0.0719%24 Jul
anubis13–50.0117%24 Jul
nuke13–30.1526%18 Jul
mirage7–10.1015%18 Jul
dust28–130.038%18 Jul
ancient9–130.044%10 Jul
dust213–3-0.018%10 Jul
mirage13–20.0919%10 Jul
mirage8–130.0135%10 Jul
ancient15–150.0517%10 Jul
anubis13–30.037%10 Jul
dust213–110.0410%10 Jul
anubis8–13-0.0322%10 Jul
dust213–80.0226%10 Jul
ancient9–130.0218%10 Jul
ancient13–110.0421%9 Jul
mirage9–130.0115%9 Jul
mirage13–110.0321%9 Jul
ancient13–3-0.0212%9 Jul
inferno10–13-0.0125%9 Jul
dust211–130.0214%9 Jul
mirage13–40.0526%9 Jul
mirage8–130.0140%9 Jul
inferno4–13-0.085%9 Jul
nuke5–13-0.0523%9 Jul
dust25–13-0.0421%9 Jul
mirage13–100.0023%9 Jul
ancient13–80.0916%9 Jul
mirage13–16-0.0324%9 Jul
mirage13–90.0519%9 Jul
dust213–30.0416%9 Jul
mirage9–130.0118%9 Jul
dust213–30.1123%8 Jul
nuke16–140.1021%8 Jul
mirage13–90.0421%8 Jul
ancient13–40.049%8 Jul
mirage13–20.0940%8 Jul
anubis7–130.0322%8 Jul
nuke16–120.048%1 Jul
anubis13–8-0.0221%30 Jun
dust23–0-0.0333%30 Jun
mirage4–130.0038%29 Jun
mirage7–13-0.0225%28 Jun
dust213–11-0.0417%24 Jun
nuke13–10-0.078%24 Jun
ancient13–80.0725%24 Jun
anubis13–7-0.0517%23 Jun
overpass16–14-0.0122%6 Jun
inferno16–19-0.0418%6 Jun
inferno9–7-0.0721%6 Jun
mirage6–13-0.0121%5 Jun
mirage13–90.0317%5 Jun
anubis14–160.0112%5 Jun
overpass13–110.0418%5 Jun
vertigo6–13-0.170%3 Jun
mirage11–130.0220%30 May
mirage13–90.0122%30 May
ancient16–140.0118%30 May
inferno13–110.1035%28 May
mirage9–13-0.0714%27 May
cache5–13-0.0535%27 May
mirage13–80.1433%26 May
ancient13–90.0721%26 May
anubis13–160.0816%26 May
mirage13–2-0.0321%25 May
vertigo12–160.0326%25 May
inferno13–80.0310%25 May
mirage13–90.0612%25 May
mirage13–90.1023%25 May
mirage7–130.1033%25 May
mirage13–30.0313%25 May
mirage13–11-0.0510%24 May
mirage11–130.0523%24 May
cache13–110.0622%24 May
vertigo9–130.0118%24 May
dust210–130.008%23 May
mirage10–130.027%23 May
dust27–130.0424%23 May
mirage13–110.1635%23 May
dust212–160.0224%23 May
dust213–80.0311%23 May
mirage11–13-0.0117%23 May

Match data via Leetify.

Recent teammates

Milestones

2K ELO1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →