Blåljusverksamhet — CS2 Stats

76561198171438654[U:1:211172926]

1,611Tracked matches67%Win rate2020Tracked since
CSDB Rating6.2 SolidHybrid Rifler
Premier CS Rating26,140Top 25% of 17,162 CSDB-tracked playersRed band · top ~2.5% of ranked players (population est.)
CSDB Leaderboard#2603 of 32302 tracked
FaceitLevel 8Top 31.2% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGBlåljusverksamhetFACEITLevel 8STANDINGTop 31.2% of rankedPREMIER26,140 · Red bandcsdb.gg/stats

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Performance scores

Aim67
Positioning53
Utility42

0–100 skill scores via Leetify.

Recent form

STEADY60373Last 10060%Win rateLWWLWWLWWL

Last 10 vs previous 10: -10pp win rate · -0.00 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim6.7
Aggression6.8
Utility4.2
Positioning5.3
Opening Duels3.1
Clutch1.6

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 87% playstyle similarity

Most alike: opening-fight frequency, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 50% on CT to 35% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 634ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.7
Positioning5.3
Utility4.2
Mechanics5.9
Opening Duels3.1
Win Impact10.0

Composite 6.2/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.01
first ⅓ avg 0.01 → last ⅓ avg 0.02
Reaction time630ms−31ms
first ⅓ avg 661ms → last ⅓ avg 630ms
Headshot accuracy23.5%+1.0%
first ⅓ avg 22.6% → last ⅓ avg 23.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.12Best rating — mirage 13–11
130Biggest win — nuke
6Longest win streak
105In matches decided by ≤2 rounds
10Overtime games

Map breakdown

ancientBest map · 83% over 18nukeWeakest map · 29% over 14
MapGradePlayedRecordWin rateAvg rating
dust2C2491538%-0.00
ancientS1815383%0.03
mirageS1714382%0.01
nukeD1441029%0.02
infernoA117464%0.01
anubisS97278%0.01
cacheA74357%0.02

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (29% over 14). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

139Matches
55%Win rate
1.11Avg K/D
92.5ADR
50%Headshot %

Clutches & streaks

28%1v1 clutch win
24%1v2 clutch win
5Longest win streak

Recent Faceit resultsLWWLW

MapMatchesWin rateAvg K/DAvg kills
Dust21377%1.5420.6
Ancient1050%1.2717.5
Mirage838%0.9414.1
Anubis729%0.9615.3
Inferno475%1.3617.8
Nuke367%1.6118.0
Overpass20%1.0216.5
Train250%1.6832.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

23.0%Headshot accuracy
33.8%Accuracy (enemy spotted)
36.4%Spray accuracy
76.7%Counter-strafing
9.9°Preaim
634msReaction time
34.7%T opening success
50.3%CT opening success
0.51Enemies flashed / flash
3.0%Flash assists
11.49HE damage / grenade
2.51Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 2.5143 — below the 4 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 34.6906% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 14 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
dust211–130.0223%28 Aug
nuke13–00.1134%28 Aug
mirage13–11-0.0125%28 Aug
cache4–13-0.0029%28 Aug
ancient13–80.0232%28 Aug
cache12–50.0620%28 Aug
mirage1–13-0.0722%28 Aug
dust213–11-0.0127%28 Aug
ancient13–70.0319%28 Aug
nuke13–16-0.0114%28 Aug
dust25–0-0.0414%28 Aug
ancient13–40.0511%27 Aug
inferno13–80.0127%27 Aug
dust29–130.0129%27 Aug
mirage11–13-0.0125%27 Aug
anubis16–13-0.0417%27 Aug
nuke5–130.0127%27 Aug
inferno13–90.0733%27 Aug
mirage13–90.0025%27 Aug
mirage13–10.1135%26 Aug
nuke7–13-0.0221%26 Aug
mirage13–80.0516%26 Aug
mirage13–9-0.0334%26 Aug
dust213–8-0.0113%26 Aug
nuke13–80.0220%25 Aug
dust210–13-0.0215%25 Aug
inferno13–00.0529%25 Aug
dust24–13-0.0118%25 Aug
anubis13–80.0916%25 Aug
ancient13–40.0826%25 Aug
inferno3–13-0.0139%25 Aug
cache13–11-0.0017%25 Aug
ancient13–40.0724%25 Aug
cache13–110.0223%24 Aug
nuke6–13-0.0226%24 Aug
anubis13–60.0217%24 Aug
dust20–3-0.0313%24 Aug
ancient13–80.0131%24 Aug
mirage13–40.0744%24 Aug
anubis13–50.0544%23 Aug
mirage13–60.0130%23 Aug
inferno13–50.0822%23 Aug
ancient13–100.0429%23 Aug
cache12–160.0337%23 Aug
inferno13–30.0121%22 Aug
cache7–130.0224%22 Aug
ancient13–20.0814%22 Aug
nuke13–110.0321%22 Aug
nuke10–13-0.0215%22 Aug
dust210–13-0.0231%22 Aug
dust215–150.0230%22 Aug
dust25–13-0.1240%12 Aug
dust26–13-0.0721%9 Aug
nuke11–13-0.0532%3 Aug
nuke8–130.1120%3 Aug
anubis8–13-0.0428%3 Aug
mirage13–8-0.0330%2 Aug
inferno13–90.0525%28 Jul
dust213–3-0.0214%28 Jul
ancient13–9-0.0020%27 Jul
ancient11–130.0619%27 Jul
inferno5–13-0.0029%26 Jul
dust27–20.0331%26 Jul
inferno3–13-0.0853%26 Jul
anubis13–90.0125%9 Jul
dust213–60.1229%9 Jul
ancient6–13-0.046%9 Jul
cache13–30.0426%9 Jul
ancient13–60.1122%4 Jul
nuke8–130.0416%2 Jul
dust213–90.0126%29 Jun
ancient16–13-0.0321%29 Jun
ancient5–13-0.0623%29 Jun
nuke8–130.0316%29 Jun
mirage16–14-0.0517%27 Jun
anubis13–5-0.0224%26 Jun
anubis10–13-0.0127%25 Jun
nuke13–6-0.0412%25 Jun
dust216–14-0.0131%24 Jun
dust213–70.0233%24 Jun
dust26–13-0.0222%24 Jun
dust210–13-0.0223%24 Jun
mirage5–0-0.030%24 Jun
nuke15–150.0627%24 Jun
inferno13–80.0127%23 Jun
mirage13–60.0329%23 Jun
mirage15–15-0.0019%23 Jun
dust29–13-0.0024%23 Jun
dust211–13-0.019%23 Jun
ancient16–140.0223%22 Jun
ancient13–100.0020%22 Jun
anubis13–60.0129%22 Jun
mirage13–10.0623%22 Jun
mirage13–11-0.0421%22 Jun
dust210–130.0429%22 Jun
ancient13–30.0025%22 Jun
inferno6–13-0.0213%21 Jun
mirage13–110.1226%18 Jun
ancient13–100.1127%17 Jun
dust21–130.0333%17 Jun

Match data via Leetify.

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →