FactoryDefect

FactoryDefect — CS2 Stats

GB76561198170604541[U:1:210338813]Steam profile ↗

163Tracked matches48%Win rate2025Tracked since
CSDB Rating2.0 Learning
Premier CS Rating4,359Grey band · top ~81.5% of ranked players (population est.)
CSDB Leaderboard#42884 of 55626 tracked
Ladder ranks via Leetify

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CSDB.GGFactoryDefectPREMIER4,359 · Grey bandcsdb.gg/stats

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Performance scores

Aim19
Positioning30
Utility3

0–100 skill scores via Leetify.

Recent form

STEADY46513Last 10046%Win rateLTWLWLWLLW

Last 10 vs previous 10: +0pp win rate · -0.00 avg rating

Player DNA

Aim1.9
Aggression1.4
Utility0.3
Positioning3.0
Opening Duels0.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 53% playstyle similarity

Most alike: opening-duel success, positioning profile.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 694ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 68% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim1.9
Positioning3.0
Utility0.3
Mechanics4.1
Opening Duels0.0
Win Impact4.4

Composite 2.0/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.05−0.01
first ⅓ avg -0.04 → last ⅓ avg -0.05
Reaction time698ms−59ms
first ⅓ avg 757ms → last ⅓ avg 698ms
Headshot accuracy12.4%+1.5%
first ⅓ avg 10.9% → last ⅓ avg 12.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.11Best rating — ancient 8–13
131Biggest win — nuke
3Longest win streak
35In matches decided by ≤2 rounds
8Overtime games

Map breakdown

mirageBest map · 62% over 34ancientWeakest map · 17% over 6
MapGradePlayedRecordWin rateAvg rating
mirageA34211362%-0.04
dust2C29111838%-0.05
nukeB147750%-0.05
ancientD61517%-0.03
overpassD51420%-0.06
inferno42250%-0.02
anubis330100%-0.02
poseidon2020%-0.05
stronghold1010%-0.05
office1010%-0.06
vertigo1010%-0.05

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (17% over 6). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.0%Headshot accuracy
24.8%Accuracy (enemy spotted)
23.1%Spray accuracy
68.3%Counter-strafing
10.4°Preaim
694msReaction time
20.4%T opening success
22.2%CT opening success
0.00Enemies flashed / flash
0.0%Flash assists
0.00HE damage / grenade
0.03Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 12.9693% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 20.4392% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

17% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage6–13-0.0421%22 Mar
nuke15–15-0.0811%21 Mar
anubis13–8-0.077%21 Mar
dust29–13-0.0711%5 Mar
nuke13–1-0.039%5 Mar
mirage10–13-0.0614%5 Mar
dust213–80.0224%4 Mar
dust26–13-0.0715%24 Feb
mirage3–13-0.108%24 Feb
mirage13–4-0.0317%23 Feb
dust216–12-0.0314%13 Feb
mirage13–5-0.0415%13 Feb
dust25–13-0.039%12 Feb
mirage5–13-0.0513%12 Feb
mirage9–13-0.0815%11 Feb
mirage13–3-0.0314%10 Feb
anubis13–5-0.0320%10 Feb
dust24–8-0.0118%10 Feb
inferno2–13-0.078%4 Feb
dust22–11-0.1413%1 Feb
mirage13–60.0214%30 Jan
inferno4–9-0.098%30 Jan
poseidon7–9-0.067%30 Jan
ancient9–13-0.0417%30 Jan
mirage10–13-0.0615%30 Jan
nuke13–7-0.073%30 Jan
mirage13–11-0.0413%29 Jan
mirage13–10-0.0811%29 Jan
dust28–13-0.109%29 Jan
mirage13–5-0.028%29 Jan
dust213–7-0.0714%29 Jan
mirage9–13-0.0910%29 Jan
ancient14–16-0.067%29 Jan
mirage7–13-0.0518%28 Jan
dust213–7-0.0115%28 Jan
dust25–13-0.0811%27 Jan
mirage5–13-0.0621%27 Jan
anubis13–10.0411%27 Jan
mirage8–13-0.0312%22 Jan
nuke6–13-0.054%22 Jan
mirage16–13-0.085%22 Jan
dust28–13-0.0611%22 Jan
poseidon7–9-0.0515%22 Jan
dust216–14-0.086%22 Jan
stronghold12–12-0.055%21 Jan
mirage13–20.0119%18 Jan
dust213–9-0.0611%17 Jan
overpass10–13-0.087%17 Jan
nuke13–16-0.0111%17 Jan
ancient12–16-0.069%16 Jan
dust29–13-0.0236%16 Jan
dust26–13-0.0711%16 Jan
dust210–13-0.045%16 Jan
nuke13–5-0.059%16 Jan
ancient12–8-0.0418%16 Jan
mirage13–3-0.024%16 Jan
ancient13–16-0.069%15 Jan
nuke13–5-0.0215%15 Jan
dust211–13-0.0914%15 Jan
mirage13–70.0219%14 Jan
mirage13–50.0417%11 Jan
mirage9–13-0.1016%11 Jan
nuke13–5-0.0116%11 Jan
dust213–60.0115%11 Jan
overpass8–13-0.042%11 Jan
dust213–11-0.0615%8 Jan
ancient8–130.118%8 Jan
dust27–13-0.166%8 Jan
dust29–13-0.1017%8 Jan
nuke7–2-0.050%4 Jan
overpass10–130.0023%4 Jan
dust27–13-0.0614%4 Jan
mirage13–7-0.058%4 Jan
mirage13–3-0.0315%4 Jan
mirage5–13-0.106%4 Jan
dust212–6-0.0014%4 Jan
dust213–4-0.013%4 Jan
inferno13–4-0.028%4 Jan
dust24–13-0.0423%3 Jan
nuke13–50.0617%3 Jan
mirage13–80.0113%3 Jan
nuke8–8-0.128%3 Jan
mirage13–7-0.0314%2 Jan
dust26–13-0.0510%2 Jan
mirage5–2-0.020%2 Jan
nuke9–13-0.067%2 Jan
overpass13–10-0.0615%1 Jan
nuke10–13-0.074%1 Jan
mirage3–130.019%1 Jan
mirage13–6-0.019%31 Dec
mirage13–50.0713%30 Dec
office1–13-0.0612%30 Dec
inferno9–10.0913%30 Dec
overpass7–9-0.1219%30 Dec
vertigo3–9-0.0511%30 Dec
dust27–13-0.0716%30 Dec
nuke4–13-0.1117%30 Dec
mirage13–3-0.040%30 Dec
dust213–3-0.005%29 Dec
mirage13–10-0.0716%29 Dec

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →