dobby

dobby — CS2 Stats

76561198169307702[U:1:209041974]Steam profile ↗

513Tracked matches43%Win rate2020Tracked since
CSDB Rating5.2 DevelopingHybrid Rifler
Premier CS Rating21,131Top 50% of 17,162 CSDB-tracked playersPink band · top ~7.3% of ranked players (population est.)
CSDB Leaderboard#9220 of 26051 tracked
FaceitLevel 6Top 54.0% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGdobbyFACEITLevel 6STANDINGTop 54.0% of rankedPREMIER21,131 · Pink bandcsdb.gg/stats

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Performance scores

Aim64
Positioning52
Utility33

0–100 skill scores via Leetify.

Recent form

STEADY48484Last 10048%Win rateWLLWWWWLWL

Last 10 vs previous 10: +20pp win rate · -0.00 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim6.4
Aggression7.2
Utility3.3
Positioning5.2
Opening Duels3.2

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 85% playstyle similarity

Most alike: opening-fight frequency, positioning profile.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 608ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.4
Positioning5.2
Utility3.3
Mechanics7.2
Opening Duels3.2
Win Impact2.8

Composite 5.2/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.00
first ⅓ avg 0.01 → last ⅓ avg 0.01
Reaction time608ms+13ms
first ⅓ avg 595ms → last ⅓ avg 608ms
Headshot accuracy21.8%+1.1%
first ⅓ avg 20.7% → last ⅓ avg 21.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.13Best rating — dust2 13–5
131Biggest win — dust2
5Longest win streak
129In matches decided by ≤2 rounds
9Overtime games

Map breakdown

infernoBest map · 57% over 14nukeWeakest map · 40% over 10
MapGradePlayedRecordWin rateAvg rating
mirageC25111444%0.02
dust2B23121152%0.03
infernoA148657%0.02
ancientB115645%0.01
nukeC104640%-0.01
anubisB84450%0.00
overpassC52340%-0.02
cache31233%0.02
vertigo110100%-0.03

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (40% over 10). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

360Matches
52%Win rate
1.14Avg K/D
ADR
55%Headshot %

Clutches & streaks

1v1 clutch win
1v2 clutch win
6Longest win streak

Recent Faceit resultsLWLWW

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

22.4%Headshot accuracy
30.1%Accuracy (enemy spotted)
31.8%Spray accuracy
82.2%Counter-strafing
9.9°Preaim
608msReaction time
38.7%T opening success
46.8%CT opening success
0.41Enemies flashed / flash
3.9%Flash assists
7.39HE damage / grenade
2.86Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4143 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 38.6827% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

40% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
cache13–80.0227%4 May
cache11–130.0732%30 Apr
cache9–13-0.0319%28 Apr
inferno13–11-0.0319%22 Apr
dust216–14-0.0217%17 Apr
ancient13–3-0.0212%8 Apr
dust213–110.1225%8 Apr
overpass6–13-0.1011%5 Apr
inferno13–2-0.0130%4 Apr
inferno9–130.0717%3 Apr
nuke13–8-0.0212%3 Apr
dust27–13-0.0229%2 Apr
mirage11–130.0418%2 Apr
dust213–50.1321%2 Apr
ancient5–130.0615%2 Apr
mirage11–13-0.0221%2 Apr
mirage11–13-0.0125%1 Apr
mirage11–13-0.0517%1 Apr
dust213–11-0.0234%1 Apr
inferno13–110.0425%1 Apr
inferno8–130.0324%1 Apr
mirage13–70.0822%1 Apr
anubis13–110.0120%1 Apr
ancient8–13-0.0213%1 Apr
dust214–16-0.0637%31 Mar
nuke9–13-0.0713%31 Mar
dust22–13-0.1118%30 Mar
dust26–130.1229%30 Mar
dust213–110.0123%30 Mar
nuke2–13-0.0539%30 Mar
ancient13–110.0216%30 Mar
mirage15–150.0824%30 Mar
mirage8–13-0.0113%30 Mar
overpass13–3-0.0616%29 Mar
dust213–110.0444%29 Mar
ancient6–13-0.0213%29 Mar
mirage4–130.0527%29 Mar
anubis16–140.1222%28 Mar
mirage13–70.1132%28 Mar
dust211–130.0931%28 Mar
mirage8–13-0.0218%28 Mar
inferno6–130.0721%27 Mar
mirage13–80.0122%27 Mar
mirage13–10-0.0413%27 Mar
ancient7–13-0.0226%27 Mar
dust213–30.0427%27 Mar
inferno13–80.1321%26 Mar
dust213–90.0932%26 Mar
dust26–130.0021%26 Mar
nuke6–13-0.0629%26 Mar
nuke9–130.0418%26 Mar
dust215–150.0233%26 Mar
vertigo13–11-0.0317%25 Mar
inferno10–13-0.0321%25 Mar
overpass16–130.0827%24 Mar
ancient4–130.0015%23 Mar
mirage13–9-0.0131%23 Mar
overpass6–13-0.0615%23 Mar
mirage13–5-0.0226%22 Mar
dust213–10.0021%22 Mar
inferno13–90.0113%22 Mar
inferno13–40.0330%22 Mar
anubis7–130.0516%22 Mar
anubis8–130.0224%22 Mar
nuke13–20.0519%21 Mar
mirage13–60.0621%21 Mar
mirage16–12-0.0214%21 Mar
dust213–80.1237%21 Mar
ancient13–70.0120%21 Mar
inferno9–13-0.0213%21 Mar
dust213–100.0324%21 Mar
mirage13–90.1015%21 Mar
nuke10–130.0038%20 Mar
anubis5–13-0.0914%20 Mar
ancient13–70.0415%20 Mar
dust26–13-0.0434%20 Mar
ancient13–100.0618%20 Mar
nuke13–8-0.0118%20 Mar
overpass11–130.0516%19 Mar
nuke6–13-0.0331%19 Mar
mirage13–50.0216%18 Mar
mirage11–130.0218%18 Mar
mirage3–13-0.0421%18 Mar
dust21–130.0637%18 Mar
inferno6–13-0.0320%18 Mar
anubis5–13-0.098%18 Mar
dust213–100.0224%18 Mar
inferno13–11-0.0524%18 Mar
anubis13–1-0.0214%17 Mar
inferno13–80.0322%17 Mar
mirage10–130.0214%17 Mar
mirage13–50.0925%17 Mar
nuke13–80.0420%17 Mar
anubis13–90.0429%17 Mar
dust215–150.0110%17 Mar
mirage2–13-0.074%17 Mar
mirage9–130.0725%16 Mar
dust29–130.0219%16 Mar
ancient15–15-0.0113%16 Mar
mirage7–130.0224%16 Mar

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →