THE REAL REGIONAL MANAGER — CS2 Stats

76561198169139236[U:1:208873508]

638Tracked matches33%Win rate2020Tracked since
CSDB Rating5.8 SolidAggressive Rifler
Premier CS Rating18,372Purple band · top ~15% of ranked players (population est.)
CSDB Leaderboard#8935 of 16907 tracked
FaceitLevel 6 · 1,263 ELOTop 54.0% of ranked FACEIT players
WingmanSupreme Master First Class
Ladder ranks via Leetify

Share this profile

CSDB.GGTHE REAL REGIONAL MANAGERFACEITLevel 6 · 1,263 ELOSTANDINGTop 54.0% of rankedPREMIER18,372 · Purple bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim87
Positioning54
Utility37

0–100 skill scores via Leetify.

Recent form

COLD42553Last 10042%Win rateLLWWLLLLWL

Last 10 vs previous 10: -10pp win rate · +0.00 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim8.7
Aggression7.5
Utility3.7
Positioning5.4
Opening Duels3.8
Clutch3.4

Sharp aimerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 91% playstyle similarity

Most alike: opening-fight frequency, positioning profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 87 — the mechanical foundation is a clear strength.

Areas to improve

Preaim. Mechanical aim is strong but the crosshair sits 10.1° off target when enemies appear — placement, not flicking, is the bigger win available.

Positioning. Positioning trails aim by 33 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 595ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.7
Positioning5.4
Utility3.7
Mechanics7.7
Opening Duels3.8
Win Impact0.0

Composite 5.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00−0.01
first ⅓ avg 0.01 → last ⅓ avg -0.00
Reaction time592ms+2ms
first ⅓ avg 590ms → last ⅓ avg 592ms
Headshot accuracy23.0%+1.2%
first ⅓ avg 21.9% → last ⅓ avg 23.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.16Best rating — mirage 13–8
131Biggest win — dust2
5Longest win streak
L2Current streak
97In matches decided by ≤2 rounds
18Overtime games

Map breakdown

anubisBest map · 67% over 6dust2Weakest map · 31% over 29
MapGradePlayedRecordWin rateAvg rating
dust2D2992031%0.01
mirageC1661038%0.02
infernoB168850%-0.02
nukeA159660%0.03
cacheC83538%0.01
ancientC83538%-0.00
anubisS64267%0.01
poseidon1010%-0.01
overpass1010%-0.04

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (31% over 29). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

86Matches
48%Win rate
1.27Avg K/D
98.2ADR
51%Headshot %

Clutches & streaks

37%1v1 clutch win
33%1v2 clutch win
7Longest win streak

Recent Faceit resultsWWLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage2050%1.4421.9
Nuke1650%1.3217.9
Anubis617%1.2820.5
Inferno520%1.0221.0
Ancient580%1.5527.8
Dust240%1.2522.0
Train250%1.2821.0
Overpass250%0.7811.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

23.0%Headshot accuracy
39.6%Accuracy (enemy spotted)
45.8%Spray accuracy
84.8%Counter-strafing
10.1°Preaim
595msReaction time
42.9%T opening success
47.4%CT opening success
0.59Enemies flashed / flash
5.0%Flash assists
9.12HE damage / grenade
3.64Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.6378 — below the 4 mark we flag

    Grenade Lineups
Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

31% win rate across 29 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategyDust 2 grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage7–13-0.0025%25 Aug
cache10–130.0127%25 Aug
ancient13–90.0233%25 Aug
anubis13–70.0334%25 Aug
dust23–13-0.0436%25 Aug
nuke13–160.0621%21 Aug
cache8–130.0923%21 Aug
dust213–160.0226%20 Aug
anubis13–9-0.0022%20 Aug
dust23–13-0.0120%17 Aug
dust216–14-0.0124%17 Aug
cache8–13-0.0031%17 Aug
ancient13–8-0.0521%12 Aug
dust25–13-0.0215%6 Aug
dust210–13-0.0220%5 Aug
cache11–130.0423%5 Aug
cache13–100.0415%5 Aug
dust28–130.0720%5 Aug
dust213–10.1635%5 Aug
dust25–13-0.0416%4 Aug
nuke5–13-0.0131%4 Aug
ancient4–13-0.0915%28 Jul
inferno4–13-0.0123%28 Jul
nuke13–11-0.0522%24 Jul
inferno13–100.0215%24 Jul
mirage2–13-0.0313%20 Jul
dust25–13-0.0215%20 Jul
dust27–13-0.0531%19 Jul
cache2–13-0.0724%13 Jul
mirage16–12-0.0217%13 Jul
cache13–50.0523%13 Jul
cache13–9-0.0423%12 Jul
dust213–110.0021%11 Jul
dust210–13-0.0425%30 Jun
dust216–14-0.0333%30 Jun
nuke13–160.1223%23 Jun
mirage15–150.0322%23 Jun
mirage13–7-0.0233%22 Jun
inferno13–9-0.0321%22 Jun
nuke13–40.0720%22 Jun
dust210–13-0.0716%21 Jun
anubis13–80.0222%20 Jun
dust28–130.0247%16 Jun
ancient10–130.0421%16 Jun
mirage15–15-0.0215%12 Jun
nuke13–100.0516%12 Jun
mirage7–13-0.0422%10 Jun
dust210–130.0119%9 Jun
mirage12–16-0.0924%9 Jun
dust213–11-0.0130%9 Jun
nuke15–150.0018%8 Jun
ancient4–130.0519%8 Jun
dust213–70.0525%8 Jun
dust213–160.0126%7 Jun
mirage13–10.1123%7 Jun
poseidon6–9-0.0121%7 Jun
nuke9–70.0324%7 Jun
inferno9–7-0.0516%7 Jun
nuke5–13-0.0223%7 Jun
anubis16–140.0320%7 Jun
mirage8–130.0723%5 Jun
dust28–13-0.0111%5 Jun
nuke13–60.0222%5 Jun
nuke13–8-0.0022%3 Jun
inferno13–9-0.0214%3 Jun
inferno9–4-0.0316%3 Jun
mirage13–30.1215%2 Jun
anubis11–130.0331%2 Jun
dust213–160.0622%2 Jun
inferno6–130.0130%1 Jun
mirage16–120.0318%1 Jun
dust213–60.0923%1 Jun
mirage13–80.1613%1 Jun
inferno13–9-0.0113%1 Jun
dust213–9-0.0419%31 May
inferno7–13-0.0427%31 May
dust213–90.1528%27 May
nuke13–80.0824%27 May
mirage9–13-0.0129%25 May
inferno3–6-0.050%25 May
anubis11–13-0.0633%25 May
dust214–160.0427%25 May
inferno11–13-0.0915%24 May
overpass9–13-0.0424%24 May
ancient13–9-0.0116%22 May
inferno10–130.0114%20 May
mirage6–13-0.0128%20 May
ancient11–130.0723%19 May
mirage9–130.0426%19 May
dust29–13-0.0117%19 May
inferno9–130.0114%19 May
ancient13–16-0.0519%19 May
inferno13–60.0525%17 May
nuke6–13-0.0121%17 May
dust24–13-0.0429%17 May
nuke13–100.0521%16 May
nuke16–120.0219%16 May
inferno16–140.0216%15 May
dust211–130.0637%15 May
inferno4–13-0.0416%13 May

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →