layer cake

layer cake — CS2 Stats

76561198168916047[U:1:208650319]Steam profile ↗✓ No bans

261Tracked matches67%Win rate2022Tracked since
CSDB Rating5.6 SolidHybrid Rifler
Premier CS Rating6,922Light Blue band · top ~69.6% of ranked players (population est.)
CSDB Leaderboard#21856 of 28874 tracked
Ladder ranks via Leetify

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CSDB.GGlayer cakePREMIER6,922 · Light Blue bandcsdb.gg/stats

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Performance scores

Aim64
Positioning56
Utility31

0–100 skill scores via Leetify.

Recent form

STEADY47458Last 10047%Win rateLWTTTWTLWW

Last 10 vs previous 10: -10pp win rate · -0.02 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim6.4
Aggression7.3
Utility3.1
Positioning5.6
Opening Duels2.7

Excellent counter-strafingLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

b1t

Plays most like b1t 85% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Counter-strafing. 94% of shots taken properly stopped — movement discipline most players never reach.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 709ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.4
Positioning5.6
Utility3.1
Mechanics9.7
Opening Duels2.7
Win Impact10.0

Composite 5.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.00
first ⅓ avg 0.01 → last ⅓ avg 0.01
Reaction time719ms+12ms
first ⅓ avg 707ms → last ⅓ avg 719ms
Headshot accuracy24.9%+1.0%
first ⅓ avg 23.9% → last ⅓ avg 24.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.19Best rating — cache 13–3
131Biggest win — ancient
5Longest win streak
68In matches decided by ≤2 rounds
3Overtime games

Map breakdown

ancientBest map · 60% over 5anubisWeakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
dust2B44232152%0.00
mirageB2091145%-0.01
infernoC1871139%-0.01
anubisD51420%-0.01
ancientA53260%0.01
nuke42250%0.01
cache21150%0.07
train110100%-0.00
overpass1010%0.01

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (20% over 5). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

23.3%Headshot accuracy
28.8%Accuracy (enemy spotted)
30.2%Spray accuracy
93.7%Counter-strafing
9.0°Preaim
709msReaction time
42.3%T opening success
39.2%CT opening success
0.41Enemies flashed / flash
5.6%Flash assists
9.32HE damage / grenade
1.77Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 708.5026ms — above the 700ms mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4089 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 39.1914% — below the 40% mark we flag

Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategyAnubis grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage8–13-0.0221%29 Aug
dust213–3-0.0033%29 Aug
inferno12–12-0.0427%29 Aug
mirage12–120.0612%22 Aug
inferno12–12-0.0231%22 Aug
mirage13–90.0122%21 Jul
dust212–12-0.0512%21 Jul
dust25–130.0423%21 Jul
dust213–30.0341%20 Jul
inferno13–30.0131%20 Jul
dust213–80.1025%20 Jul
inferno8–130.0225%19 Jul
mirage7–130.0015%19 Jul
dust27–130.0113%19 Jul
dust212–120.0823%19 Jul
mirage13–8-0.0522%19 Jul
dust24–130.0367%17 Jul
inferno13–10-0.0115%16 Jul
dust213–50.0129%16 Jul
mirage13–11-0.0227%14 Jul
mirage7–1-0.1240%14 Jul
mirage5–13-0.0424%13 Jul
dust213–11-0.0129%13 Jul
dust213–60.0921%12 Jul
mirage13–5-0.0118%12 Jul
dust213–40.0113%12 Jul
inferno11–130.0524%9 Jul
inferno13–8-0.0050%4 Jul
mirage12–120.0011%24 Jun
dust213–50.057%24 Jun
inferno13–50.0327%24 Jun
train13–5-0.0023%19 Jun
dust213–100.0421%19 Jun
dust213–10-0.0222%19 Jun
inferno12–12-0.0116%17 Jun
anubis9–13-0.0427%16 Jun
dust213–110.0113%16 Jun
anubis7–13-0.0720%12 Jun
dust29–13-0.0415%12 Jun
anubis14–160.0014%12 Jun
ancient13–50.0219%12 Jun
dust20–13-0.0337%11 Jun
dust211–13-0.0516%11 Jun
dust213–90.0716%1 Jun
mirage3–130.027%30 May
dust213–100.0027%30 May
dust29–13-0.0511%29 May
ancient13–10.0425%29 May
dust213–11-0.0422%29 May
inferno9–13-0.0419%28 May
inferno2–13-0.0721%28 May
dust29–13-0.0412%27 May
dust211–13-0.0314%27 May
dust211–13-0.0218%24 May
nuke6–13-0.0939%23 May
inferno6–13-0.0829%22 May
dust25–13-0.0629%20 May
ancient13–8-0.0134%20 May
ancient3–130.0225%18 May
inferno13–60.0323%18 May
mirage5–13-0.0343%18 May
dust23–13-0.0515%18 May
mirage7–13-0.0628%17 May
dust213–40.0411%17 May
dust29–13-0.0229%17 May
dust213–80.0145%17 May
dust213–90.0116%17 May
mirage13–100.0731%17 May
mirage13–9-0.0411%15 May
dust210–130.0313%14 May
inferno5–13-0.0239%14 May
dust213–60.0312%14 May
ancient5–130.0128%13 May
dust213–90.0323%13 May
anubis13–2-0.0112%13 May
overpass15–150.0118%4 May
dust213–50.0216%4 May
inferno11–13-0.0517%4 May
dust211–13-0.0529%4 May
inferno13–10-0.0120%4 May
inferno6–13-0.0337%3 May
dust212–16-0.0616%3 May
dust213–90.0622%3 May
mirage11–130.0331%3 May
dust213–11-0.0319%3 May
dust27–13-0.0121%3 May
mirage13–2-0.0130%3 May
anubis2–60.0641%2 May
mirage3–13-0.0323%2 May
mirage13–110.0121%2 May
dust25–13-0.0431%2 May
inferno13–10.034%2 May
mirage6–13-0.0620%2 May
cache8–13-0.0523%2 May
cache13–30.1932%2 May
nuke4–130.0138%2 May
dust26–13-0.0438%2 May
nuke13–90.0315%1 May
dust213–90.0118%1 May
nuke13–40.0938%1 May

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →