Chase Shot — CS2 Stats

76561198167721314[U:1:207455586]

577Tracked matches50%Win rate2022Tracked since
3,195Hours in CS8Hrs last 2 wks
CSDB Rating6.0 SolidHybrid Rifler
Premier CS Rating16,690Purple band · top ~21.7% of ranked players (population est.)
CSDB Leaderboard#13038 of 22422 tracked
Ladder ranks via Leetify

How this compares with the same rank

Median values for Purple band among CSDB-tracked players (n=2,789), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPurple band medianPink band medianvs Pink band
Headshot rate35.2%44.1%47.2%12.0% short
Shot accuracy17.3%11.4%12.7%above
Kill/death ratio1.111.031.09above
Match win rate45.6%45.2%46.6%1.0% short

This profile matches the typical Pink band player on 2 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Pink band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGChase ShotPREMIER16,690 · Purple bandcsdb.gg/stats

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Performance scores

Aim69
Positioning52
Utility60

0–100 skill scores via Leetify.

Recent form

STEADY50473Last 10050%Win rateLLLLLWWWWW

Last 10 vs previous 10: -10pp win rate · -0.03 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim6.9
Aggression7.3
Utility6.0
Positioning5.2
Opening Duels3.3

Effective flashes

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

b1t

Plays most like b1t 92% playstyle similarity

Most alike: utility contribution, opening-duel success.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Flashes. 0.76 enemies blinded per flash — utility that consistently lands.

Areas to improve

Reaction time. 669ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.9
Positioning5.2
Utility6.0
Mechanics7.9
Opening Duels3.3
Win Impact5.0

Composite 6.0/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.00
first ⅓ avg 0.02 → last ⅓ avg 0.01
Reaction time668ms−11ms
first ⅓ avg 679ms → last ⅓ avg 668ms
Headshot accuracy17.0%+1.5%
first ⅓ avg 15.5% → last ⅓ avg 17.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.14Best rating — overpass 13–5
130Biggest win — overpass
8Longest win streak
L5Current streak
53In matches decided by ≤2 rounds
6Overtime games

Map breakdown

trainBest map · 100% over 5cacheWeakest map · 38% over 8
MapGradePlayedRecordWin rateAvg rating
ancientB2091145%0.01
mirageC1881044%-0.00
nukeC1771041%0.01
dust2B157847%0.01
overpassA117464%0.03
cacheC83538%0.02
infernoA53260%0.00
trainS550100%0.02
anubis110100%0.00

Across the last 100 tracked matches.

Lifetime stats

77,957Lifetime kills
1.11K/D · Top 50% of Purple band
4,207Matches
45.6%Match win rate · Top 50% of Purple band
35.2%Headshot %
17.3%Shot accuracy · Top 10% of Purple band
8,442MVPs
1,709Hours (in match)
3,127Bombs planted
738Bombs defused

Most-used weapons

AK-4721,853
AWP7,508
P2502,718
UMP-452,091
P901,608

Lifetime map wins

6,581dust2
4,132inferno
2,450nuke
1,291train
823office
525cbble
282italy
264assault

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.5%Headshot accuracy
35.5%Accuracy (enemy spotted)
36.0%Spray accuracy
85.7%Counter-strafing
8.9°Preaim
669msReaction time
39.6%T opening success
47.1%CT opening success
0.76Enemies flashed / flash
8.5%Flash assists
12.33HE damage / grenade
6.24Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 39.64% — below the 40% mark we flag

Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

38% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy

Recent matches

MapScoreRatingHS%Date
nuke10–130.059%24 Aug
mirage9–13-0.0213%23 Aug
dust210–13-0.067%23 Aug
cache8–13-0.0624%22 Aug
ancient8–130.0311%22 Aug
inferno13–40.0512%22 Aug
mirage13–7-0.0411%22 Aug
cache13–90.0128%21 Aug
ancient13–110.0118%20 Aug
ancient13–40.0423%20 Aug
dust213–100.0427%20 Aug
cache13–30.0518%20 Aug
nuke13–70.1027%20 Aug
nuke10–130.0422%15 Aug
nuke13–70.0112%15 Aug
dust27–130.0328%11 Aug
mirage13–50.0521%11 Aug
dust28–13-0.0310%10 Aug
cache15–150.0219%8 Aug
dust213–40.0231%8 Aug
ancient15–150.0616%8 Aug
cache5–130.0615%1 Aug
ancient5–130.0115%1 Aug
dust213–8-0.0011%1 Aug
mirage10–13-0.0316%1 Aug
ancient9–13-0.038%1 Aug
ancient13–20.0712%25 Jul
dust213–10-0.0123%25 Jul
ancient7–13-0.0221%25 Jul
dust24–13-0.0218%25 Jul
anubis13–60.0011%25 Jul
cache4–13-0.0118%25 Jul
nuke13–2-0.036%25 Jul
nuke13–90.0413%25 Jul
cache10–130.0320%24 Jul
dust28–130.0322%23 Jul
cache13–20.0423%23 Jul
ancient13–110.0013%5 Jan
train13–7-0.0217%5 Jan
overpass3–13-0.048%3 Jan
ancient9–130.0122%3 Jan
overpass13–00.0921%3 Jan
mirage11–13-0.0415%3 Jan
dust28–130.0815%2 Jan
nuke8–130.0119%2 Jan
train13–9-0.0124%31 Dec
ancient8–13-0.0511%31 Dec
mirage8–130.0110%31 Dec
mirage9–13-0.0114%26 Dec
dust213–80.0419%26 Dec
dust213–8-0.056%26 Dec
ancient4–13-0.0412%26 Dec
dust22–13-0.0215%25 Dec
mirage13–30.0615%23 Dec
dust213–70.0420%23 Dec
mirage1–13-0.0736%23 Dec
nuke7–13-0.0224%23 Dec
mirage13–50.0112%22 Dec
ancient15–15-0.0316%22 Dec
inferno11–130.0131%22 Dec
inferno13–4-0.0313%19 Dec
overpass13–16-0.0718%19 Dec
inferno13–60.0017%16 Dec
overpass13–7-0.037%16 Dec
mirage13–50.0619%16 Dec
overpass13–60.0213%14 Dec
nuke4–13-0.0216%14 Dec
overpass13–50.1419%14 Dec
train13–50.0515%14 Dec
overpass6–13-0.0113%14 Dec
ancient13–100.0811%14 Dec
inferno7–13-0.0313%9 Dec
mirage13–3-0.016%9 Dec
nuke7–130.0410%9 Dec
ancient13–50.0223%5 Dec
overpass13–30.0823%5 Dec
mirage4–130.037%3 Dec
nuke13–40.026%3 Dec
ancient13–110.0316%3 Dec
train13–100.0221%3 Dec
nuke7–130.0015%30 Nov
ancient13–110.0318%30 Nov
nuke8–13-0.0324%30 Nov
overpass7–130.0319%30 Nov
nuke6–13-0.0422%26 Nov
mirage13–80.0221%26 Nov
ancient9–130.0318%22 Nov
mirage13–110.0415%22 Nov
mirage8–13-0.0410%19 Nov
nuke16–130.0520%19 Nov
dust26–13-0.0022%19 Nov
mirage9–13-0.0511%18 Nov
nuke6–13-0.049%18 Nov
overpass13–60.0419%18 Nov
ancient13–16-0.0612%15 Nov
train13–70.077%15 Nov
mirage11–13-0.038%15 Nov
nuke13–70.0217%14 Nov
overpass11–30.0614%14 Nov
ancient13–4-0.0328%14 Nov

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →