Chudlock

Chudlock — CS2 Stats

76561198166541299[U:1:206275571]Steam profile ↗✓ No bans

1,173Tracked matches48%Win rate2021Tracked since
CSDB Rating5.0 DevelopingHybrid Rifler
Premier CS Rating18,498Purple band · top ~14.5% of ranked players (population est.)
CSDB Leaderboard#15501 of 31787 tracked
FaceitLevel 4Top 81.0% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGChudlockFACEITLevel 4STANDINGTop 81.0% of rankedPREMIER18,498 · Purple bandcsdb.gg/stats

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Performance scores

Aim63
Positioning52
Utility43

0–100 skill scores via Leetify.

Recent form

STEADY47521Last 10047%Win rateLWLLLWTLWW

Last 10 vs previous 10: +0pp win rate · +0.02 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim6.3
Aggression4.8
Utility4.3
Positioning5.2
Opening Duels1.5
Clutch2.4

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 87% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 53% on CT to 19% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 552ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.3
Positioning5.2
Utility4.3
Mechanics4.8
Opening Duels2.9
Win Impact4.4

Composite 5.0/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00−0.01
first ⅓ avg 0.01 → last ⅓ avg -0.00
Reaction time579ms−12ms
first ⅓ avg 591ms → last ⅓ avg 579ms
Headshot accuracy19.5%−1.8%
first ⅓ avg 21.3% → last ⅓ avg 19.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.17Best rating — dust2 4–2
131Biggest win — ancient
7Longest win streak
79In matches decided by ≤2 rounds
11Overtime games

Map breakdown

ancientBest map · 58% over 19infernoWeakest map · 27% over 11
MapGradePlayedRecordWin rateAvg rating
dust2B29151452%-0.00
nukeB21111052%0.02
ancientA1911858%0.02
cacheC146843%-0.01
infernoD113827%-0.02
train21150%-0.02
vertigo2020%-0.02
mirage1010%-0.01
overpass1010%-0.05

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (27% over 11). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

44Matches
52%Win rate
0.99Avg K/D
83.8ADR
47%Headshot %

Clutches & streaks

32%1v1 clutch win
21%1v2 clutch win
5Longest win streak

Recent Faceit resultsWLLWW

MapMatchesWin rateAvg K/DAvg kills
Dust21060%0.9816.1
Mirage683%1.2114.7
Vertigo540%0.8114.2
Ancient540%0.9816.0
Inferno450%1.0013.3
Nuke425%0.9416.0
Anubis40%0.6610.3
Cache475%1.1917.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.1%Headshot accuracy
32.8%Accuracy (enemy spotted)
34.0%Spray accuracy
71.6%Counter-strafing
10.0°Preaim
552msReaction time
19.5%T opening success
52.8%CT opening success
0.38Enemies flashed / flash
9.7%Flash assists
10.29HE damage / grenade
4.55Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3754 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 19.4577% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

27% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
dust26–13-0.0615%28 Aug
inferno13–90.0023%25 Aug
nuke12–160.0335%25 Aug
nuke11–13-0.0312%24 Aug
dust211–13-0.0229%24 Aug
inferno13–8-0.0312%24 Aug
inferno15–150.0113%23 Aug
dust210–13-0.0214%23 Aug
ancient13–90.0013%23 Aug
dust213–30.0425%23 Aug
dust24–13-0.0613%22 Aug
inferno14–16-0.0317%22 Aug
nuke16–130.0420%19 Aug
ancient13–80.0425%19 Aug
inferno5–13-0.0823%19 Aug
cache7–130.0017%13 Aug
cache7–13-0.0314%13 Aug
nuke13–10-0.0216%13 Aug
inferno2–13-0.0819%31 Jul
cache13–8-0.0119%29 Jul
ancient13–60.0819%29 Jul
dust213–70.0642%28 Jul
cache5–13-0.0312%27 Jul
ancient13–1-0.0312%27 Jul
dust24–20.179%27 Jul
train9–130.0211%26 Jul
cache7–13-0.1018%26 Jul
dust213–40.0123%26 Jul
dust213–3-0.0522%24 Jul
nuke10–13-0.0221%24 Jul
cache13–80.0931%24 Jul
vertigo4–13-0.0413%24 Jul
nuke9–130.0738%23 Jul
train13–6-0.0536%23 Jul
ancient9–130.0314%22 Jul
mirage10–13-0.0121%21 Jul
ancient13–70.0722%21 Jul
dust27–3-0.0526%20 Jul
dust24–13-0.0621%17 Jul
dust27–130.0012%17 Jul
nuke13–11-0.0119%17 Jul
cache9–130.0323%16 Jul
dust28–13-0.0122%16 Jul
nuke13–20.0614%16 Jul
nuke13–100.0517%15 Jul
ancient8–130.0422%15 Jul
nuke13–160.0214%15 Jul
ancient6–13-0.0029%15 Jul
nuke13–40.0327%14 Jul
cache13–8-0.0518%13 Jul
dust22–13-0.0917%13 Jul
dust216–13-0.0216%12 Jul
inferno13–70.0225%12 Jul
dust214–160.0010%11 Jul
nuke16–14-0.0217%11 Jul
dust213–60.0029%11 Jul
ancient13–50.0717%11 Jul
nuke8–13-0.0415%11 Jul
ancient11–130.0014%10 Jul
cache13–80.0623%10 Jul
nuke3–13-0.0315%10 Jul
ancient16–13-0.0215%10 Jul
cache8–13-0.0514%10 Jul
nuke12–160.0630%9 Jul
cache13–110.0531%9 Jul
cache11–130.0025%9 Jul
vertigo8–130.0126%8 Jul
dust213–60.0021%8 Jul
nuke13–10.0932%8 Jul
dust213–30.0423%8 Jul
cache13–70.0536%8 Jul
dust213–10.1644%8 Jul
dust213–11-0.0712%1 Jul
nuke13–90.0026%1 Jul
inferno11–13-0.0420%1 Jul
inferno9–13-0.0223%1 Jul
ancient13–70.0418%1 Jul
ancient9–13-0.0216%30 Jun
ancient13–110.0719%30 Jun
dust23–13-0.0321%29 Jun
nuke13–6-0.0025%29 Jun
overpass4–13-0.0512%29 Jun
ancient4–13-0.0416%28 Jun
inferno7–13-0.0218%28 Jun
dust211–130.0529%27 Jun
ancient13–70.0213%27 Jun
dust213–30.0419%27 Jun
dust29–13-0.0216%27 Jun
cache0–4-0.0920%27 Jun
nuke7–130.0235%26 Jun
dust26–13-0.0120%14 Jun
ancient11–13-0.0412%14 Jun
ancient13–80.0625%10 Jun
dust213–9-0.058%10 Jun
nuke0–50.0313%10 Jun
inferno13–160.0212%9 Jun
dust213–110.0320%4 Jun
ancient4–13-0.0028%4 Jun
dust28–13-0.0630%23 May
nuke13–100.0723%23 May

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →