raaah

raaah — CS2 Stats

76561198165358464[U:1:205092736]Steam profile ↗

650Tracked matches33%Win rate2020Tracked since
CSDB Rating6.0 SolidAggressive Rifler
Premier CS Rating20,384Pink band · top ~8.1% of ranked players (population est.)
CSDB Leaderboard#11838 of 30848 tracked
WingmanLegendary Eagle Master
Ladder ranks via Leetify

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CSDB.GGraaahPREMIER20,384 · Pink bandcsdb.gg/stats

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Performance scores

Aim90
Positioning62
Utility12

0–100 skill scores via Leetify.

Recent form

COLD32644Last 10032%Win rateWLLLWLWLLT

Last 10 vs previous 10: +10pp win rate · -0.07 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim9.0
Aggression10.0
Utility1.2
Positioning6.2
Opening Duels5.4
Clutch3.0

Sharp aimerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 84% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: higher opening-fight frequency; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 90 — the mechanical foundation is a clear strength.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 562ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.0
Positioning6.2
Utility1.2
Mechanics8.2
Opening Duels5.4
Win Impact0.0

Composite 6.0/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.04−0.01
first ⅓ avg 0.05 → last ⅓ avg 0.04
Reaction time553ms−17ms
first ⅓ avg 570ms → last ⅓ avg 553ms
Headshot accuracy22.0%+0.4%
first ⅓ avg 21.6% → last ⅓ avg 22.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.18Best rating — ancient 13–16
132Biggest win — inferno
3Longest win streak
79In matches decided by ≤2 rounds
9Overtime games

Map breakdown

nukeBest map · 56% over 9anubisWeakest map · 0% over 5
MapGradePlayedRecordWin rateAvg rating
mirageC28121643%0.04
dust2D2371630%0.03
infernoD1951426%0.02
ancientD1331023%0.05
nukeA95456%0.06
anubisD5050%0.02
overpass2020%0.05
cache1010%0.11

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (0% over 5). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

476Matches
53%Win rate
1.26Avg K/D
83.6ADR
45%Headshot %

Clutches & streaks

35%1v1 clutch win
31%1v2 clutch win
8Longest win streak

Recent Faceit resultsLLWWL

MapMatchesWin rateAvg K/DAvg kills
Mirage5958%1.1116.6
Inferno3653%1.0413.9
Dust23574%1.2218.6
Ancient2741%1.0316.1
Nuke1656%1.2716.3
Overpass967%1.7318.1
Cache450%4.3715.8
Anubis250%1.1417.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

22.5%Headshot accuracy
38.8%Accuracy (enemy spotted)
41.2%Spray accuracy
87.1%Counter-strafing
7.7°Preaim
562msReaction time
51.5%T opening success
52.0%CT opening success
0.10Enemies flashed / flash
2.4%Flash assists
11.22HE damage / grenade
0.98Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.1038 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

0% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategyAnubis grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno9–6-0.0424%8 Jul
dust22–13-0.0030%8 Jul
ancient9–130.0729%18 Jun
nuke10–130.1116%18 Jun
dust213–50.0738%14 Jun
dust20–4-0.050%14 Jun
mirage16–13-0.0324%14 Jun
inferno1–13-0.0414%12 Jun
inferno2–13-0.0230%12 Jun
inferno8–8-0.1117%11 Jun
nuke8–80.0820%11 Jun
mirage11–130.0116%11 Jun
ancient4–130.0622%11 Jun
ancient13–160.1822%11 Jun
dust25–130.1229%8 Jun
anubis6–130.0825%8 Jun
dust213–40.1119%6 Jun
dust24–13-0.1021%4 Jun
mirage16–120.0918%4 Jun
ancient2–13-0.0129%3 Jun
mirage10–130.0317%3 Jun
ancient8–130.0623%2 Jun
mirage13–90.1523%2 Jun
mirage13–110.0424%1 Jun
dust213–10-0.0121%31 May
dust212–160.0621%31 May
anubis1–13-0.0711%31 May
nuke13–60.0614%31 May
mirage0–10-0.0232%30 May
anubis9–130.1225%30 May
nuke13–80.0324%29 May
inferno7–130.0721%28 May
mirage13–80.0830%28 May
dust25–130.0124%27 May
inferno9–5-0.0324%27 May
dust213–6-0.0116%27 May
inferno13–20.0124%27 May
dust211–13-0.0315%25 May
mirage13–50.0932%25 May
overpass3–130.0217%24 May
dust22–13-0.0512%24 May
dust25–130.1025%23 May
mirage11–130.0223%23 May
dust211–130.0827%22 May
inferno13–110.0219%22 May
cache2–130.1124%22 May
dust27–130.0123%22 May
anubis15–15-0.0326%22 May
dust26–130.0116%21 May
mirage13–9-0.0119%21 May
mirage1–13-0.0134%21 May
mirage1–13-0.0119%21 May
ancient13–110.0719%21 May
mirage4–13-0.0118%21 May
inferno15–150.0422%20 May
mirage13–11-0.0127%20 May
dust28–130.0417%20 May
mirage4–130.0937%20 May
nuke13–60.1528%19 May
inferno3–13-0.0022%19 May
dust210–13-0.0327%19 May
dust213–80.0627%19 May
dust213–40.0144%18 May
mirage7–130.0432%18 May
nuke3–13-0.0521%18 May
nuke13–80.0633%17 May
mirage6–13-0.0532%17 May
mirage13–80.1526%17 May
mirage5–130.0327%16 May
nuke7–13-0.0218%15 May
dust211–130.0119%15 May
ancient4–13-0.0020%15 May
inferno5–13-0.0118%15 May
ancient8–13-0.0222%15 May
mirage5–130.0519%15 May
ancient16–140.0330%15 May
inferno7–130.0525%15 May
mirage13–10-0.0421%15 May
dust23–130.0723%14 May
inferno10–13-0.0116%14 May
mirage4–130.0616%14 May
inferno9–130.0519%13 May
ancient11–130.0535%12 May
mirage2–13-0.0810%12 May
ancient8–130.0529%11 May
mirage11–130.0619%11 May
anubis10–13-0.0221%10 May
inferno16–140.0620%10 May
mirage9–130.0123%10 May
inferno11–130.1024%10 May
inferno9–130.0814%10 May
ancient13–80.1123%10 May
overpass13–160.0919%9 May
nuke13–50.0816%9 May
inferno10–130.0718%9 May
mirage13–50.1817%9 May
ancient6–130.0331%9 May
mirage13–110.0822%9 May
dust213–50.1130%9 May
inferno11–130.1122%9 May

Match data via Leetify.

Recent teammates

Milestones

500 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →