Mati — CS2 Stats

76561198160707848[U:1:200442120]✓ No bans

169Tracked matches37%Win rate2026Tracked since
CSDB Rating3.6 Learning
Premier CS Rating8,613Light Blue band · top ~61.5% of ranked players (population est.)
CSDB Leaderboard#29129 of 39385 tracked
Ladder ranks via Leetify

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CSDB.GGMatiPREMIER8,613 · Light Blue bandcsdb.gg/stats

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Performance scores

Aim56
Positioning49
Utility15

0–100 skill scores via Leetify.

Recent form

COLD47449Last 10047%Win rateLLLTWWLTLL

Last 10 vs previous 10: -20pp win rate · -0.04 avg rating

Player DNA

Aim5.6
Aggression7.1
Utility1.5
Positioning4.9
Opening Duels1.9

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 77% playstyle similarity

Most alike: opening-fight frequency, positioning profile.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 49% on CT to 26% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 610ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.6
Positioning4.9
Utility1.5
Mechanics5.4
Opening Duels2.3
Win Impact0.7

Composite 3.6/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00−0.01
first ⅓ avg 0.00 → last ⅓ avg -0.00
Reaction time612ms−79ms
first ⅓ avg 691ms → last ⅓ avg 612ms
Headshot accuracy10.1%−1.7%
first ⅓ avg 11.8% → last ⅓ avg 10.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.18Best rating — mirage 13–2
131Biggest win — train
6Longest win streak
L3Current streak
129In matches decided by ≤2 rounds
6Overtime games

Map breakdown

cacheBest map · 50% over 16ancientWeakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
mirageC34142041%0.00
dust2B25121348%-0.00
cacheB168850%-0.02
anubisC73443%0.03
nukeD62433%-0.02
ancientD51420%-0.06
inferno220100%0.01
overpass220100%-0.01
train220100%0.09
fachwerk110100%-0.04

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (20% over 5). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

9.7%Headshot accuracy
35.5%Accuracy (enemy spotted)
36.4%Spray accuracy
74.2%Counter-strafing
8.8°Preaim
610msReaction time
26.3%T opening success
48.5%CT opening success
0.28Enemies flashed / flash
0.0%Flash assists
7.61HE damage / grenade
0.70Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 9.6559% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.2806 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 26.3205% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
ancient11–13-0.078%25 Aug
dust28–130.0511%21 Aug
cache9–13-0.005%21 Aug
mirage12–120.015%18 Aug
anubis13–11-0.019%18 Aug
ancient13–8-0.0511%16 Aug
ancient11–13-0.064%16 Aug
cache12–120.0323%16 Aug
cache2–13-0.073%13 Aug
ancient11–13-0.058%12 Aug
mirage6–13-0.0915%12 Aug
dust212–160.057%11 Aug
mirage10–130.064%10 Aug
mirage13–80.117%10 Aug
mirage11–130.007%8 Aug
dust213–110.0315%7 Aug
anubis6–13-0.0111%7 Aug
mirage13–110.0213%7 Aug
mirage13–90.004%7 Aug
dust27–13-0.0316%7 Aug
mirage13–100.0224%6 Aug
mirage14–160.068%6 Aug
dust25–130.0210%6 Aug
cache13–11-0.0410%6 Aug
anubis7–130.0211%5 Aug
mirage13–30.0013%5 Aug
mirage9–13-0.047%3 Aug
mirage12–120.069%2 Aug
dust213–9-0.027%2 Aug
cache10–13-0.067%2 Aug
cache4–130.0125%2 Aug
dust213–10-0.078%2 Aug
dust28–130.0210%1 Aug
dust212–120.019%1 Aug
mirage13–5-0.039%1 Aug
dust215–15-0.0419%31 Jul
mirage13–80.0518%31 Jul
mirage13–10-0.0010%27 Jul
dust212–120.0515%27 Jul
mirage13–11-0.0314%27 Jul
fachwerk8–2-0.0410%27 Jul
dust213–40.0326%26 Jul
nuke6–13-0.0713%26 Jul
dust213–60.0520%26 Jul
dust213–10-0.0213%26 Jul
inferno9–70.105%24 Jul
cache12–120.0419%24 Jul
mirage12–120.0013%24 Jul
mirage13–8-0.029%24 Jul
cache9–13-0.0715%26 Jun
dust213–100.0118%26 Jun
mirage13–110.0117%26 Jun
overpass13–3-0.0213%24 Jun
mirage7–13-0.0812%24 Jun
mirage14–160.0411%23 Jun
dust29–13-0.0323%23 Jun
mirage11–13-0.0318%23 Jun
nuke15–15-0.0610%21 Jun
overpass16–130.0114%21 Jun
dust210–13-0.0112%20 Jun
cache13–110.027%19 Jun
dust21–13-0.094%19 Jun
mirage10–13-0.0317%18 Jun
ancient7–13-0.074%15 Jun
cache13–10-0.007%15 Jun
cache13–10-0.008%15 Jun
dust213–90.0214%10 Jun
mirage13–50.018%10 Jun
dust213–10-0.0410%9 Jun
mirage5–130.0122%6 Jun
nuke13–40.0625%6 Jun
nuke5–9-0.089%3 Jun
cache13–8-0.025%3 Jun
mirage2–13-0.050%3 Jun
mirage0–9-0.160%3 Jun
dust213–11-0.0511%31 May
cache13–90.038%28 May
mirage11–13-0.0211%28 May
mirage3–20.016%27 May
anubis11–00.1413%24 May
mirage13–20.1817%24 May
dust213–50.0621%23 May
inferno13–11-0.085%22 May
train13–30.089%22 May
dust23–13-0.0713%22 May
anubis10–130.007%18 May
cache8–13-0.0711%17 May
dust24–13-0.0214%17 May
nuke13–110.0113%17 May
anubis13–70.0914%17 May
mirage7–13-0.064%17 May
mirage8–13-0.027%17 May
mirage7–13-0.0318%16 May
cache13–8-0.050%16 May
nuke5–130.0323%15 May
anubis3–13-0.0014%15 May
cache13–90.019%14 May
mirage11–130.0614%14 May
train13–10.1018%14 May
dust213–90.0430%14 May

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →