saspirila — CS2 Stats

76561198158310180[U:1:198044452]✓ No bans

1,201Tracked matches79%Win rate2022Tracked since
CSDB Rating6.3 SolidHybrid Rifler
Premier CS Rating15,101Purple band · top ~28% of ranked players (population est.)
CSDB Leaderboard#27337 of 45360 tracked
Ladder ranks via Leetify

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CSDB.GGsaspirilaPREMIER15,101 · Purple bandcsdb.gg/stats

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Performance scores

Aim63
Positioning57
Utility45

0–100 skill scores via Leetify.

Recent form

HOT57385Last 10057%Win rateWWLWWWWWLW

Last 10 vs previous 10: +10pp win rate · +0.00 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim6.3
Aggression9.2
Utility4.5
Positioning5.7
Opening Duels5.7
Clutch0.0

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 84% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: higher opening-fight frequency; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

CT openings. 60% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

T-side openings. Opening success drops from 60% on CT to 45% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 615ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.3
Positioning5.7
Utility4.5
Mechanics6.6
Opening Duels5.7
Win Impact10.0

Composite 6.3/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.00
first ⅓ avg 0.01 → last ⅓ avg 0.01
Reaction time620ms−40ms
first ⅓ avg 660ms → last ⅓ avg 620ms
Headshot accuracy18.7%+0.2%
first ⅓ avg 18.5% → last ⅓ avg 18.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.14Best rating — dust2 13–4
130Biggest win — nuke
10Longest win streak
W2Current streak
79In matches decided by ≤2 rounds
14Overtime games

Map breakdown

cacheBest map · 73% over 11infernoWeakest map · 43% over 14
MapGradePlayedRecordWin rateAvg rating
dust2A29171259%0.02
mirageA2113862%0.00
nukeB147750%0.01
infernoC146843%0.01
cacheS118373%0.02
ancientB63350%0.00
anubisA53260%-0.01

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (43% over 14). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

8Matches
50%Win rate
0.51Avg K/D
75.9ADR
34%Headshot %

Clutches & streaks

0%1v1 clutch win
0%1v2 clutch win
4Longest win streak

Recent Faceit resultsLWWWW

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.3%Headshot accuracy
33.5%Accuracy (enemy spotted)
32.6%Spray accuracy
79.9%Counter-strafing
9.9°Preaim
615msReaction time
44.9%T opening success
60.4%CT opening success
0.49Enemies flashed / flash
2.9%Flash assists
9.34HE damage / grenade
6.65Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4902 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

43% win rate across 14 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke13–100.0412%28 Aug
mirage13–90.0212%28 Aug
anubis10–13-0.0511%28 Aug
ancient13–50.1215%28 Aug
dust213–70.0116%28 Aug
cache13–60.0328%28 Aug
dust213–40.1419%28 Aug
dust213–70.0113%28 Aug
mirage4–13-0.095%27 Aug
cache13–90.0324%27 Aug
nuke13–5-0.0117%27 Aug
cache14–160.0017%27 Aug
mirage7–130.0119%27 Aug
mirage15–150.0415%27 Aug
anubis13–11-0.0324%27 Aug
dust213–30.0424%27 Aug
dust213–8-0.0124%27 Aug
inferno13–80.0721%27 Aug
inferno13–50.1417%27 Aug
dust213–90.0017%27 Aug
inferno13–10-0.0214%26 Aug
mirage13–7-0.0314%26 Aug
ancient13–10-0.0411%26 Aug
nuke13–00.0622%26 Aug
dust26–13-0.0632%26 Aug
anubis16–140.0525%26 Aug
cache13–50.1126%26 Aug
inferno15–15-0.0324%26 Aug
ancient11–13-0.0014%14 Aug
mirage13–7-0.0919%14 Aug
inferno8–130.0031%14 Aug
nuke4–13-0.0421%13 Aug
inferno10–130.0017%13 Aug
inferno5–130.0233%13 Aug
ancient8–13-0.0129%13 Aug
cache13–80.0016%13 Aug
dust213–10-0.0022%13 Aug
mirage13–3-0.0124%13 Aug
dust213–90.0323%13 Aug
dust213–50.0430%13 Aug
inferno13–80.0121%13 Aug
cache13–8-0.0016%13 Aug
mirage16–12-0.049%13 Aug
inferno13–50.0219%13 Aug
cache13–90.0418%13 Aug
nuke10–130.0534%12 Aug
dust27–13-0.0226%12 Aug
nuke13–7-0.0130%12 Aug
nuke4–13-0.0613%12 Aug
nuke16–120.0521%11 Aug
nuke9–130.0722%11 Aug
ancient13–90.0523%11 Aug
dust213–30.0526%10 Aug
dust215–150.0416%10 Aug
dust211–130.0124%10 Aug
dust213–6-0.0319%10 Aug
mirage9–13-0.0512%10 Aug
dust213–160.0123%10 Aug
dust211–130.1119%7 Aug
dust213–110.0718%7 Aug
dust215–150.1119%7 Aug
dust27–13-0.0620%7 Aug
nuke13–7-0.047%7 Aug
mirage13–110.0424%7 Aug
dust28–13-0.0719%6 Aug
dust214–160.0133%6 Aug
dust26–13-0.0527%6 Aug
dust213–20.1014%6 Aug
nuke15–15-0.0412%5 Aug
nuke9–130.0318%5 Aug
anubis13–3-0.0123%5 Aug
dust213–5-0.0018%5 Aug
ancient1–10-0.1015%5 Aug
inferno13–5-0.0112%4 Aug
mirage13–60.0611%4 Aug
mirage13–110.0813%4 Aug
cache13–70.0614%4 Aug
dust213–50.0345%4 Aug
nuke4–130.0121%31 Jul
mirage13–11-0.0124%31 Jul
mirage13–110.0717%31 Jul
dust213–3-0.0316%31 Jul
inferno3–13-0.0223%31 Jul
mirage14–160.0613%30 Jul
inferno11–13-0.019%30 Jul
cache8–13-0.0625%30 Jul
dust214–160.0321%30 Jul
inferno7–130.0921%30 Jul
nuke13–4-0.0215%30 Jul
cache5–13-0.0720%30 Jul
mirage16–130.0923%30 Jul
mirage11–13-0.0111%30 Jul
inferno3–13-0.0512%30 Jul
mirage13–3-0.0220%30 Jul
anubis6–13-0.0114%29 Jul
mirage9–130.0212%29 Jul
cache13–50.0416%29 Jul
mirage7–130.0234%28 Jul
dust213–30.0223%28 Jul
mirage13–1-0.0926%28 Jul

Match data via Leetify.

Milestones

1,000 Matches10-Win Streak
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →