Tetanus Tye

Tetanus Tye — CS2 Stats

ZA76561198157171046[U:1:196905318]Steam profile ↗

308Tracked matches31%Win rate2021Tracked since
237Hours in CS
CSDB Rating2.4 Learning
Premier CS Rating1,642Grey band · top ~93% of ranked players (population est.)
CSDB Leaderboard#19539 of 24922 tracked
Ladder ranks via Leetify

How this compares with the same rank

Median values for Light Blue band among CSDB-tracked players (n=404), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLight Blue band medianvs Light Blue band
Headshot rate34.2%40.1%5.9% short
Shot accuracy6.5%7.6%1.1% short
Kill/death ratio0.710.920.21 short
Match win rate35.6%42.2%6.6% short

This profile sits below the typical Light Blue band player on every metric we can compare.

Widest gap: Kill/death ratio. That is the metric furthest from the Light Blue band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGTetanus TyePREMIER1,642 · Grey bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim17
Positioning37
Utility49

0–100 skill scores via Leetify.

Player DNA

Aim1.7
Aggression4.5
Utility4.9
Positioning3.7
Opening Duels0.6

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 74% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower positioning profile; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 770ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 70% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim1.7
Positioning3.7
Utility4.9
Mechanics4.4
Opening Duels0.6
Win Impact0.0

Composite 2.4/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Lifetime stats

6,991Lifetime kills
0.71K/D
689Matches
35.6%Match win rate
34.2%Headshot %
6.5%Shot accuracy
515MVPs
237Hours (in match)
537Bombs planted
100Bombs defused

Most-used weapons

Lifetime map wins

1,176dust2
584inferno
343nuke
67office
53train
45vertigo
37assault
29lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

9.8%Headshot accuracy
28.5%Accuracy (enemy spotted)
30.1%Spray accuracy
69.8%Counter-strafing
11.5°Preaim
770msReaction time
30.0%T opening success
34.6%CT opening success
0.70Enemies flashed / flash
4.7%Flash assists
6.35HE damage / grenade
7.31Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 9.8182% — below the 15% mark we flag

    Aim Training
  2. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 769.6843ms — above the 700ms mark we flag

    Aim Training
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 29.9914% — below the 40% mark we flag

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →