al_ric — CS2 Stats

76561198156500494[U:1:196234766]

1,322Tracked matches41%Win rate2020Tracked since
CSDB Rating4.5 Developing
Ladder ranks via Leetify

Performance scores

Aim49
Positioning49
Utility34

0–100 skill scores via Leetify.

Recent form

COLD46504Last 10046%Win rateTLLLWWTLLW

Last 10 vs previous 10: +10pp win rate · +0.03 avg rating

Player DNA

Aim4.9
Aggression5.2
Utility3.4
Positioning4.9
Opening Duels1.6
Clutch3.2

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 81% playstyle similarity

Most alike: opening-duel success, opening-fight frequency.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 47% on CT to 26% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 611ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.9
Positioning4.9
Utility3.4
Mechanics7.7
Opening Duels2.1
Win Impact1.9

Composite 4.5/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00−0.01
first ⅓ avg 0.01 → last ⅓ avg -0.00
Reaction time601ms−45ms
first ⅓ avg 646ms → last ⅓ avg 601ms
Headshot accuracy16.1%+4.0%
first ⅓ avg 12.1% → last ⅓ avg 16.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.18Best rating — ancient 13–7
132Biggest win — cache
4Longest win streak
63In matches decided by ≤2 rounds
8Overtime games

Map breakdown

infernoBest map · 67% over 12dust2Weakest map · 35% over 17
MapGradePlayedRecordWin rateAvg rating
mirageB20101050%0.00
dust2C1761135%-0.01
nukeC135838%-0.00
ancientB126650%0.01
infernoS128467%0.01
anubisS96367%0.02
cacheC83538%-0.03
overpass4040%0.00
office31233%0.04
vertigo1010%0.04
train110100%-0.04

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (35% over 17). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

99Matches
47%Win rate
0.85Avg K/D
70.8ADR
34%Headshot %

Clutches & streaks

36%1v1 clutch win
25%1v2 clutch win
6Longest win streak

Recent Faceit resultsLLWLW

MapMatchesWin rateAvg K/DAvg kills
Mirage1662%0.8514.4
Nuke944%0.8614.3
Overpass771%1.2615.6
Ancient771%1.0513.7
Inferno617%0.8212.3
Vertigo540%1.0218.2
Anubis520%0.7813.4
Dust2250%1.0713.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.6%Headshot accuracy
28.8%Accuracy (enemy spotted)
32.1%Spray accuracy
84.5%Counter-strafing
12.0°Preaim
611msReaction time
25.6%T opening success
47.0%CT opening success
0.42Enemies flashed / flash
5.6%Flash assists
6.10HE damage / grenade
5.89Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.0414° — above the 12° mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.42 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

35% win rate across 17 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategyDust 2 grenade lineups

Recent matches

MapScoreRatingHS%Date
dust212–120.0020%30 Aug
dust26–13-0.0223%29 Aug
overpass2–60.019%26 Aug
cache8–13-0.0414%23 Aug
dust213–100.0419%23 Aug
cache16–14-0.0312%23 Aug
nuke12–12-0.0115%22 Aug
dust211–13-0.069%22 Aug
vertigo8–130.0418%22 Aug
mirage13–90.0511%22 Aug
ancient8–130.0613%22 Aug
cache4–13-0.0811%22 Aug
mirage12–12-0.0126%22 Aug
inferno5–13-0.0216%22 Aug
anubis3–13-0.0520%21 Aug
cache7–13-0.1224%21 Aug
cache13–8-0.0125%15 Aug
nuke6–13-0.0421%15 Aug
train13–11-0.0414%15 Aug
dust22–130.0438%15 Aug
office3–13-0.0512%15 Aug
cache13–20.0610%15 Aug
inferno4–130.0314%15 Aug
mirage5–13-0.0513%15 Aug
nuke16–120.0022%5 Jul
mirage13–40.005%5 Jul
nuke13–40.0115%29 Jun
anubis2–13-0.0011%29 Jun
inferno16–120.0118%29 Jun
inferno13–80.0611%29 Jun
mirage9–13-0.0125%29 Jun
nuke13–60.102%29 Jun
nuke14–160.0112%29 Jun
anubis13–2-0.075%28 Jun
inferno13–80.0116%28 Jun
mirage1–13-0.0713%28 Jun
dust213–60.0513%21 Jun
inferno13–60.0716%20 Jun
dust25–13-0.0911%20 Jun
ancient2–9-0.1111%20 Jun
dust213–6-0.0213%20 Jun
overpass6–13-0.066%20 Jun
mirage13–40.0314%16 Jun
mirage13–110.079%15 Jun
mirage6–130.066%15 Jun
inferno8–130.069%14 Jun
anubis7–130.0415%14 Jun
cache6–13-0.0818%14 Jun
ancient13–50.0415%14 Jun
nuke0–70.0418%14 Jun
mirage6–13-0.0217%14 Jun
dust29–13-0.0119%14 Jun
dust213–3-0.0617%14 Jun
anubis13–40.012%30 May
anubis13–60.108%30 May
mirage12–12-0.043%30 May
ancient6–130.0714%26 May
ancient13–80.0314%26 May
ancient10–130.027%25 May
mirage13–6-0.0018%25 May
anubis13–4-0.019%25 May
inferno13–100.0212%25 May
ancient7–13-0.067%25 May
dust210–13-0.0713%25 May
inferno7–13-0.0615%25 May
ancient16–14-0.017%24 May
mirage8–130.0215%24 May
dust213–8-0.0320%24 May
mirage13–10-0.056%23 May
ancient13–2-0.0314%23 May
ancient13–16-0.067%23 May
mirage13–30.017%23 May
mirage13–60.0515%23 May
nuke10–13-0.0020%23 May
inferno13–10-0.058%23 May
nuke13–11-0.009%23 May
ancient13–70.1811%23 May
inferno13–60.1014%23 May
overpass9–13-0.0023%22 May
dust24–13-0.0113%22 May
nuke3–9-0.1523%22 May
cache7–130.036%22 May
dust27–13-0.0211%22 May
mirage13–10-0.0516%22 May
anubis13–50.138%18 May
inferno7–0-0.056%18 May
overpass11–130.076%18 May
dust216–140.0126%17 May
mirage1–13-0.039%17 May
nuke13–6-0.0416%16 May
mirage6–130.0810%16 May
office13–70.1115%16 May
office10–130.0514%15 May
ancient16–130.018%15 May
nuke7–130.007%15 May
dust25–13-0.0110%15 May
nuke8–130.038%14 May
mirage13–70.0019%13 May
dust27–130.049%13 May
anubis13–40.026%13 May

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →