joon00

joon00 — CS2 Stats

KR76561198155974087[U:1:195708359]Steam profile ↗

132Tracked matches46%Win rate2021Tracked since
CSDB Rating5.1 Developing
Ladder ranks via Leetify

Performance scores

Aim55
Positioning57
Utility26

0–100 skill scores via Leetify.

Recent form

COLD53434Last 10053%Win rateLTLLTLLLLW

Last 10 vs previous 10: -50pp win rate · -0.04 avg rating

Player DNA

Aim5.5
Aggression6.7
Utility2.6
Positioning5.7
Opening Duels1.9
Clutch6.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 81% playstyle similarity

Most alike: opening-fight frequency, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Counter-strafing. 91% of shots taken properly stopped — movement discipline most players never reach.

Areas to improve

Reaction time. 612ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.5
Positioning5.7
Utility2.6
Mechanics9.0
Opening Duels1.9
Win Impact3.8

Composite 5.1/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00+0.01
first ⅓ avg -0.00 → last ⅓ avg 0.00
Reaction time615ms+5ms
first ⅓ avg 611ms → last ⅓ avg 615ms
Headshot accuracy19.4%+3.5%
first ⅓ avg 16.0% → last ⅓ avg 19.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.12Best rating — vertigo 13–8
130Biggest win — anubis
9Longest win streak
64In matches decided by ≤2 rounds

Map breakdown

overpassBest map · 67% over 6nukeWeakest map · 40% over 10
MapGradePlayedRecordWin rateAvg rating
dust2C30131743%-0.02
infernoB158753%-0.01
mirageB136746%-0.01
nukeC104640%-0.00
ancientA85363%-0.03
overpassS64267%0.02
anubis42250%0.00
vertigo440100%0.05
office43175%0.04
train440100%-0.04
shelter1010%0.02
cache1010%-0.07

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (40% over 10). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

2Matches
50%Win rate
0.76Avg K/D
66.6ADR
68%Headshot %

Clutches & streaks

50%1v1 clutch win
0%1v2 clutch win
1Longest win streak

Recent Faceit resultsLLLWL

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.7%Headshot accuracy
28.1%Accuracy (enemy spotted)
30.3%Spray accuracy
90.6%Counter-strafing
12.2°Preaim
612msReaction time
41.4%T opening success
33.6%CT opening success
0.40Enemies flashed / flash
5.6%Flash assists
5.74HE damage / grenade
5.44Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.1608° — above the 12° mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4022 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

40% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
shelter2–130.0235%29 Jul
dust212–120.0123%29 Jul
mirage3–13-0.0614%12 Jun
dust22–13-0.1021%12 Jun
mirage12–12-0.0823%23 May
dust28–13-0.0618%23 May
anubis6–13-0.0313%23 May
nuke4–13-0.0515%20 May
dust23–13-0.0529%20 May
vertigo13–80.1215%20 May
cache5–13-0.0715%13 May
dust27–130.0313%13 May
dust213–10-0.0312%23 Apr
mirage13–40.0517%23 Apr
office13–40.0417%10 Apr
anubis13–00.0818%10 Apr
vertigo13–10.0840%10 Apr
inferno13–10-0.0122%4 Apr
dust21–13-0.0127%4 Apr
nuke7–130.0120%22 Feb
inferno5–130.0419%22 Feb
nuke6–13-0.0216%12 Jan
dust213–11-0.0412%12 Jan
dust213–80.0726%11 Jan
mirage13–100.0319%11 Jan
vertigo13–30.0110%28 Dec
overpass13–110.0221%28 Dec
dust213–40.1039%28 Dec
inferno10–13-0.0816%4 Dec
inferno5–13-0.0121%30 Nov
office13–50.0514%30 Nov
nuke10–13-0.0212%30 Nov
vertigo13–60.0011%28 Nov
dust24–13-0.0614%26 Nov
office9–130.0211%26 Nov
dust213–40.0415%25 Nov
inferno9–130.0024%25 Nov
nuke13–70.0313%15 Nov
anubis13–7-0.0310%10 Nov
dust213–3-0.0123%10 Nov
mirage7–13-0.0526%10 Nov
mirage5–13-0.0314%3 Nov
mirage11–13-0.0115%2 Nov
inferno4–13-0.1212%2 Nov
dust28–13-0.0214%2 Nov
ancient3–13-0.0619%23 Oct
mirage13–40.039%23 Oct
train13–11-0.0519%23 Oct
dust28–130.0121%23 Oct
mirage3–13-0.097%22 Oct
dust213–9-0.087%22 Oct
nuke13–80.0220%21 Oct
overpass8–13-0.0315%20 Oct
inferno13–40.0517%20 Oct
dust26–13-0.0517%20 Oct
mirage13–100.0118%18 Oct
anubis11–13-0.0223%18 Oct
ancient9–13-0.0618%18 Oct
dust213–70.0011%18 Oct
inferno13–8-0.0027%18 Oct
dust25–13-0.0317%18 Oct
train13–8-0.0638%17 Oct
inferno13–100.018%17 Oct
dust23–13-0.0814%17 Oct
nuke13–7-0.0419%12 Oct
mirage13–10.0111%12 Oct
overpass13–50.0729%12 Oct
dust213–6-0.0612%12 Oct
inferno13–7-0.047%12 Oct
inferno13–80.0328%10 Oct
office13–60.0519%10 Oct
train13–10-0.0115%10 Oct
nuke4–13-0.0429%10 Oct
inferno5–13-0.0416%10 Oct
dust23–13-0.0615%10 Oct
ancient13–80.0017%10 Oct
overpass13–30.0616%8 Oct
inferno13–9-0.0317%8 Oct
nuke8–00.0715%8 Oct
dust213–100.0616%8 Oct
dust213–110.0014%3 Oct
ancient13–4-0.0419%3 Oct
dust213–11-0.0414%3 Oct
ancient13–60.0014%3 Oct
nuke11–13-0.0123%2 Oct
mirage13–60.048%2 Oct
inferno6–10.0417%2 Oct
dust213–5-0.0211%2 Oct
overpass13–7-0.0112%30 Sept
mirage12–120.0212%30 Sept
dust211–13-0.0321%30 Sept
dust210–13-0.0517%27 Sept
overpass6–130.018%27 Sept
dust212–12-0.0114%21 Sept
inferno3–130.0118%19 Sept
ancient1–13-0.0527%17 Sept
dust28–130.0120%17 Sept
ancient13–11-0.0618%15 Sept
ancient13–60.0415%14 Sept
train13–6-0.044%14 Sept

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →