glurb

glurb — CS2 Stats

CA76561198155907555[U:1:195641827]Steam profile ↗✓ No bans

1,292Tracked matches57%Win rate2021Tracked since
CSDB Rating5.2 DevelopingPassive Rifler
FaceitLevel 10 · 2,167 ELOTop 12.4% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGglurbFACEITLevel 10 · 2,167 ELOSTANDINGTop 12.4% of rankedcsdb.gg/stats

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Performance scores

Aim68
Positioning48
Utility18

0–100 skill scores via Leetify.

Recent form

STEADY4555Last 10045%Win rateWWLWLWLWLW

Last 10 vs previous 10: +0pp win rate · -0.03 avg rating

Player DNA

Primary style: Passive RiflerAim-led profile without a single dominant tendency.

Aim6.8
Aggression4.3
Utility1.8
Positioning4.8
Opening Duels1.4
Clutch4.6

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 81% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 51% on CT to 20% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 680ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.8
Positioning4.8
Utility1.8
Mechanics6.4
Opening Duels2.6
Win Impact7.2

Composite 5.2/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00+0.02
first ⅓ avg -0.01 → last ⅓ avg 0.00
Reaction time655ms−24ms
first ⅓ avg 680ms → last ⅓ avg 655ms
Headshot accuracy20.3%+3.1%
first ⅓ avg 17.2% → last ⅓ avg 20.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.20Best rating — train 13–3
133Biggest win — train
6Longest win streak
W2Current streak
610In matches decided by ≤2 rounds
14Overtime games

Map breakdown

nukeBest map · 55% over 11dust2Weakest map · 32% over 25
MapGradePlayedRecordWin rateAvg rating
mirageB28141450%-0.00
dust2D2581732%-0.01
ancientB25121348%0.00
nukeA116555%0.02
overpassB63350%-0.02
inferno41325%-0.00
train110100%0.20

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (32% over 25). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

553Matches
52%Win rate
1.13Avg K/D
79.8ADR
51%Headshot %

Clutches & streaks

43%1v1 clutch win
24%1v2 clutch win
8Longest win streak

Recent Faceit resultsWLWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage16951%1.1116.4
Dust212648%1.0616.2
Ancient10052%1.1516.4
Nuke5056%1.2518.4
Overpass4052%1.0916.0
Anubis3551%1.1716.2
Inferno1331%1.1316.6
Train875%1.3415.1

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.5%Headshot accuracy
37.9%Accuracy (enemy spotted)
36.8%Spray accuracy
78.8%Counter-strafing
10.0°Preaim
680msReaction time
20.4%T opening success
51.2%CT opening success
0.39Enemies flashed / flash
8.3%Flash assists
7.51HE damage / grenade
4.28Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3898 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 20.3599% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

32% win rate across 25 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategyDust 2 grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage16–13-0.0512%25 Apr
nuke13–110.0223%25 Apr
dust211–13-0.0224%25 Apr
mirage13–70.0522%25 Apr
nuke0–120.000%9 Sept
dust213–8-0.0427%4 Sept
ancient4–13-0.1127%2 Sept
dust213–70.0228%2 Sept
ancient7–13-0.0712%1 Sept
nuke13–100.0314%31 Aug
ancient13–10-0.0233%31 Aug
overpass13–100.0621%31 Aug
ancient13–60.0922%29 Aug
mirage13–90.0429%28 Aug
mirage7–13-0.0119%28 Aug
ancient11–13-0.0216%28 Aug
ancient13–8-0.0014%28 Aug
overpass16–19-0.019%24 Aug
ancient13–70.0218%24 Aug
dust211–13-0.0218%24 Aug
nuke13–90.0325%24 Aug
mirage13–70.0425%24 Aug
nuke7–130.0221%23 Aug
nuke13–60.0333%23 Aug
nuke11–130.0420%23 Aug
mirage10–13-0.0024%22 Aug
dust211–130.0119%22 Aug
dust213–16-0.0220%22 Aug
dust213–4-0.0116%20 Aug
dust213–80.0216%20 Aug
inferno9–130.0125%19 Aug
overpass13–6-0.0514%19 Aug
ancient13–80.0324%19 Aug
train13–30.2023%19 Aug
mirage12–16-0.0215%18 Aug
mirage9–13-0.0429%18 Aug
dust29–13-0.0326%18 Aug
ancient13–110.0319%17 Aug
overpass13–50.0031%17 Aug
mirage13–60.0512%16 Aug
mirage9–130.0422%16 Aug
ancient6–13-0.0426%16 Aug
dust214–16-0.0619%16 Aug
mirage19–17-0.0919%15 Aug
dust27–130.0120%15 Aug
mirage13–80.0234%15 Aug
mirage13–3-0.0223%14 Aug
ancient13–9-0.0216%14 Aug
dust213–6-0.0114%14 Aug
nuke13–100.0815%14 Aug
mirage13–10-0.0225%14 Aug
dust210–130.0017%14 Aug
mirage16–14-0.0114%14 Aug
ancient9–130.0424%14 Aug
dust214–16-0.0213%13 Aug
ancient13–110.0220%13 Aug
ancient13–100.1321%13 Aug
ancient7–13-0.0414%12 Aug
mirage13–50.0928%12 Aug
mirage3–13-0.0520%12 Aug
mirage13–40.0316%11 Aug
mirage7–130.0119%11 Aug
dust216–19-0.0613%11 Aug
nuke14–16-0.0018%11 Aug
ancient13–7-0.0314%10 Aug
ancient13–5-0.0114%10 Aug
overpass5–13-0.0718%10 Aug
ancient10–13-0.0217%10 Aug
ancient8–13-0.0115%10 Aug
inferno13–40.0028%10 Aug
dust25–130.0340%10 Aug
nuke9–13-0.039%9 Aug
dust25–13-0.0012%9 Aug
dust211–130.0532%9 Aug
mirage13–60.0332%9 Aug
ancient8–13-0.0221%9 Aug
dust28–130.0125%8 Aug
dust28–13-0.0910%8 Aug
inferno10–130.0015%7 Aug
mirage13–100.0312%6 Aug
mirage5–13-0.118%6 Aug
mirage16–19-0.0116%6 Aug
ancient7–130.0319%6 Aug
dust216–13-0.0119%6 Aug
ancient3–13-0.0215%5 Aug
ancient13–40.0824%5 Aug
dust213–100.0320%5 Aug
inferno13–16-0.0314%4 Aug
ancient8–13-0.0115%4 Aug
dust29–13-0.0710%4 Aug
mirage19–22-0.0220%4 Aug
mirage9–13-0.0410%3 Aug
nuke13–110.0219%1 Aug
ancient11–130.0217%1 Aug
mirage10–130.0213%1 Aug
mirage6–130.0019%30 Jul
dust213–80.0125%30 Jul
dust23–13-0.066%30 Jul
mirage5–13-0.0913%30 Jul
overpass0–7-0.090%30 Jul

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 102K ELO1,000 Matches
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