cybor

cybor — CS2 Stats

76561198154337857[U:1:194072129]Steam profile ↗✓ No bans

602Tracked matches52%Win rate2020Tracked since
CSDB Rating7.1 StrongEntry Fragger
FaceitLevel 3Top 90.6% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGcyborFACEITLevel 3STANDINGTop 90.6% of rankedcsdb.gg/stats

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Performance scores

Aim87
Positioning72
Utility40

0–100 skill scores via Leetify.

Recent form

STEADY434710Last 10043%Win rateWLLLWWTWLL

Last 10 vs previous 10: -20pp win rate · -0.00 avg rating

Player DNA

Primary style: Entry FraggerHigh opening-fight frequency with above-par success in them.

Aim8.7
Aggression10.0
Utility4.0
Positioning7.2
Opening Duels6.5
Clutch0.0

Sharp aimer

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

s1mple

Plays most like s1mple 90% playstyle similarity

Most alike: opening-fight frequency, positioning profile.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 87 — the mechanical foundation is a clear strength.

CT openings. 64% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 606ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.7
Positioning7.2
Utility4.0
Mechanics8.1
Opening Duels6.5
Win Impact5.7

Composite 7.1/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.04+0.02
first ⅓ avg 0.03 → last ⅓ avg 0.04
Reaction time603ms−57ms
first ⅓ avg 660ms → last ⅓ avg 603ms
Headshot accuracy22.2%+6.2%
first ⅓ avg 16.0% → last ⅓ avg 22.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.26Best rating — cache 13–1
131Biggest win — cache
10Longest win streak
55In matches decided by ≤2 rounds
3Overtime games

Map breakdown

nukeBest map · 54% over 13ancientWeakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
mirageC25101540%0.01
dust2C1881044%0.05
cacheB178947%0.05
nukeB137654%0.01
infernoC135838%0.02
ancientD51420%-0.02
overpass31233%0.02
vertigo32167%0.01
anubis21150%0.15
train1010%0.11

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (20% over 5). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

33Matches
42%Win rate
1.30Avg K/D
85.8ADR
45%Headshot %

Clutches & streaks

9%1v1 clutch win
27%1v2 clutch win
3Longest win streak

Recent Faceit resultsLLWWW

MapMatchesWin rateAvg K/DAvg kills
Ancient333%0.9114.0
Inferno333%1.2723.3
Overpass250%1.1617.5
Anubis2100%0.9615.0
Mirage250%1.2019.0
Nuke20%0.8213.5
Dust210%0.8113.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

22.7%Headshot accuracy
40.5%Accuracy (enemy spotted)
40.4%Spray accuracy
86.4%Counter-strafing
8.9°Preaim
606msReaction time
48.6%T opening success
63.6%CT opening success
0.50Enemies flashed / flash
0.9%Flash assists
10.50HE damage / grenade
7.69Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4955 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke13–7-0.0023%16 Jul
inferno9–130.0227%29 Jun
dust211–130.1125%29 Jun
train7–130.1120%10 Jun
dust213–40.0538%8 Jun
mirage13–90.0822%8 Jun
mirage12–12-0.0121%7 Jun
dust28–50.1024%4 Jun
cache10–130.0221%4 Jun
mirage0–13-0.0419%4 Jun
cache12–120.1029%31 May
inferno12–12-0.0326%31 May
dust213–80.1328%31 May
mirage4–13-0.074%28 May
cache13–30.0519%27 May
mirage13–20.0924%27 May
dust213–11-0.0118%27 May
nuke5–130.0223%26 May
cache13–90.1822%25 May
overpass13–110.0121%25 May
inferno13–3-0.0514%25 May
anubis12–120.2126%24 May
mirage12–120.1022%24 May
dust28–13-0.0420%24 May
overpass9–130.0531%17 May
mirage13–100.0322%17 May
cache13–10.2627%14 May
dust25–130.0529%14 May
mirage6–13-0.0219%12 May
cache7–13-0.0118%12 May
cache12–120.0221%12 May
cache5–13-0.0318%11 May
cache13–110.0015%11 May
ancient13–80.016%11 May
cache6–130.0319%11 May
cache8–10.259%11 May
mirage11–130.0530%10 May
mirage10–13-0.0324%7 May
inferno11–130.0420%7 May
cache13–60.0318%1 May
dust216–140.0318%30 Apr
cache13–10-0.0311%30 Apr
cache2–13-0.0125%29 Apr
cache8–130.0224%29 Apr
cache13–110.0222%29 Apr
cache12–12-0.0116%29 Apr
inferno0–13-0.0616%28 Apr
nuke13–80.0622%28 Apr
nuke0–13-0.0432%28 Apr
mirage9–130.0127%26 Apr
nuke6–13-0.0232%26 Apr
dust213–80.0926%20 Apr
vertigo11–13-0.0222%20 Apr
nuke13–10-0.0120%20 Apr
dust212–120.0529%19 Apr
inferno11–130.0326%19 Apr
mirage9–130.0213%18 Apr
mirage8–13-0.0723%17 Apr
dust26–13-0.0214%16 Apr
ancient9–130.008%16 Apr
mirage7–13-0.0422%16 Apr
overpass5–13-0.0111%15 Apr
dust27–130.0014%15 Apr
nuke3–13-0.0712%14 Apr
inferno10–130.0015%14 Apr
inferno6–00.0521%14 Apr
nuke13–20.0327%14 Apr
dust21–13-0.0614%12 Apr
dust29–13-0.0315%12 Apr
inferno13–10.1111%12 Apr
nuke13–90.0413%12 Apr
dust210–130.1516%11 Apr
ancient2–13-0.084%11 Apr
mirage13–70.108%11 Apr
nuke2–13-0.0032%10 Apr
inferno4–130.0215%8 Apr
mirage13–90.0224%8 Apr
dust212–120.0111%7 Apr
ancient9–130.0411%7 Apr
ancient8–13-0.0714%7 Apr
mirage3–13-0.0112%6 Apr
mirage12–120.0424%6 Apr
inferno13–40.029%6 Apr
vertigo13–8-0.0228%6 Apr
nuke13–90.0524%6 Apr
anubis13–100.0910%6 Apr
mirage13–70.029%6 Apr
inferno16–130.0415%6 Apr
dust213–80.0918%6 Apr
mirage13–9-0.0015%6 Apr
nuke13–20.1417%6 Apr
dust213–30.1315%6 Apr
mirage1–9-0.088%5 Apr
vertigo13–60.0712%5 Apr
nuke13–160.0017%5 Apr
mirage10–130.0223%3 Apr
mirage13–60.0210%3 Apr
mirage13–90.0019%3 Apr
inferno10–130.0116%29 Mar
mirage13–90.0840%29 Mar

Match data via Leetify.

Recent teammates

Milestones

500 Matches10-Win Streak
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →